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Disdainful Stroke Instant
13 versions
Instant
Counter target spell with mana value 4 or greater.
Dismal Failure Instant
Instant
Counter target spell. Its controller discards a card.
Dismiss Instant
Go to School
8 versions
Instant
Counter target spell.
Draw a card.
Dismissive Denial Instant
Jumpstart
Instant
Counter target spell.
Basic landcycling %2
Disorient Instant
Instant
Target creature gets -7/-0 until end of turn.
Dispel Instant
5 versions
Instant
Counter target instant spell.
Dispelling Exhale Instant
Instant
As an additional cost to cast this spell, you may behold a Dragon.
Counter target spell unless its controller pays %2. If a Dragon was beheld, counter that spell unless its controller pays %4 instead.
Dispersal Shield Instant
Instant
Counter target spell if its mana value is less than or equal to the greatest mana value among permanents you control.
Disperse Instant
6 versions
Instant
Return target nonland permanent to its owner's hand.
Displace Instant
2 versions
Instant
Exile up to two target creatures you control, then return those cards to the battlefield under their owner's control.
Disrupt Instant
3 versions
Instant
Counter target instant or sorcery spell unless its controller pays %1.
Draw a card.
Disruption Protocol Instant
Instant
As an additional cost to cast this spell, tap an untapped artifact you control or pay %1.
Counter target spell.
Dissipate Instant
8 versions
Instant
Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
Dissolve Instant
3 versions
Instant
Counter target spell. Scry 1.
Dive Down Instant
Starter Collection
3 versions
Instant
Target creature you control gets +0/+3 and gains hexproof until end of turn.
Divert Instant
2 versions
Instant
Change the target of target spell with a single target unless that spell's controller pays %2.
Divert Disaster Instant
Instant
Counter target spell unless its controller pays %2. If they do, you create a Lander token.
Divide by Zero Instant
2 versions
Instant
Return target spell or permanent with mana value 1 or greater to its owner's hand.
Learn.
Divining Dive
Cunning Azurescale's Adventure
Instant
Alchemy: Tarkir
Instant — Omen
Secretly choose land or nonland. Seek a card of the chosen kind.
Dizzy Spell Instant
Instant
Target creature gets -3/-0 until end of turn.
Transmute %1%U%U
Domineering Will Instant
Commander decks
2 versions
Instant
Target player gains control of up to three target nonattacking creatures until end of turn. Untap those creatures. They block this turn if able.
Donatello's Science Lesson Instant
Instant
Tap up to two target creatures. Up to two target players each draw a card.
Don't Blink Instant
2 versions
Instant
Until end of turn, if one or more creatures would enter from exile or after being cast from exile, their owners shuffle them into their libraries instead.
Cycling %2
Don't Make a Sound Instant
Instant
Counter target spell unless its controller pays %2. If they do, surveil 2.
Do-Over Instant
2 versions
Instant
Restart the turn, except with Do-Over in exile. (First, return all cards to where they were as the turn began. For information from hidden zones like the hand, reconstruct as best you can, and do the rest at random.)
Double Jump / Flying Kick Instant
Instant
Put a flying counter on target creature you control. Until end of turn, it has base power and toughness 5/5.
Fuse
Double Take Instant
Instant
Choose another player. You draw two cards. At the beginning of the first upkeep in your next game with that player, you draw two cards.
Downpour Instant
Instant
Tap up to three target creatures.
Downsize Instant
2 versions
Instant
Target creature you don't control gets -4/-0 until end of turn.
Overload %2%U
Draconic Lore Instant
3 versions
Instant
This spell costs %2 less to cast if you control a Dragon.
Draw three cards.
38190 cards found
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