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Hive Mind Enchantment
2 versions
Enchantment
Whenever a player casts an instant or sorcery spell, each other player copies that spell. Each of those players may choose new targets for their copy.
Hold for Questioning Enchantment
Detective
Enchantment — Aura
Enchant creature or planeswalker
When this Aura enters, tap enchanted permanent and investigate.
Enchanted permanent doesn't untap during its controller's untap step and its activated abilities can't be activated.
Homarid Spawning Bed Enchantment
2 versions
Enchantment
%1%U%U, Sacrifice a blue creature: Create X 1/1 blue Camarid creature tokens, where X is the sacrificed creature's mana value.
Honden of Seeing Winds Enchantment
Kamigawa: Neon Dynasty
4 versions
Legendary Enchantment — Shrine
At the beginning of your upkeep, draw a card for each Shrine you control.
Honest Work Enchantment
Enchantment — Aura
Enchant creature an opponent controls
When this Aura enters, tap enchanted creature and remove all counters from it.
Enchanted creature loses all abilities and is a Citizen with base power and toughness 1/1 and "%T: Add %C" named Humble Merchant. (It loses all other creature types and names.)
How Is This a Par Three?! Enchantment
2 versions
Enchantment
Whenever you cast a spell, you may have target player mill X cards, where X is the number of words in that spell's name.
Ice Cage Enchantment
3 versions
Enchantment — Aura
Enchant creature
Enchanted creature can't attack or block, and its activated abilities can't be activated.
When enchanted creature becomes the target of a spell or ability, destroy this Aura.
Ice Cave Enchantment
Kaldheim
2 versions
Enchantment
Whenever a player casts a spell, any other player may pay that spell's mana cost. If a player does, counter the spell. (Mana cost includes color.)
Ice Over Enchantment
2 versions
Enchantment — Aura
Enchant artifact or creature
Enchanted permanent doesn't untap during its controller's untap step.
Ichthyomorphosis Enchantment
Enchantment — Aura
Enchant creature
Enchanted creature loses all abilities and is a blue Fish with base power and toughness 0/1.
Icy Prison Enchantment
2 versions
Enchantment
When this enchantment enters, exile target creature.
At the beginning of your upkeep, sacrifice this enchantment unless any player pays %3.
When this enchantment leaves the battlefield, return the exiled card to the battlefield under its owner's control.
Idle Thoughts Enchantment
Enchantment
%2: Draw a card if you have no cards in hand.
Illuminated Wings Enchantment
Enchantment — Aura
Enchant creature
Enchanted creature has flying.
%2, Sacrifice this Aura: Draw a card.
Illusionary Armor Enchantment
Enchantment — Aura
Enchant creature
Enchanted creature gets +4/+4.
When enchanted creature becomes the target of a spell or ability, sacrifice this Aura.
Illusionary Terrain Enchantment
Enchantment
Cumulative upkeep %2
As this enchantment enters, choose two basic land types.
Basic lands of the first chosen type are the second chosen type.
Illusions of Grandeur Enchantment
2 versions
Enchantment
Cumulative upkeep %2
When this enchantment enters, you gain 20 life.
When this enchantment leaves the battlefield, you lose 20 life.
Illusory Gains Enchantment
Enchantment — Aura
Enchant creature
You control enchanted creature.
Whenever a creature an opponent controls enters, attach this Aura to that creature.
Illusory Wrappings Enchantment
Enchantment — Aura
Enchant creature
Enchanted creature has base power and toughness 0/2.
Immobilizing Ink Enchantment
Enchantment — Aura
Enchant creature
Enchanted creature doesn't untap during its controller's untap step.
Enchanted creature has "%1, Discard a card: Untap this creature."
Impostor Syndrome Enchantment
4 versions
Enchantment
Whenever a nontoken creature you control deals combat damage to a player, create a token that's a copy of it, except it isn't legendary.
Imprisoned in the Moon Enchantment
16 versions
Enchantment — Aura
Enchant creature, land, or planeswalker
Enchanted permanent is a colorless land with "%T: Add %C" and loses all other card types and abilities.
In Bolas's Clutches Enchantment
Story Spotlight 4/4
2 versions
Legendary Enchantment — Aura
Enchant permanent
You control enchanted permanent.
Enchanted permanent is legendary.
In the Eye of Chaos Enchantment
2 versions
World Enchantment
Whenever a player casts an instant spell, counter it unless that player pays %X, where X is its mana value.
In Too Deep Enchantment
3 versions
Enchantment — Aura
Split second
Enchant creature, planeswalker, or Clue
Enchanted permanent is a colorless Clue artifact with "%2, Sacrifice this artifact: Draw a card" and loses all other abilities. (It's no longer a creature or planeswalker.)
Induced Amnesia Enchantment
Story Spotlight 2/3
2 versions
Enchantment
When this enchantment enters, target player exiles all cards from their hand face down, then draws that many cards.
When this enchantment is put into a graveyard from the battlefield, return the exiled cards to their owner's hand.
Inertia Bubble Enchantment
Enchantment — Aura
Enchant artifact
Enchanted artifact doesn't untap during its controller's untap step.
Inexorable Tide Enchantment
[FFX]
8 versions
Enchantment
Whenever you cast a spell, proliferate.
Infiltrator's Magemark Enchantment
7/60 Angels
3 versions
Enchantment — Aura
Enchant creature
Creatures you control that are enchanted get +1/+1 and can't be blocked except by creatures with defender.
Infinite Coursework Enchantment
Enchantment — Aura
Enchant creature
When this Aura enters, tap enchanted creature. It becomes unprepared.
Enchanted creature loses all abilities and doesn't untap during its controller's untap step.
Infinite Reflection Enchantment
2 versions
Enchantment — Aura
Enchant creature
When this Aura enters attached to a creature, each other nontoken creature you control becomes a copy of that creature.
Nontoken creatures you control enter as a copy of enchanted creature.
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