Close
(or Esc)
mtgpics.com logo
38103 cards found
Page / 1271   Show All | Close All | One by one display
Maelstrom of the Spirit Dragon Land  
4 versions
Land
%T: Add %C.
%T: Add one mana of any color. Spend this mana only to cast a Dragon spell or an Omen spell.
%4, %T, Sacrifice this land: Search your library for a Dragon card, reveal it, put it into your hand, then shuffle.
Maestros Theater Land  
2 versions
Land
When this land enters, sacrifice it. When you do, search your library for a basic Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle and you gain 1 life.
Maestros' Totally Safe Hideout Land  
Playtest Card
Land
Land casualty 2 (As this land enters, you may sacrifice a creature with power 2 or greater. If you do, create a token that's a copy of this land.)
Maestros' Totally Safe Hideout enters tapped.
%T: Add %U, %B, or %R.
Mage-Ring Network Land  
4 versions
Land
%T: Add %C.
%1, %T: Put a storage counter on this land.
%T, Remove any number of storage counters from this land: Add %C for each storage counter removed this way.
Magosi, the Waterveil Land  
Land
This land enters tapped.
%T: Add %U.
%U, %T: Put an eon counter on this land. Skip your next turn.
%T, Remove an eon counter from this land and return it to its owner's hand: Take an extra turn after this one.
Makindi Mesas
Transformed Makindi Stampede
Land  
Land
This land enters tapped.
%T: Add %W.
Malakir Mire
Transformed Malakir Rebirth
Land  
Land
This land enters tapped.
%T: Add %B.
Mana Confluence Land  
9 versions
Land
%T, Pay 1 life: Add one mana of any color.
Manor Gate Land  
2 versions
Land — Gate
This land enters tapped.
As this land enters, choose a color other than green.
%T: Add %G or one mana of the chosen color.
Mariposa Military Base Land  
4 versions
Land
You may have this land enter tapped. If you do, you get two rad counters.
%T: Add %C.
%5, %T: Draw a card. This ability costs %1 less to activate for each rad counter you have.
Marsh Flats Land  
Tarkir: Dragonstorm
11 versions
Land
%T, Pay 1 life, Sacrifice this land: Search your library for a Plains or Swamp card, put it onto the battlefield, then shuffle.
Maze of Ith Land  
10 versions
Land
%T: Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn.
Maze of Shadows Land  
2 versions
Land
%T: Add %C.
%T: Untap target attacking creature with shadow. Prevent all combat damage that would be dealt to and dealt by that creature this turn.
Maze's End Land  
Starter Collection
8 versions
Land
This land enters tapped.
%T: Add %C.
%3, %T, Return this land to its owner's hand: Search your library for a Gate card, put it onto the battlefield, then shuffle. If you control ten or more Gates with different names, you win the game.
Meandering River Land  
8 versions
Land
This land enters tapped.
%T: Add %W or %U.
Mech Hangar Land  
Land
%T: Add %C.
%T: Add one mana of any color. Spend this mana only to cast a Pilot or Vehicle spell.
%3, %T: Target Vehicle becomes an artifact creature until end of turn.
Meditation Pools Land  
Land
This land enters tapped.
%T: Add %G or %U.
%4, %T, Sacrifice this land: Draw a card.
Memorial to Folly Land  
5 versions
Land
This land enters tapped.
%T: Add %B.
%2%B, %T, Sacrifice this land: Return target creature card from your graveyard to your hand.
Memorial to Genius Land  
Bookworms
6 versions
Land
This land enters tapped.
%T: Add %U.
%4%U, %T, Sacrifice this land: Draw two cards.
Memorial to Glory Land  
Legion
5 versions
Land
This land enters tapped.
%T: Add %W.
%3%W, %T, Sacrifice this land: Create two 1/1 white Soldier creature tokens.
Memorial to Unity Land  
Land
This land enters tapped.
%T: Add %G.
%2%G, %T, Sacrifice this land: Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Then put the rest on the bottom of your library in a random order.
Memorial to War Land  
Commander decks
2 versions
Land
This land enters tapped.
%T: Add %R.
%4%R, %T, Sacrifice this land: Destroy target land.
Mercadian Bazaar Land  
Land
This land enters tapped.
%T: Put a storage counter on this land.
%T, Remove any number of storage counters from this land: Add %R for each storage counter removed this way.
Meteor Crater Land  
5 versions
Land
%T: Choose a color of a permanent you control. Add one mana of that color.
Meticulous Archive Land  
4 versions
Land — Plains Island

This land enters tapped.
When this land enters, surveil 1.
Metzali, Tower of Triumph
Transformed Path of Mettle
Land  
2 versions
Legendary Land
(Transforms from Path of Mettle.)
%T: Add one mana of any color.
%1%R, %T: Metzali deals 2 damage to each opponent.
%2%W, %T: Choose a creature at random that attacked this turn. Destroy that creature.
Midgar, City of Mako Land  
[FFVII]
3 versions
Land — Town
This land enters tapped.
%T: Add %B.
Mikokoro, Center of the Sea Land  
4 versions
Legendary Land
%T: Add %C.
%2, %T: Each player draws a card.
Minamo, School at Water's Edge Land  
Realms and Relics
5 versions
Legendary Land
%T: Add %U.
%U, %T: Untap target legendary permanent.
Minas Morgul, Dark Fortress Land  
Middle-Earth Classic
4 versions
Legendary Land
Minas Morgul enters tapped.
%T: Add %B.
%3%B, %T: Put a shadow counter on target creature. For as long as that creature has a shadow counter on it, it's a Wraith in addition to its other types.
38103 cards found
Page / 1271   Show All | Close All | One by one display