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Arenson's Aura Enchantment
2 versions
Enchantment
%W, Sacrifice an enchantment: Destroy target enchantment.
%3%U%U: Counter target enchantment spell.
Armament of Nyx Enchantment
Enchantment — Aura
Enchant creature
Enchanted creature has double strike as long as it's an enchantment. Otherwise, prevent all damage that would be dealt by enchanted creature.
Armed with Proof Enchantment
2 versions
Enchantment
When this enchantment enters, investigate twice.
Clues you control are Equipment in addition to their other types and have "Equipped creature gets +2/+0" and equip %2.
Armistice Enchantment
2 versions
Enchantment
%3%W%W: You draw a card and target opponent gains 3 life.
Armor of Faith Enchantment
3 versions
Enchantment — Aura
Enchant creature
Enchanted creature gets +1/+1.
%W: Enchanted creature gets +0/+1 until end of turn.
Armored Ascension Enchantment
4 versions
Enchantment — Aura
Enchant creature
Enchanted creature gets +1/+1 for each Plains you control and has flying.
Arrest Enchantment
Law (Anime art)
8 versions
Enchantment — Aura
Enchant creature
Enchanted creature can't attack or block, and its activated abilities can't be activated.
Artifact Ward Enchantment
Enchantment — Aura
Enchant creature
Enchanted creature can't be blocked by artifact creatures.
Prevent all damage that would be dealt to enchanted creature by artifact sources.
Enchanted creature can't be the target of abilities from artifact sources.
Asha's Favor Enchantment
Enchantment — Aura
Enchant creature
Enchanted creature has flying, first strike, and vigilance.
Ashes of the Abhorrent Enchantment
3 versions
Enchantment
Players can't cast spells from graveyards or activate abilities of cards in graveyards.
Whenever a creature dies, you gain 1 life.
Assemble the Players Enchantment
Story Spotlight
4 versions
Enchantment
You may look at the top card of your library any time.
Once each turn, you may cast a creature spell with power 2 or less from the top of your library.
Astral Drift Enchantment
3 versions
Enchantment
Whenever you cycle this card or cycle another card while this enchantment is on the battlefield, you may exile target creature. If you do, return that card to the battlefield under its owner's control at the beginning of the next end step.
Cycling %2%W
Astral Slide Enchantment
3 versions
Enchantment
Whenever a player cycles a card, you may exile target creature. If you do, return that card to the battlefield under its owner's control at the beginning of the next end step.
Aura Fracture Enchantment
Enchantment
Sacrifice a land: Destroy target enchantment.
Aura of Silence Enchantment
5 versions
Enchantment
Artifact and enchantment spells your opponents cast cost %2 more to cast.
Sacrifice this enchantment: Destroy target artifact or enchantment.
Aurification Enchantment
Enchantment
Whenever a creature deals damage to you, put a gold counter on it.
Each creature with a gold counter on it is a Wall in addition to its other creature types and has defender.
When this enchantment leaves the battlefield, remove all gold counters from all creatures.
Authority of the Consuls Enchantment
[FFXIV]
8 versions
Enchantment
Creatures your opponents control enter tapped.
Whenever a creature an opponent controls enters, you gain 1 life.
Aven Shrine Enchantment
Enchantment
Whenever a player casts a spell, that player gains X life, where X is the number of cards in all graveyards with the same name as that spell.
Avengers Assemble! Enchantment
3 versions
Enchantment
Flash
Heroes you control get +2/+2.
At the beginning of each end step, if you attacked with a Hero this turn or a Hero entered the battlefield under your control this turn, draw a card.
Axis of Mortality Enchantment
2 versions
Enchantment
At the beginning of your upkeep, you may have two target players exchange life totals.
Aysen Highway Enchantment
Enchantment
White creatures have plainswalk.
Baffling End Enchantment
2 versions
Enchantment
When this enchantment enters, exile target creature an opponent controls with mana value 3 or less.
When this enchantment leaves the battlefield, target opponent creates a 3/3 green Dinosaur creature token with trample.
Banish to Another Universe Enchantment
2 versions
Enchantment
Affinity for historic permanents (This spell costs %1 less to cast for each artifact, legendary, and/or Saga permanent you control.)
When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield.
Banishing Light Enchantment
17 versions
Enchantment
When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield.
Banishment Enchantment
Enchantment
Flash
When this enchantment enters, exile target nonland permanent an opponent controls and all other nonland permanents your opponents control with the same name as that permanent until this enchantment leaves the battlefield.
Barren Glory Enchantment
Enchantment
At the beginning of your upkeep, if you control no permanents other than this enchantment and have no cards in hand, you win the game.
Bat Colony Enchantment
Enchantment
When this enchantment enters, create a 1/1 black Bat creature token with flying for each mana from a Cave spent to cast it.
Whenever a Cave you control enters, put a +1/+1 counter on target creature you control.
Battle at the Helvault Enchantment
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
*S1, *S2 For each player, exile up to one target non-Saga, nonland permanent that player controls until this Saga leaves the battlefield.
*S3 Create Avacyn, a legendary 8/8 white Angel creature token with flying, vigilance, and indestructible.
Battle Mastery Enchantment
6 versions
Enchantment — Aura
Enchant creature
Enchanted creature has double strike.
Battle of Hoover Dam Enchantment
4 versions
Enchantment
As this enchantment enters, choose NCR or Legion.
• NCR — At the beginning of your end step, return target creature card with mana value 3 or less from your graveyard to the battlefield with a finality counter on it.
• Legion — Whenever a creature you control dies, put two +1/+1 counters on target creature you control.
38304 cards found
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