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Backfire Enchantment
3 versions
Enchantment — Aura
Enchant creature
Whenever enchanted creature deals damage to you, this Aura deals that much damage to that creature's controller.
Ballad of the Black Flag Enchantment
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
*S1, *S2, *S3— Mill three cards. You may put a historic card from among them into your hand.
*S4 Historic spells you cast this turn cost %2 less to cast.
Battle of Wits Enchantment
Zendikar Rising - Kaldheim
5 versions
Enchantment
At the beginning of your upkeep, if you have 200 or more cards in your library, you win the game.
Bazaar of Wonders Enchantment
World Enchantment
When this enchantment enters, exile all graveyards.
Whenever a player casts a spell, counter it if a card with the same name is in a graveyard or a nontoken permanent with the same name is on the battlefield.
Become the Pilot Enchantment
4 versions
Enchantment — Aura
Enchant noncommander creature
You control enchanted creature.
Enchanted creature gets +2/+2 and can't be blocked unless it's attacking its owner or a permanent its owner controls.
Behold the Unspeakable Enchantment
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter.)
*S1 Creatures you don't control get -2/-0 until your next turn.
*S2 If you have one or fewer cards in hand, draw four cards. Otherwise, scry 2, then draw two cards.
*S3 Exile this Saga, then return it to the battlefield transformed under your control.
Betrayal Enchantment
Enchantment — Aura
Enchant creature an opponent controls
Whenever enchanted creature becomes tapped, you draw a card.
Bewitching Leechcraft Enchantment
2 versions
Enchantment — Aura
Enchant creature
When this Aura enters, tap enchanted creature.
Enchanted creature has "If this creature would untap during your untap step, remove a +1/+1 counter from it instead. If you do, untap it." (Otherwise, it doesn't untap.)
Bind the Monster Enchantment
Enchantment — Aura
Enchant creature
When this Aura enters, tap enchanted creature. It deals damage to you equal to its power.
Enchanted creature doesn't untap during its controller's untap step.
Binding Grasp Enchantment
60/383
4 versions
Enchantment — Aura
Enchant creature
At the beginning of your upkeep, sacrifice this Aura unless you pay %1%U.
You control enchanted creature.
Enchanted creature gets +0/+1.
Biting Tether Enchantment
Enchantment — Aura
Enchant creature
You control enchanted creature.
At the beginning of your upkeep, put a -1/-1 counter on enchanted creature.
Bitter Chill Enchantment
Enchantment — Aura
Enchant creature
When this Aura enters, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
When this Aura is put into a graveyard from the battlefield, you may pay %1. If you do, scry 1, then draw a card.
Blossombind Enchantment
Enchantment — Aura
Enchant creature
When this Aura enters, tap enchanted creature.
Enchanted creature can't become untapped and can't have counters put on it.
Bonds of Quicksilver Enchantment
2 versions
Enchantment — Aura
Flash
Enchant creature
Enchanted creature doesn't untap during its controller's untap step.
Bottomless Pool / Locker Room Enchantment
Enchantment — Room
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
When you unlock this door, return up to one target creature to its owner's hand.
Bottomless Pool / Locker Room Enchantment
Enchantment — Room
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
Whenever one or more creatures you control deal combat damage to a player, draw a card.
Botulism Enchantment
Enchantment — Aura
Enchant creature
At the beginning of the upkeep of enchanted creature's controller, that player may pay %3. If he or she doesn't, that player gets a poison counter.
Breath of Dreams Enchantment
Enchantment
Cumulative upkeep %U
Green creatures have "Cumulative upkeep %1."
Breath of the Sleepless Enchantment
2 versions
Enchantment
You may cast Spirit spells as though they had flash.
Whenever you cast a creature spell during an opponent's turn, tap up to one target creature.
Browse Enchantment
25/144
4 versions
Enchantment
%2%U%U: Look at the top five cards of your library, put one of them into your hand, and exile the rest.
Bubble Snare Enchantment
Enchantment — Aura
Kicker %2%U
Enchant creature
When this Aura enters, if it was kicked, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
Buoyancy Enchantment
Enchantment — Aura
Flash
Enchant creature
Enchanted creature has flying.
Burden of Proof Enchantment
Enchantment — Aura
Flash
Enchant creature
Enchanted creature gets +2/+2 as long as it's a Detective you control. Otherwise, it has base power and toughness 1/1 and can't block Detectives.
Bureaucracy Enchantment
Enchantment
Pursuant to subsection 3.1(4) of Richard's Rules of Order, at the beginning of the upkeep of each participant in this game of the Magic: The Gathering® trading card game (hereafter known as 'PLAYER'), that PLAYER performs all actions in the sequence of previously added actions (hereafter known as 'ACTION QUEUE'), in the order those actions were added, then adds another action to the end of the ACTION QUEUE. All actions must be simple physical or verbal actions that a PLAYER can perform while sitting in a chair, without jeopardizing the health and security of said PLAYER.
When any PLAYER does not perform all the prescribed actions in the correct order, sacrifice Bureaucracy and said PLAYER discards their complement of cards in hand (hereafter known as 'HAND').
Call to the Kindred Enchantment
Enchantment — Aura
Enchant creature
At the beginning of your upkeep, you may look at the top five cards of your library. If you do, you may put a creature card that shares a creature type with enchanted creature from among them onto the battlefield, then you put the rest of those cards on the bottom of your library in any order.
Candlekeep Sage Enchantment
2 versions
Legendary Enchantment — Background
Commander creatures you own have "When this creature enters or leaves the battlefield, draw a card."
Captivating Glance Enchantment
Enchantment — Aura
Enchant creature
At the beginning of your end step, clash with an opponent. If you win, gain control of enchanted creature. Otherwise, that player gains control of enchanted creature. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)
Capture Sphere Enchantment
Surprise!
6 versions
Enchantment — Aura
Flash
Enchant creature
When this Aura enters, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
Carry Away Enchantment
Enchantment — Aura
Enchant Equipment
When this Aura enters, unattach enchanted Equipment.
You control enchanted Equipment.
Cartouche of Knowledge Enchantment
Soaring / Bookworms
4 versions
Enchantment — Aura Cartouche
Enchant creature you control
When this Aura enters, draw a card.
Enchanted creature gets +1/+1 and has flying.
38304 cards found
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