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Waterbender's Restoration Instant
2 versions
Instant — Lesson
As an additional cost to cast this spell, waterbend %X.
Exile X target creatures you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step.
Waterwhirl Instant
Instant
Return up to two target creatures to their owners' hands.
We Say Thee Nay! Instant
Instant — Arcane
Teamwork 2
Counter target spell unless its controller pays %2. Counter that spell unless its controller pays %4 instead if this spell was cast using teamwork.
Weave Fate Instant
Sample Decks
2 versions
Instant
Draw two cards.
Wheel and Deal Instant
2 versions
Instant
Any number of target opponents each discard their hands, then draw seven cards.
Draw a card.
Whim of Volrath Instant
Instant
Buyback %2
Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another until end of turn. (For example, you may change "nonred creature" to "nongreen creature" or "plainswalk" to "swampwalk.")
Whiplash Trap Instant
5 versions
Instant — Trap
If an opponent had two or more creatures enter the battlefield under their control this turn, you may pay %U rather than pay this spell's mana cost.
Return two target creatures to their owners' hands.
Whirlpool Whelm Instant
2 versions
Instant
Clash with an opponent, then return target creature to its owner's hand. If you win, you may put that creature on top of its owner's library instead. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)
Whirlwind Denial Instant
Ninjas
4 versions
Instant
For each spell and ability your opponents control, counter it unless its controller pays %4.
Whirlwind Technique Instant
Instant — Lesson
Target player draws two cards, then discards a card.
Airbend up to two target creatures.
Whisk Away Instant
Instant
Put target attacking or blocking creature on top of its owner's library.
Whispers of the Muse Instant
35/121
3 versions
Instant
Buyback %5
Draw a card.
Whoosh! Instant
Jumpstart
3 versions
Instant
Kicker %1%U
Return target nonland permanent to its owner's hand. If this spell was kicked, draw a card.
Wicked Slumber Instant
2 versions
Instant
Convoke
Tap up to two target creatures. Put a stun counter on either of them. Then put a stun counter on either of them.
Wild Unraveling Instant
Instant
As an additional cost to cast this spell, blight 2 or pay %1.
Counter target spell.
Will of the Naga Instant
Instant
Delve
Tap up to two target creatures. Those creatures don't untap during their controller's next untap step.
Winds of Rebuke Instant
2 versions
Instant
Return target nonland permanent to its owner's hand. Each player mills two cards.
Winged Portent Instant
5 versions
Instant
Cleave %4%G%U
Draw a card for each creature you control [with flying].
Wipe Away Instant
2 versions
Instant
Split second
Return target permanent to its owner's hand.
Withdraw Instant
Instant
Return target creature to its owner's hand. Then return another target creature to its owner's hand unless its controller pays %1.
Wizard's Retort Instant
Commander Legends: Battle for Baldur's Gate
3 versions
Instant
This spell costs %1 less to cast if you control a Wizard.
Counter target spell.
Word of Undoing Instant
2 versions
Instant
Return target creature and all white Auras you own attached to it to their owners' hands.
Words of Wisdom Instant
Instant
You draw two cards, then each other player draws a card.
Worldly Counsel Instant
2 versions
Instant
Domain — Look at the top X cards of your library, where X is the number of basic land types among lands you control. Put one of those cards into your hand and the rest on the bottom of your library in any order.
Wrong Turn Instant
3 versions
Instant
Target opponent gains control of target creature. (If an attacking or blocking creature changes controller, it's removed from combat.)
You Come to a River Instant
2 versions
Instant
Choose one —
Fight the Current — Return target nonland permanent to its owner's hand.
Find a Crossing — Target creature gets +1/+0 until end of turn and can't be blocked this turn.
You Find the Villains' Lair Instant
3 versions
Instant
Choose one —
Foil Their Scheme — Counter target spell.
Learn Their Secrets — Draw two cards, then discard two cards.
You See a Guard Approach Instant
Instant
Choose one —
Distract the Guard — Tap target creature.
Hide — Target creature you control gains hexproof until end of turn.
Zhalfirin Shapecraft Instant
Instant
Target creature has base power and toughness 4/3 until end of turn.
Draw a card.
Zimone's Hypothesis Instant
3 versions
Instant
You may put a +1/+1 counter on a creature. Then choose odd or even. Return each creature with power of the chosen quality to its owner's hand. (Zero is even.)
38250 cards found
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