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Thought Collapse Instant
Milling
3 versions
Instant
Counter target spell. Its controller mills three cards.
Thought Scour Instant
12 versions
Instant
Target player mills two cards.
Draw a card.
Thoughtbind Instant
Instant
Counter target spell with mana value 4 or less.
Thoughtlace Instant
8 versions
Instant
Target spell or permanent becomes blue. (Mana symbols on that permanent remain unchanged.)
Thranduil's Decree Instant
Instant
Counter target spell. If a permanent spell is countered this way, exile it instead of putting it into its owner's graveyard. You may cast that card without paying its mana cost for as long as it remains exiled.
Three Steps Ahead Instant
5 versions
Instant
Spree (Choose one or more additional costs.)
+ %1%U — Counter target spell.
+ %3 — Create a token that's a copy of target artifact or creature you control.
+ %2 — Draw two cards, then discard a card.
Three Wishes Instant
Instant
Exile the top three cards of your library face down. You may look at those cards for as long as they remain exiled. Until your next turn, you may play those cards. At the beginning of your next upkeep, put any of those cards you didn't play into your graveyard.
Thunderheads Instant
Izzet deck
3 versions
Instant
Replicate %2%U
Create a 3/3 blue Weird creature token with defender and flying. Exile it at the beginning of the next end step.
Thwart Instant
2 versions
Instant
You may return three Islands you control to their owner's hand rather than pay this spell's mana cost.
Counter target spell.
Tidal Bore Instant
Instant
You may return an Island you control to its owner's hand rather than pay this spell's mana cost.
You may tap or untap target creature.
Tidal Wave Instant
4 versions
Instant
Create a 5/5 blue Wall creature token with defender. Sacrifice it at the beginning of the next end step.
Time and Tide Instant
Instant
Simultaneously, all phased-out creatures phase in and all creatures with phasing phase out.
Time Lord Regeneration Instant
2 versions
Instant
Until end of turn, target Time Lord you control gains "When this creature dies, reveal cards from the top of your library until you reveal a Time Lord creature card. Put that card onto the battlefield and the rest on the bottom of your library in a random order."
Time Out Instant
2 versions
Instant
Roll a six-sided die. Put target nonland permanent into its owner's library just beneath the top X cards of that library, where X is the result.
Time Stop Instant
5 versions
Instant
End the turn. (Exile all spells and abilities on the stack, including this card. The player whose turn it is discards down to their maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)
Time Walk on the Wild Side Instant
Instant
Exile Time Walk on the Wild Side. Return the game to the state it was in at the beginning of the turn as much as possible except Time Walk on the Wild Side is still exiled. (Ripped up cards are still exiled and text scratched on scratch cards can't be reused.)
Timeline Inquiry Instant
Jumpstart
Instant
Teamwork 2
Draw three cards. Then discard a card unless this spell was cast using teamwork.
Timely Interference Instant
Instant
Kicker %1%R
Target creature gets -1/-0 until end of turn. If this spell was kicked, that creature blocks this turn if able.
Draw a card.
Toils of Night and Day Instant
Innistrad: Midnight Hunt
2 versions
Instant — Arcane
You may tap or untap target permanent, then you may tap or untap another target permanent.
Tolarian Winds Instant
3 versions
Instant
Discard all the cards in your hand, then draw that many cards.
Tortoise Formation Instant
Instant
Creatures you control gain shroud until end of turn.
Totally Lost Instant
8 versions
Instant
Put target nonland permanent on top of its owner's library.
Tragic Lesson Instant
Go to School
2 versions
Instant
Draw two cards. Then discard a card unless you return a land you control to its owner's hand.
Trap the Trespassers Instant
3 versions
Instant
Secret council — Each player secretly votes for a creature you don't control, then those votes are revealed. For each creature with one or more votes, put that many stun counters on it, then tap it.
Trapmaker's Snare Instant
Instant
Search your library for a Trap card, reveal it, put it into your hand, then shuffle.
Traumatic Visions Instant
5 versions
Instant
Counter target spell.
Basic landcycling %1%U
Trickbind Instant
2 versions
Instant
Split second
Counter target activated or triggered ability. If a permanent's ability is countered this way, activated abilities of that permanent can't be activated this turn. (Mana abilities can't be targeted.)
Trickery Charm Instant
Instant
Choose one —
• Target creature gains flying until end of turn.
• Target creature becomes the creature type of your choice until end of turn.
• Look at the top four cards of your library, then put them back in any order.
Trip Up Instant
Instant
Target nonland permanent's owner puts it on their choice of the top or bottom of their library.
Cycling %2
Triton Tactics Instant
3 versions
Instant
Up to two target creatures each get +0/+3 until end of turn. Untap those creatures. At this turn's next end of combat, tap each creature that was blocked by one of those creatures this turn and it doesn't untap during its controller's next untap step.
38230 cards found
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