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Fate Foretold Enchantment
Enchantment — Aura
Enchant creature
When this Aura enters, draw a card.
When enchanted creature dies, its controller draws a card.
Fateful Discovery Enchantment
3 versions
Enchantment
Whenever an artifact you control enters, draw a card.
Favorable Winds Enchantment
5 versions
Enchantment
Creatures you control with flying get +1/+1.
Fealty to the Realm Enchantment
3 versions
Enchantment — Aura
Enchant creature
When this Aura enters, you become the monarch.
The monarch controls enchanted creature.
Enchanted creature attacks each combat if able and can't attack you.
Fear of Death Enchantment
2 versions
Enchantment — Aura
Enchant creature
When this Aura enters, mill two cards.
Enchanted creature gets -X/-0, where X is the number of cards in your graveyard.
Feedback Enchantment
10 versions
Enchantment — Aura
Enchant enchantment
At the beginning of the upkeep of enchanted enchantment's controller, this Aura deals 1 damage to that player.
Feywild Visitor Enchantment
2 versions
Legendary Enchantment — Background
Commander creatures you own have "Whenever one or more nontoken creatures you control deal combat damage to a player, you create a 1/1 blue Faerie Dragon creature token with flying."
Field of Dreams Enchantment
World Enchantment
Players play with the top card of their libraries revealed.
Field of Reality Enchantment
Enchantment — Aura
Enchant creature
Enchanted creature can't be blocked by Spirits.
%1%U: Return this Aura to its owner's hand.
Fishliver Oil Enchantment
3 versions
Enchantment — Aura
Enchant creature
Enchanted creature has islandwalk.
Fleeting Memories Enchantment
2 versions
Enchantment
When this enchantment enters, investigate.
Whenever you sacrifice a Clue, target player mills three cards.
Flight Enchantment
14 versions
Enchantment — Aura
Enchant creature
Enchanted creature has flying.
Flight of Fancy Enchantment
4 versions
Enchantment — Aura
Enchant creature
When this Aura enters, draw two cards.
Enchanted creature has flying.
Flood Enchantment
5 versions
Enchantment
%U%U: Tap target creature without flying.
Flood the Engine Enchantment
Enchantment — Aura
Enchant creature or Vehicle
When this Aura enters, tap enchanted permanent.
Enchanted permanent loses all abilities and doesn't untap during its controller's untap step.
Flooded Shoreline Enchantment
Enchantment
%U%U, Return two Islands you control to their owner's hand: Return target creature to its owner's hand.
Fly Enchantment
Enchantment — Aura
Enchant creature
Enchanted creature has flying and "Whenever this creature deals combat damage to a player, venture into the dungeon." (Enter the first room or advance to the next room.)
Followed Footsteps Enchantment
2 versions
Enchantment — Aura
Enchant creature
At the beginning of your upkeep, create a token that's a copy of enchanted creature.
Font of Fortunes Enchantment
Enchantment
%1%U, Sacrifice this enchantment: Draw two cards.
Font of Magic Enchantment
3 versions
Enchantment
Instant and sorcery spells you cast cost %1 less to cast for each time you've cast a commander from the command zone this game.
Fool's Demise Enchantment
2 versions
Enchantment — Aura
Enchant creature
When enchanted creature dies, return that card to the battlefield under your control.
When this Aura is put into a graveyard from the battlefield, return it to its owner's hand.
Forced Fruition Enchantment
4 versions
Enchantment
Whenever an opponent casts a spell, that player draws seven cards.
Form of the Mulldrifter Enchantment
2 versions
Kindred Enchantment — Elemental
When this enchantment enters, draw two cards.
You may cast creature cards from your hand as though they were the card Mulldrifter. (You can still evoke this way. They're Mulldrifters.)
Fortune Teller's Talent Enchantment
Enchantment — Class
(Gain the next level as a sorcery to add its ability.)
You may look at the top card of your library any time.
%3%U: Level 2
As long as you've cast a spell this turn, you may play cards from the top of your library.
%2%U: Level 3
Spells you cast from anywhere other than your hand cost %2 less to cast.
Founding the Third Path Enchantment
Enchantment — Saga
Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.)
*S1 You may cast an instant or sorcery spell with mana value 1 or 2 from your hand without paying its mana cost.
*S2 Target player mills four cards.
*S3 Exile target instant or sorcery card from your graveyard. Copy it. You may cast the copy.
Fowl Play Enchantment
Enchantment — Aura
Enchant creature
Enchanted creature loses all abilities and is a Bird creature with base power and toughness 1/1.
Fraying Sanity Enchantment
7 versions
Enchantment — Aura Curse
Enchant player
At the beginning of each end step, enchanted player mills X cards, where X is the number of cards put into their graveyard from anywhere this turn.
Freed from the Real Enchantment
4 versions
Enchantment — Aura
Enchant creature
%U: Tap enchanted creature.
%U: Untap enchanted creature.
Free-for-All Enchantment
Enchantment
When Free-for-All enters, exile all creatures face down.
At the beginning of each player's upkeep, that player chooses a card exiled with Free-for-All at random and puts it onto the battlefield.
When Free-for-All leaves the battlefield, put all cards exiled with it into their owners' graveyards.
Fresh Start Enchantment
Enchantment — Aura
Flash
Enchant creature
Enchanted creature gets -5/-0 and loses all abilities.
38304 cards found
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