Close
(or Esc)
mtgpics.com logo
38189 cards found
Page / 1273   Show All | Close All | One by one display
Akroma's Blessing Instant
2 versions
Instant
Choose a color. Creatures you control gain protection from the chosen color until end of turn.
Cycling %W
Akroma's Will Instant
8 versions
Instant
Choose one. If you control a commander as you cast this spell, you may choose both instead.
• Creatures you control gain flying, vigilance, and double strike until end of turn.
• Creatures you control gain lifelink, indestructible, and protection from each color until end of turn.
Alarum Instant
Instant
Untap target nonattacking creature. It gets +1/+3 until end of turn.
Allay Instant
Instant
Buyback %3
Destroy target enchantment.
Alley Evasion Instant
3 versions
Instant
Choose one —
• Target creature you control gets +1/+2 until end of turn.
• Return target creature you control to its owner's hand.
Allied Assault Instant
Instant
Up to two target creatures each get +X/+X until end of turn, where X is the number of creatures in your party. (Your party consists of up to one of each Cleric, Rogue, Warrior, and Wizard.)
Altar's Light Instant
Instant
Exile target artifact or enchantment.
And They Shall Know No Fear Instant
Instant
Choose a creature type. Creatures you control of the chosen type get +1/+0 and gain indestructible until end of turn.
Angelic Ascension Instant
Instant
Exile target creature or planeswalker. Its controller creates a 4/4 white Angel creature token with flying.
Angelic Favor Instant
2 versions
Instant
If you control a Plains, you may tap an untapped creature you control rather than pay this spell's mana cost.
Cast this spell only during combat.
Create a 4/4 white Angel creature token with flying. Exile it at the beginning of the next end step.
Angelic Intervention Instant
Instant
Target creature or planeswalker you control gains protection from colorless or from the color of your choice until end of turn. If it's a creature, put a +1/+1 counter on it.
Angel's Grace Instant
8 versions
Instant
Split second
You can't lose the game this turn and your opponents can't win the game this turn. Until end of turn, damage that would reduce your life total to less than 1 reduces it to 1 instead.
Angel's Mercy Instant
4 versions
Instant
You gain 7 life.
Angelsong Instant
4 versions
Instant
Prevent all combat damage that would be dealt this turn.
Cycling %2
Anoint Instant
2 versions
Instant
Buyback %3
Prevent the next 3 damage that would be dealt to target creature this turn.
Apostle's Blessing Instant
3 versions
Instant
(%PW can be paid either with %W or 2 life.)
Target artifact or creature you control gains protection from artifacts or from the color of your choice until end of turn.
Appeal to Eirdu Instant
Instant
Convoke
One or two target creatures each get +2/+1 until end of turn.
Archon's Glory Instant
Instant
Bargain
Target creature gets +2/+2 until end of turn. If this spell was bargained, that creature also gains flying and lifelink until end of turn.
Ardenvale Fealty
Virtue of Loyalty's Adventure
Instant
4 versions
Instant — Adventure
Create a 2/2 white Knight creature token with vigilance. (Then exile this card. You may cast the enchantment later from exile.)
Argivian Find Instant
The Brothers' War
2 versions
Instant
Return target artifact or enchantment card from your graveyard to your hand.
Armed and Armored Instant
2 versions
Instant
Vehicles you control become artifact creatures until end of turn. Choose a Dwarf you control. Attach any number of Equipment you control to it.
Armed Response Instant
Instant
Armed Response deals damage to target attacking creature equal to the number of Equipment you control.
Army of Allah Instant
Instant
Attacking creatures get +2/+0 until end of turn.
Arrester's Zeal Instant
3 versions
Instant
Target creature gets +2/+2 until end of turn.
Addendum — If you cast this spell during your main phase, that creature gains flying until end of turn.
Arrow Volley Trap Instant
2 versions
Instant — Trap
If four or more creatures are attacking, you may pay %1%W rather than pay this spell's mana cost.
Arrow Volley Trap deals 5 damage divided as you choose among any number of target attacking creatures.
Artful Maneuver Instant
3 versions
Instant
Target creature gets +2/+2 until end of turn.
Rebound
Artillery Blast Instant
Instant
Domain — Artillery Blast deals X damage to target tapped creature, where X is 1 plus the number of basic land types among lands you control.
Astral Confrontation Instant
Instant
This spell costs %1 less to cast for each opponent you're attacking.
Exile target creature.
Astral Steel Instant
Instant
Target creature gets +1/+2 until end of turn.
Storm
A-Tyr's Blessing Instant
Instant — Adventure
Target creature gains indestructible until end of turn. (Then exile this card. You may cast the creature later from exile.)
38189 cards found
Page / 1273   Show All | Close All | One by one display