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Conservatory Land  
Land
This land enters tapped.
%T: Add %G or %W.
%4, %T: Investigate.
Contaminated Aquifer Land  
[FFXIV]
3 versions
Land — Island Swamp

This land enters tapped.
Contaminated Landscape Land  
Land
%T: Add %C.
%T, Sacrifice this land: Search your library for a basic Plains, Island, or Swamp card, put it onto the battlefield tapped, then shuffle.
Cycling %W%U%B
Contested Cliffs Land  
2 versions
Land
%T: Add %C.
%R%G, %T: Target Beast creature you control fights target creature an opponent controls.
Contested War Zone Land  
5 versions
Land
Whenever a creature deals combat damage to you, that creature's controller gains control of this land.
%T: Add %C.
%1, %T: Attacking creatures get +1/+0 until end of turn.
Copperline Gorge Land  
7 versions
Land
This land enters tapped unless you control two or fewer other lands.
%T: Add %R or %G.
Coral Atoll Land  
Commander decks
3 versions
Land
This land enters tapped.
When this land enters, sacrifice it unless you return an untapped Island you control to its owner's hand.
%T: Add %C%U.
Cori Mountain Monastery Land  
4 versions
Land
This land enters tapped unless you control a Plains or an Island.
%T: Add %R.
%3%R, %T: Exile the top card of your library. Until the end of your next turn, you may play that card.
Corrupted Crossroads Land  
3 versions
Land
%T: Add %C.
%T, Pay 1 life: Add one mana of any color. Spend this mana only to cast a spell with devoid.
Country Roads Land  
Land
This land enters tapped unless you control a Mount or Vehicle.
%T: Add %W.
%1%W, %T, Sacrifice this land: Create a 1/1 colorless Pilot creature token with "This token saddles Mounts and crews Vehicles as though its power were 2 greater." Activate only as a sorcery.
Crackling Falls Land  
Land
This land enters tapped.
%T: Add %U or %R.
Cradle of the Accursed Land  
Land — Desert
%T: Add %C.
%3, %T, Sacrifice this land: Create a 2/2 black Zombie creature token. Activate only as a sorcery.
Cragcrown Pathway Land  
SLD deck: From Cute To Brute
5 versions
Land
%T: Add %R.
Crawling Barrens Land  
Starter Collection
5 versions
Land
%T: Add %C.
%4: Put two +1/+1 counters on this land. Then you may have it become a 0/0 Elemental creature until end of turn. It's still a land.
Creeping Tar Pit Land  
14 versions
Land
This land enters tapped.
%T: Add %U or %B.
%1%U%B: Until end of turn, this land becomes a 3/2 blue and black Elemental creature. It's still a land. It can't be blocked this turn.
Creosote Heath Land  
Land — Desert
This land enters tapped.
When this land enters, it deals 1 damage to target opponent.
%T: Add %G or %W.
Crosis's Catacombs Land  
2 versions
Land — Lair
When this land enters, sacrifice it unless you return a non-Lair land you control to its owner's hand.
%T: Add %U, %B, or %R.
Crossroads Village Land  
[FFII]
Land — Town
This land enters tapped. As it enters, choose a color.
%T: Add one mana of the chosen color.
Crucible of the Spirit Dragon Land  
3 versions
Land
%T: Add %C.
%1, %T: Put a storage counter on this land.
%T, Remove X storage counters from this land: Add X mana in any combination of colors. Spend this mana only to cast Dragon spells or activate abilities of Dragons.
Crumbling Necropolis Land  
18 versions
Land
This land enters tapped.
%T: Add %U, %B, or %R.
Crumbling Vestige Land  
2 versions
Land
This land enters tapped.
When this land enters, add one mana of any color.
%T: Add %C.
Crypt of Agadeem Land  
3 versions
Land
This land enters tapped.
%T: Add %B.
%2, %T: Add %B for each black creature card in your graveyard.
Crypt of the Eternals Land  
2 versions
Land
When this land enters, you gain 1 life.
%T: Add %C.
%1, %T: Add %U, %B, or %R.
Cryptic Caves Land  
Starter Collection
5 versions
Land
%T: Add %C.
%1, %T, Sacrifice this land: Draw a card. Activate only if you control five or more lands.
Cryptic Spires Land  
2 versions
Land
As you create your deck, circle two of the colors below.
This land enters tapped.
%T: Add one mana of either of the circled colors.

%W %U %B %R %G
Crystal Grotto Land  
3 versions
Land
When this land enters, scry 1.
%T: Add %C.
%1, %T: Add one mana of any color.
Crystal Quarry Land  
6 versions
Land
%T: Add %C.
%5, %T: Add %W%U%B%R%G.
Crystal Vein Land  
6 versions
Land
%T: Add %C.
%T, Sacrifice this land: Add %C%C.
Daily Bugle Building Land  
2 versions
Land
%T: Add %C.
%1, %T: Add one mana of any color.
Smear Campaign%1, %T: Target legendary creature gains menace until end of turn. Activate only as a sorcery.
Dakmor Salvage Land  
6 versions
Land
This land enters tapped.
%T: Add %B.
Dredge 2
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