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Temple of the Dead Land  
3 versions
Land
(Transforms from Aclazotz, Deepest Betrayal.)
%T: Add %B.
%2%B, %T: Transform this land. Activate only if a player has one or fewer cards in hand and only as a sorcery.
Temple of the Dragon Queen Land  
3 versions
Land
As this land enters, you may reveal a Dragon card from your hand. This land enters tapped unless you revealed a Dragon card this way or you control a Dragon.
As this land enters, choose a color.
%T: Add one mana of the chosen color.
Temple of the False God Land  
39 versions
Land
%T: Add %C%C. Activate only if you control five or more lands.
Temple of Triumph Land  
30 versions
Land
This land enters tapped.
When this land enters, scry 1.
%T: Add %R or %W.
Temur Elevator Land  
Playtest Card
Land
Ascend
%T: Add %G, %U, or %R. If you don't have the city's blessing, you lose 1 life.
Tendo Ice Bridge Land  
3 versions
Land
This land enters with a charge counter on it.
%T: Add %C.
%T, Remove a charge counter from this land: Add one mana of any color.
Terminal Moraine Land  
2 versions
Land
%T: Add %C.
%2, %T, Sacrifice this land: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Terrain Generator Land  
9 versions
Land
%T: Add %C.
%2, %T: You may put a basic land card from your hand onto the battlefield tapped.
Terramorphic Expanse Land  
Land
%T, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Thalakos Lowlands Land  
3 versions
Land
%T: Add %C.
%T: Add %W or %U. This land doesn't untap during your next untap step.
Thawing Glaciers Land  
4 versions
Land
This land enters tapped.
%1, %T: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. Return this land to its owner's hand at the beginning of the next cleanup step.
The Autonomous Furnace Land  
Land — Sphere
This land enters tapped.
%T: Add %R.
%1%R, %T, Sacrifice this land: Draw a card.
The Biblioplex Land  
4 versions
Land
%T: Add %C.
%2, %T: Look at the top card of your library. If it's an instant or sorcery card, you may reveal it and put it into your hand. If you don't put the card into your hand, you may put it into your graveyard. Activate only if you have exactly zero or seven cards in hand.
The Big Top Land  
2 versions
Land
%T: Add one mana of any color that appears on your top. (A top is an outerwear garment worn on the upper body.)
The Black Gate Land  
Middle-Earth Classic
5 versions
Legendary Land — Gate
As The Black Gate enters, you may pay 3 life. If you don't, it enters tapped.
%T: Add %B.
%1%B, %T: Choose a player with the most life or tied for most life. Target creature can't be blocked by creatures that player controls this turn.
The Core Land  
Story Spotlight
3 versions
Legendary Land
(Transforms from Matzalantli.)
Fathomless descent%T: Add X mana of any one color, where X is the number of permanent cards in your graveyard.
The Dross Pits Land  
Land — Sphere
This land enters tapped.
%T: Add %B.
%1%B, %T, Sacrifice this land: Draw a card.
The Fair Basilica Land  
Land — Sphere
This land enters tapped.
%T: Add %W.
%1%W, %T, Sacrifice this land: Draw a card.
The Gold Saucer Land  
[FFVII]
Land — Town
%T: Add %C.
%2, %T: Flip a coin. If you win the flip, create a Treasure token.
%3, %T, Sacrifice two artifacts: Draw a card.
The Great Mound Land  
2 versions
Land
%T: Add %C.
%3, %T: Create a tapped Vibranium token.
%6, %T: Draw a card.
The Grey Havens Land  
3 versions
Legendary Land
When The Grey Havens enters, scry 1.
%T: Add %C.
%T: Add one mana of any color among legendary creature cards in your graveyard.
The Heron Moon Land  
Playtest Card
Legendary Land
%T: Add %C.
%1, %T: Exile the bottom card of target opponent's library.
Whenever one or more cards an opponent owns are put into exile, put a release counter on The Heron Moon. Then if it has thirteen or more release counters on it, sacrifice it and create a copy of Emrakul, the Promised End. Cast it without paying its mana cost.
The Hunter Maze Land  
Land — Sphere
This land enters tapped.
%T: Add %G.
%1%G, %T, Sacrifice this land: Draw a card.
The Lonely Mountain Land  
4 versions
Land — Mountain

This land enters tapped unless you control an Equipment.
%4%R, %T: Create a 2/2 red Dwarf creature token. This ability costs %1 less to activate for each Equipment you control. Activate only as a sorcery.
The Monumental Facade Land  
4 versions
Land — Sphere
This land enters with two oil counters on it.
%T: Add %C.
%T, Remove an oil counter from this land: Put an oil counter on target artifact or creature you control. Activate only as a sorcery.
The Mycosynth Gardens Land  
5 versions
Land — Sphere
%T: Add %C.
%1, %T: Add one mana of any color.
%X, %T: This land becomes a copy of target nontoken artifact you control with mana value X.
The Mystical Archive Land  
Alchemy: Secrets of Strixhaven
Land
As this land enters, draft a card from The Mystical Archive's spellbook and exile it face down.
%T: Add %C.
%1, %T: Add two mana in any combination of colors. Spend this mana only to cast spells that aren't from your starting deck.
%2, %T: Put a card exiled with this land into its owner's hand.

The Mystical Archive's spellbook includes the following cards:
Abrade
Ad Nauseam
Armageddon
Berserk
Big Score
Bulk Up
Crackle with Power
Deduce
Disdainful Stroke
Empty the Warrens
Force of Will
Giant Growth
Hop to It
Knockout Maneuver
Pick Your Poison
Pongify
Prismatic Ending
Reprieve
Requisition Raid
Shamanic Revelation
Sheoldred's Edict
Smallpox
Stargaze
Stock Up
Zombify
The Secret Lair Land  
3/3 Heroes 2020
Legendary Land — Lair
%T: Add %C.
%T, Say the secret word: Add one mana of any color. Scry 1. you gain 1 life.
The Seedcore Land  
4 versions
Land — Sphere
%T: Add %C.
%T: Add one mana of any color. Spend this mana only to cast Phyrexian creature spells.
Corrupted%T: Target 1/1 creature gets +2/+1 until end of turn. Activate only if an opponent has three or more poison counters.
The Shire Land  
Middle-Earth Classic
7 versions
Legendary Land
The Shire enters tapped unless you control a legendary creature.
%T: Add %G.
%1%G, %T, Tap an untapped creature you control: Create a Food token.
38105 cards found
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