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Swallowed by Leviathan Instant
[FFII]
Instant
Choose target spell. Surveil 2, then counter the chosen spell unless its controller pays %1 for each card in your graveyard.
Swan Song Instant
8 versions
Instant
Counter target enchantment, instant, or sorcery spell. Its controller creates a 2/2 blue Bird creature token with flying.
Swat Away Instant
Instant
This spell costs %2 less to cast if a creature is attacking you.
The owner of target spell or creature puts it on their choice of the top or bottom of their library.
Sway of Illusion Instant
Instant
Any number of target creatures become the color of your choice until end of turn.
Draw a card.
Sweep Away Instant
Under the Sea / Milling
2 versions
Instant
Return target creature to its owner's hand. If that creature is attacking, you may put it on top of its owner's library instead.
Synchronized Eviction Instant
Faeries / Merfolk
Instant
This spell costs %2 less to cast if you control at least two creatures that share a creature type.
Put target nonland permanent into its owner's library second from the top.
Synthetic Destiny Instant
3 versions
Instant
Exile all creatures you control. At the beginning of the next end step, reveal cards from the top of your library until you reveal that many creature cards, put all creature cards revealed this way onto the battlefield, then shuffle the rest of the revealed cards into your library.
Syphon Essence Instant
2 versions
Instant
Counter target creature or planeswalker spell. Create a Blood token.
Take into Custody Instant
Instant
Tap target creature. It doesn't untap during its controller's next untap step.
Take It Back
Spellscorn Coven's Adventure
Instant
Instant — Adventure
Return target spell to its owner's hand. (Then exile this card. You may cast the creature later from exile.)
Take the Fall Instant
Instant
Target creature gets -1/-0 until end of turn. It gets -4/-0 until end of turn instead if you control an outlaw. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)
Draw a card.
Tale's End Instant
3 versions
Instant
Counter target activated ability, triggered ability, or legendary spell.
Teferi's Response Instant
Instant
Counter target spell or ability an opponent controls that targets a land you control. If a permanent's ability is countered this way, destroy that permanent.
Draw two cards.
Teferi's Time Twist Instant
Instant
Exile target permanent you control. Return that card to the battlefield under its owner's control at the beginning of the next end step. If it enters as a creature, it enters with an additional +1/+1 counter on it.
Telekinesis Instant
2 versions
Instant
Tap target creature. Prevent all combat damage that would be dealt by that creature this turn. It doesn't untap during its controller's next two untap steps.
Teleport Instant
2 versions
Instant
Cast this spell only during the declare attackers step.
Target creature can't be blocked this turn.
Telling Time Instant
7 versions
Instant
Look at the top three cards of your library. Put one of those cards into your hand, one on top of your library, and one on the bottom of your library.
Test of Talents Instant
Instant
Counter target instant or sorcery spell. Search its controller's graveyard, hand, and library for any number of cards with the same name as that spell and exile them. That player shuffles, then draws a card for each card exiled from their hand this way.
Tezzeret's Reckoning Instant
Alchemy: Phyrexia
Instant
Exile three random cards from your library face down and look at them. For as long as they remain exiled, you may play one of those cards.
Thassa's Rebuff Instant
Instant
Counter target spell unless its controller pays %X, where X is your devotion to blue.
The Grand Tour Instant
2 versions
Instant
Exile target permanent, then put it into its owner's hand. That player discards that card, then puts it on top of their library. Then they put it onto the battlefield.
Theoretical Duplication Instant
3 versions
Instant
Whenever a nontoken creature an opponent controls enters this turn, create a token that's a copy of that creature.
There (split card) Instant
Playtest Card
Instant — Lesson
Exile target creature you control, then return it to the battlefield under its owner's control.

They're %1%U
Instant — Lesson
Up to three target creatures can't be blocked this turn.

Their %2%U
Instant — Lesson
Target opponent gains control of target creature you control.
Thermal Flux Instant
Instant
Choose one —
• Target nonsnow permanent becomes snow until end of turn.
• Target snow permanent isn't snow until end of turn.
Draw a card at the beginning of the next turn's upkeep.
Think Twice Instant
Jumpstart
18 versions
Instant
Draw a card.
Flashback %2%U
Thirst for Discovery Instant
3 versions
Instant
Draw three cards. Then discard two cards unless you discard a basic land card.
Thirst for Identity Instant
Instant
Draw three cards. Then discard two cards unless you discard a creature card.
Thirst for Knowledge Instant
15 versions
Instant
Draw three cards. Then discard two cards unless you discard an artifact card.
Thirst for Meaning Instant
3 versions
Instant
Draw three cards. Then discard two cards unless you discard an enchantment card.
This Town Ain't Big Enough Instant
Instant
This spell costs %3 less to cast if it targets a permanent you control.
Return up to two target nonland permanents to their owners' hands.
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