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Sulfur Falls Land  
21 versions
Land
This land enters tapped unless you control an Island or a Mountain.
%T: Add %U or %R.
Sulfur Vent Land  
Land
This land enters tapped.
%T: Add %B.
%T, Sacrifice this land: Add %U%R.
Sulfurous Mire Land  
Snow Land — Swamp Mountain

This land enters tapped.
Sulfurous Springs Land  
17 versions
Land
%T: Add %C.
%T: Add %B or %R. This land deals 1 damage to you.
Sunbaked Canyon Land  
B1: Water, CH: 11
8 versions
Land
%T, Pay 1 life: Add %R or %W.
%1, %T, Sacrifice this land: Draw a card.
Sunbillow Verge Land  
5 versions
Land
%T: Add %W.
%T: Add %R. Activate only if you control a Mountain or a Plains.
Sun-Blessed Peak Land  
Land
This land enters tapped.
%T: Add %R or %W.
%4, %T, Sacrifice this land: Draw a card.
Sundown Pass Land  
13 versions
Land
This land enters tapped unless you control two or more other lands.
%T: Add %R or %W.
Sungrass Prairie Land  
27 versions
Land
%1, %T: Add %G%W.
Sunhome, Fortress of the Legion Land  
7 versions
Land
%T: Add %C.
%2%R%W, %T: Target creature gains double strike until end of turn.
Sunken Citadel Land  
8 versions
Land — Cave
This land enters tapped. As it enters, choose a color.
%T: Add one mana of the chosen color.
%T: Add two mana of the chosen color. Spend this mana only to activate abilities of land sources.
Sunken Hollow Land  
37 versions
Land — Island Swamp

This land enters tapped unless you control two or more basic lands.
Sunken Palace Land  
Extended-Art Frame
2 versions
Land — Cave
This land enters tapped.
%T: Add %U.
%1%U, %T, Exile seven cards from your graveyard: Add %U. When you spend this mana to cast a spell or activate an ability, copy that spell or ability. You may choose new targets for the copy. (Mana abilities can't be copied.)
Sunken Ruins Land  
[FFXIV]
4 versions
Land
%T: Add %C.
%UB, %T: Add %U%U, %U%B, or %B%B.
Sunlit Marsh Land  
4 versions
Land — Plains Swamp

This land enters tapped.
Sunpetal Grove Land  
21 versions
Land
This land enters tapped unless you control a Forest or a Plains.
%T: Add %G or %W.
Sunscorched Desert Land  
2 versions
Land — Desert
When this land enters, it deals 1 damage to target player or planeswalker.
%T: Add %C.
Sunscorched Divide Land  
8 versions
Land
%1, %T: Add %R%W.
Surtland Frostpyre Land  
Land
This land enters tapped.
%T: Add %R.
%2%U%U%R, %T, Sacrifice this land: Scry 2. This land deals 2 damage to each creature. Activate only as a sorcery.
Surveillance Room Land  
Land
When this land enters, surveil 1.
%T: Add %C.
%1, %T: Add one mana of any color.
Survivors' Encampment Land  
2 versions
Land — Desert
%T: Add %C.
%T, Tap an untapped creature you control: Add one mana of any color.
Susur Secundi, Void Altar Land  
5 versions
Land — Planet
This land enters tapped.
%T: Add %B.
Station (Tap another creature you control: Put charge counters equal to its power on this Planet. Station only as a sorcery.)
12+: %1%B, %T, Pay 2 life, Sacrifice a creature: Draw cards equal to the sacrificed creature's power. Activate only as a sorcery.
Svogthos, the Restless Tomb Land  
4 versions
Land
%T: Add %C.
%3%B%G: Until end of turn, this land becomes a black and green Plant Zombie creature with "This creature's power and toughness are each equal to the number of creature cards in your graveyard." It's still a land.
Svyelunite Temple Land  
6 versions
Land
This land enters tapped.
%T: Add %U.
%T, Sacrifice this land: Add %U%U.
Swamp Land  
Basic Land — Swamp
Swarmyard Land  
9 versions
Land
%T: Add %C.
%T: Regenerate target Insect, Rat, Spider, or Squirrel.
Swiftwater Cliffs Land  
21 versions
Land
This land enters tapped.
When this land enters, you gain 1 life.
%T: Add %U or %R.
Taiga Land  
11 versions
Land — Mountain Forest
Taiga Stadium Land  
2 versions
Land
This land enters tapped unless you control a white, blue, or black permanent.
%T: Add %R or %G.
Tainted Field Land  
13 versions
Land
%T: Add %C.
%T: Add %W or %B. Activate only if you control a Swamp.
38105 cards found
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