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The Caves of Androzani Enchantment
2 versions
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
*S1 Put two stun counters on each of up to two target tapped creatures.
*S2, *S3 For each non-Saga permanent, choose a counter on it. You may put an additional counter of that kind on that permanent.
*S4 Search your library for a Doctor card, reveal it, put it into your hand, then shuffle.
The Cheese Stands Alone Enchantment
Enchantment
When you control no permanents other than The Cheese Stands Alone and have no cards in hand, you win the game.
The Fall of Lord Konda Enchantment
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter.)
*S1 Exile target creature an opponent controls with mana value 4 or greater.
*S2 Each player gains control of all permanents they own.
*S3 Exile this Saga, then return it to the battlefield transformed under your control.
The Girl in the Fireplace Enchantment
2 versions
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
*S1 Create a 1/1 white Human Noble creature token with vanishing 3 and "Prevent all damage that would be dealt to this token."
*S2 Create a 2/2 white Horse creature token with "Doctors you control have horsemanship."
*S3 Whenever a creature you control deals combat damage to a player this turn, time travel.
The Legend of Yangchen Enchantment
3 versions
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter.)
*S1 Starting with you, each player chooses up to one permanent with mana value 3 or greater from among permanents your opponents control. Exile those permanents.
*S2 You may have target opponent draw three cards. If you do, draw three cards.
*S3 Exile this Saga, then return it to the battlefield transformed under your control.
The Mountain-king's Return Enchantment
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
*S1 Recruit.
*S2 Return target creature card with mana value 3 or less from your graveyard to the battlefield.
*S3 Put a +1/+1 counter on up to one target creature.
The Night of the Doctor Enchantment
2 versions
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after Il.)
*S1 Destroy all creatures.
*S2 Return target legendary creature card from your graveyard to the battlefield. Put your choice of a first strike, vigilance, or lifelink counter on it.
The Princess Takes Flight Enchantment
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
*S1 Exile up to one target creature.
*S2 Target creature you control gets +2/+2 and gains flying until end of turn.
*S3 Return the exiled card to the battlefield under its owner's control.
The Restoration of Eiganjo Enchantment
4 versions
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter.)
*S1 Search your library for a basic Plains card, reveal it, put it into your hand, then shuffle.
*S2 You may discard a card. When you do, return target permanent card with mana value 2 or less from your graveyard to the battlefield tapped.
*S3 Exile this Saga, then return it to the battlefield transformed under your control.
The War Games Enchantment
2 versions
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
*S1 Each player creates three tapped 1/1 white Warrior creature tokens. The tokens are goaded for as long as this Saga remains on the battlefield.
*S2, *S3 Put a +1/+1 counter on each Warrior creature.
*S4 You may exile a nontoken creature you control. When you do, exile all Warriors.
Thopter Arrest Enchantment
2 versions
Enchantment
When this enchantment enters, exile target artifact or creature an opponent controls until this enchantment leaves the battlefield.
Thorough Investigation Enchantment
2 versions
Enchantment
Whenever you attack, investigate.
Whenever you sacrifice a Clue, venture into the dungeon. (Enter the first room or advance to the next room.)
Three Blind Mice Enchantment
3 versions
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
*S1 Create a 1/1 white Mouse creature token.
*S2, *S3 Create a token that's a copy of target token you control.
*S4 Creatures you control get +1/+1 and gain vigilance until end of turn.
Time of Heroes Enchantment
Enchantment
Each creature you control with a level counter on it gets +2/+2.
Timely Ward Enchantment
3 versions
Enchantment — Aura
You may cast this spell as though it had flash if it targets a commander.
Enchant creature
Enchanted creature has indestructible.
Tocasia's Welcome Enchantment
8 versions
Enchantment
Whenever one or more creatures you control with mana value 3 or less enter, draw a card. This ability triggers only once each turn.
Together Forever Enchantment
8 versions
Enchantment
When this enchantment enters, support 2.
%1: Choose target creature with a counter on it. When that creature dies this turn, return that card to its owner's hand.
Touch of the Eternal Enchantment
Enchantment
At the beginning of your upkeep, count the number of permanents you control. Your life total becomes that number.
Touch the Spirit Realm Enchantment
2 versions
Enchantment
When this enchantment enters, exile up to one target artifact or creature until this enchantment leaves the battlefield.
Channel — %1%W, Discard this card: Exile target artifact or creature. Return it to the battlefield under its owner's control at the beginning of the next end step.
Transcendence Enchantment
Enchantment
You don't lose the game for having 0 or less life.
When you have 20 or more life, you lose the game.
Whenever you lose life, you gain 2 life for each 1 life you lost. (Damage dealt to you causes you to lose life.)
Trapped in the Screen Enchantment
Enchantment
Ward %2
When this enchantment enters, exile target artifact, creature, or enchantment an opponent controls until this enchantment leaves the battlefield.
Trapped in the Tower Enchantment
Enchantment — Aura
Enchant creature without flying
Enchanted creature can't attack or block, and its activated abilities can't be activated.
Trial of a Time Lord Enchantment
2 versions
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
*S1, *S2, *S3— Exile target nontoken creature an opponent controls until this Saga leaves the battlefield.
*S4 Starting with you, each player votes for innocent or guilty. If guilty gets more votes, the owner of each card exiled with this Saga puts that card on the bottom of their library.
Trial of Solidarity Enchantment
2 versions
Enchantment
When this enchantment enters, creatures you control get +2/+1 and gain vigilance until end of turn.
When a Cartouche you control enters, return this enchantment to its owner's hand.
Triclopean Sight Enchantment
Enchantment — Aura
Flash
Enchant creature
When this Aura enters, untap enchanted creature.
Enchanted creature gets +1/+1 and has vigilance.
Triumph of Gerrard Enchantment
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
*S1, *S2 Put a +1/+1 counter on target creature you control with the greatest power.
*S3 Target creature you control with the greatest power gains flying, first strike, and lifelink until end of turn.
Trouble in Pairs Enchantment
3 versions
Enchantment
If an opponent would begin an extra turn, that player skips that turn instead.
Whenever an opponent attacks you with two or more creatures, draws their second card each turn, or casts their second spell each turn, you draw a card.
True Conviction Enchantment
5 versions
Enchantment
Creatures you control have double strike and lifelink.
True Identity Enchantment
2 versions
Enchantment
Whenever this enchantment or another permanent you control is turned face up, scry 1, then draw a card. This ability triggers only once each turn.
Disguise %W
Twinblade Blessing Enchantment
Enchantment — Aura
Flash
Enchant creature
Enchanted creature has double strike.
38304 cards found
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