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Frogify Enchantment
3 versions
Enchantment — Aura
Enchant creature
Enchanted creature loses all abilities and is a blue Frog creature with base power and toughness 1/1. (It loses all other card types and creature types.)
Frozen Aether Enchantment
Store only - Foil
2 versions
Enchantment
Artifacts, creatures, and lands your opponents control enter tapped.
Frozen in Ice Enchantment
Enchantment — Aura
Enchant creature
When this Aura enters, tap enchanted creature.
Enchanted creature loses all abilities and can't become untapped.
Frozen Solid Enchantment
2 versions
Enchantment — Aura
Enchant creature
Enchanted creature doesn't untap during its controller's untap step.
When enchanted creature is dealt damage, destroy it.
Future Flight Enchantment
Enchantment — Aura
Enchant creature
When this Aura enters, draw two cards.
Enchanted creature gets +2/+0 and has flying.
Future Sight Enchantment
Future Sight Frame
8 versions
Enchantment
Play with the top card of your library revealed.
You may play lands and cast spells from the top of your library.
Gadwick's First Duel Enchantment
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
*S1 Create a Cursed Role token attached to up to one target creature. (If you control another Role on it, put that one into the graveyard. Enchanted creature is 1/1.)
*S2 Scry 2.
*S3 When you next cast an instant or sorcery spell with mana value 3 or less this turn, copy that spell. You may choose new targets for the copy.
Gaseous Form Enchantment
10 versions
Enchantment — Aura
Enchant creature
Prevent all combat damage that would be dealt to and dealt by enchanted creature.
Genju of the Falls Enchantment
3 versions
Enchantment — Aura
Enchant Island
%2: Enchanted Island becomes a 3/2 blue Spirit creature with flying until end of turn. It's still a land.
When enchanted Island is put into a graveyard, you may return this card from your graveyard to your hand.
Ghastly Haunting
Transformed Soul Seizer
Enchantment  
Enchantment — Aura
Enchant creature
You control enchanted creature.
Ghastly Mimicry
Transformed Mirrorhall Mimic
Enchantment  
4 versions
Enchantment — Aura
Enchant creature
At the beginning of your upkeep, create a token that's a copy of enchanted creature, except it's a Spirit in addition to its other types.
If Ghastly Mimicry would be put into a graveyard from anywhere, exile it instead.
Ghostly Touch Enchantment
Enchantment — Aura
Enchant creature
Enchanted creature has "Whenever this creature attacks, you may tap or untap target permanent."
Ghostly Wings Enchantment
2 versions
Enchantment — Aura
Enchant creature
Enchanted creature gets +1/+1 and has flying.
Discard a card: Return enchanted creature to its owner's hand.
Giant's Grasp Enchantment
Theme Boosters
Enchantment — Aura
Enchant Giant you control
When this Aura enters, gain control of target nonland permanent for as long as this Aura remains on the battlefield.
Glimmerdust Nap Enchantment
Enchantment — Aura
Enchant tapped creature
Enchanted creature doesn't untap during its controller's untap step.
Glorious Purpose Enchantment
2 versions
Enchantment — Plan
Whenever a creature you control connives, put a +1/+1 counter on that creature and a plan counter on this enchantment.
When the sixth plan counter is put on this enchantment, sacrifice it. If you do, exile the top four cards of your library. You may cast any number of spells from among them without paying their mana costs. Put the rest into your hand.
Gossip's Talent Enchantment
Enchantment — Class
(Gain the next level as a sorcery to add its ability.)
Whenever a creature you control enters, surveil 1.
%1%U: Level 2
Whenever you attack, target attacking creature with power 3 or less can't be blocked this turn.
%3%U: Level 3
Whenever a creature you control deals combat damage to a player, you may exile it, then return it to the battlefield under its owner's control.
Grafted Identity Enchantment
5 versions
Enchantment — Aura
As an additional cost to cast this spell, sacrifice a creature.
Enchant creature
You control enchanted creature.
Enchanted creature gets +1/+1.
Gravitational Shift Enchantment
2 versions
Enchantment
Creatures with flying get +2/+0.
Creatures without flying get -2/-0.
Guild Summit Enchantment
Story Spotlight
2 versions
Enchantment
When this enchantment enters, you may tap any number of untapped Gates you control. Draw a card for each Gate tapped this way.
Whenever a Gate you control enters, draw a card.
Gutter Shortcut
Transformed Gutter Skulker
Enchantment  
2 versions
Enchantment — Aura
Enchant creature
Enchanted creature can't be blocked as long as it's attacking alone.
If Gutter Shortcut would be put into a graveyard from anywhere, exile it instead.
Halcyon Glaze Enchantment
Enchantment
Whenever you cast a creature spell, this enchantment becomes a 4/4 Illusion creature with flying in addition to its other types until end of turn.
Hard Cover Enchantment
Enchantment — Aura
Enchant creature
Enchanted creature gets +0/+2 and has "%T: Draw a card, then discard a card."
Hatching Plans Enchantment
2 versions
Enchantment
When this enchantment is put into a graveyard from the battlefield, draw three cards.
Heart of a Duelist Enchantment
Playtest Card
Enchantment
You may draw cards from anywhere in your library. (You don't get to look at them or reorder them while doing so.)
When Heart of a Duelist enters, draw a card.
Hedron Alignment Enchantment
2 versions
Enchantment
Hexproof
At the beginning of your upkeep, you may reveal your hand. If you do, you win the game if you own a card named Hedron Alignment in exile, in your hand, in your graveyard, and on the battlefield.
%1%U: Scry 1.
Heightened Awareness Enchantment
Enchantment
As this enchantment enters, discard your hand.
At the beginning of your draw step, draw an additional card.
Hermetic Study Enchantment
2 versions
Enchantment — Aura
Enchant creature
Enchanted creature has "%T: This creature deals 1 damage to any target."
Hesitation Enchantment
Enchantment
When a player casts a spell, sacrifice this enchantment and counter that spell.
High Seas Enchantment
Enchantment
Red creature spells and green creature spells cost %1 more to cast.
38304 cards found
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