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Clairvoyance Instant
Instant
Look at target player's hand.
Draw a card at the beginning of the next turn's upkeep.
Clockspinning Instant
3 versions
Instant
Buyback %3
Choose a counter on target permanent or suspended card. Remove that counter from that permanent or card or put another of those counters on it.
Code of Constraint Instant
3 versions
Instant
Target creature gets -4/-0 until end of turn.
Draw a card.
Addendum — If you cast this spell during your main phase, tap that creature and it doesn't untap during its controller's next untap step.
Coil and Catch Instant
3 versions
Instant — Omen
Draw three cards, then discard a card. (Then shuffle this card into its owner's library.)
Command of Unsummoning Instant
2 versions
Instant
Cast this spell only during the declare attackers step and only if you've been attacked this step.
Return one or two target attacking creatures to their owner's hand.
Command the Chaff Instant
2 versions
Instant
Look at target opponent's sideboard. You may cast a card from that sideboard without paying its mana cost.
Exile Command the Chaff.
Commandeer Instant
5 versions
Instant
You may exile two blue cards from your hand rather than pay this spell's mana cost.
Gain control of target noncreature spell. You may choose new targets for it. (If that spell is an artifact, enchantment, or planeswalker, the permanent you control enters.)
Commence the Endgame Instant
4 versions
Instant
This spell can't be countered.
Draw two cards, then amass Zombies X, where X is the number of cards in your hand.
Commit / Memory Instant
7 versions
Instant
Put target spell or nonland permanent into its owner's library second from the top.
Comparative Analysis Instant
Instant
Surge %2%U
Target player draws two cards.
Compelling Deterrence Instant
4 versions
Instant
Return target nonland permanent to its owner's hand. Then that player discards a card if you control a Zombie.
Complete the Circuit Instant
4 versions
Instant
Convoke
You may cast sorcery spells this turn as though they had flash.
When you next cast an instant or sorcery spell this turn, copy that spell twice. You may choose new targets for the copies.
Complicate Instant
2 versions
Instant
Counter target spell unless its controller pays %3.
Cycling %2%U
When you cycle this card, you may counter target spell unless its controller pays %1.
Concerted Defense Instant
Instant
Counter target noncreature spell unless its controller pays %1 plus an additional %1 for each creature in your party. (Your party consists of up to one of each Cleric, Rogue, Warrior, and Wizard.)
Confirm Suspicions Instant
4 versions
Instant
Counter target spell.
Investigate three times.
Confound Instant
2 versions
Instant
Counter target spell that targets a creature.
Draw a card.
Confounding Riddle Instant
Instant
Choose one —
• Look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard.
• Counter target spell unless its controller pays %4.
Confusticate and Bebother Instant
Instant
Choose one —
• Counter target spell unless its controller pays %4.
• Draw two cards, then discard a card.
Consider Instant
13 versions
Instant
Surveil 1.
Draw a card.
Consider the Prime Directive Instant
Instant
Choose one —
Interfere — Counter target spell unless its controller pays %3.
Observe — Tap up to one target creature and put a stun counter on it. Draw a card.
Consign to Dream Instant
Instant
Return target permanent to its owner's hand. If that permanent is red or green, put it on top of its owner's library instead.
Consign to Memory Instant
Instant
Replicate %1
Counter target triggered ability or colorless spell.
Constricting Tendrils Instant
Instant
Target creature gets -3/-0 until end of turn.
Cycling %2
Consult the Star Charts Instant
4 versions
Instant
Kicker %1%U
Look at the top X cards of your library, where X is the number of lands you control. Put one of those cards into your hand. If this spell was kicked, put two of those cards into your hand instead. Put the rest on the bottom of your library in a random order.
Consuming Vortex Instant
Instant — Arcane
Return target creature to its owner's hand.
Splice onto Arcane %3%U
Contact Other Plane Instant
3 versions
Instant
Roll a d20.
1-9 | Draw two cards.
10-19 | Scry 2, then draw two cards.
20 | Scry 3, then draw three cards.
Contradict Instant
2 versions
Instant
Counter target spell.
Draw a card.
Controvert Instant
Instant
Counter target spell.
Recover %2%U%U
Convolute Instant
6 versions
Instant
Counter target spell unless its controller pays %4.
Corrupted Resolve Instant
Instant
Counter target spell if its controller is poisoned.
38190 cards found
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