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Solitary Defiance Enchantment
Alchemy: Thunder Junction
Enchantment
As long as you control exactly one creature, that creature has vigilance and ward %2.
Whenever a creature you control attacks alone, seek two nonland cards, then discard a card.
Song of Stupefaction Enchantment
Enchantment — Aura
Enchant creature or Vehicle
When this Aura enters, you may mill two cards.
Fathomless descent — Enchanted permanent gets -X/-0, where X is the number of permanent cards in your graveyard.
Soothsaying Enchantment
2 versions
Enchantment
%3%U%U: Shuffle your library.
%X: Look at the top X cards of your library, then put them back in any order.
Sorry Enchantment
Enchantment
Whenever a player casts a spell, if a card with the same name as that spell is in a graveyard and that player didn't say "Sorry" before casting the spell, any other player may say "Sorry". If one does, counter that spell.
Whenever a player says "Sorry" at any other time, Sorry deals 2 damage to that player.
Soul Barrier Enchantment
2 versions
Enchantment
Whenever an opponent casts a creature spell, this enchantment deals 2 damage to that player unless they pay %2.
Spectral Binding
Transformed Binding Geist
Enchantment  
2 versions
Enchantment — Aura
Enchant creature
Enchanted creature gets -2/-0.
If Spectral Binding would be put into a graveyard from anywhere, exile it instead.
Spectral Cloak Enchantment
Enchantment — Aura
Enchant creature
Enchanted creature has shroud as long as it's untapped.
Spectral Flight Enchantment
Enchantment — Aura
Enchant creature
Enchanted creature gets +2/+2 and has flying.
Spectral Prison Enchantment
Enchantment — Aura
Enchant creature
Enchanted creature doesn't untap during its controller's untap step.
When enchanted creature becomes the target of a spell, sacrifice this Aura.
Spellweaver Volute Enchantment
Store only - Foil
2 versions
Enchantment — Aura
Enchant instant card in a graveyard
Whenever you cast a sorcery spell, copy the enchanted instant card. You may cast the copy without paying its mana cost. If you do, exile the enchanted card and attach this Aura to another instant card in a graveyard.
Sphinx's Tutelage Enchantment
Foundations
4 versions
Enchantment
Whenever you draw a card, target opponent mills two cards. If two nonland cards that share a color were milled this way, repeat this process.
%5%U: Draw a card, then discard a card.
Spider-Man No More Enchantment
2 versions
Enchantment — Aura
Enchant creature
Enchanted creature is a Citizen with base power and toughness 1/1. It has defender and loses all other abilities. (It also loses all other creature types.)
Spirit Away Enchantment
Enchantment — Aura
Enchant creature
You control enchanted creature.
Enchanted creature gets +2/+2 and has flying.
Spontaneous Mutation Enchantment
4 versions
Enchantment — Aura
Flash
Enchant creature
Enchanted creature gets -X/-0, where X is the number of cards in your graveyard.
Spreading Seas Enchantment
3 versions
Enchantment — Aura
Enchant land
When this Aura enters, draw a card.
Enchanted land is an Island.
Squeeze Enchantment
Enchantment
Sorcery spells cost %3 more to cast.
Standstill Enchantment
B3: Fire, CH: 56
4 versions
Enchantment
When a player casts a spell, sacrifice this enchantment. If you do, each of that player's opponents draws three cards.
Stark's Ingenuity Enchantment
Enchantment — Aura
Enchant creature you control
When this Aura enters, you may pay %X. If you do, draw X cards.
Whenever you draw a card, put a +1/+1 counter on enchanted creature.
Starlight Snare Enchantment
Illusions / Ninjas / Of the Coast / Wizards / Soaring / Surprise! / Bookworms
2 versions
Enchantment — Aura
Enchant creature
When this Aura enters, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
Starlit Mantle Enchantment
Surprise!
2 versions
Enchantment — Aura
Flash
Enchant creature you control
When this Aura enters, enchanted creature gains hexproof until end of turn.
Enchanted creature gets +1/+1.
Stasis Enchantment
11 versions
Enchantment
Players skip their untap steps.
At the beginning of your upkeep, sacrifice this enchantment unless you pay %U.
Stasis Cell Enchantment
2 versions
Enchantment — Aura
Enchant creature
Enchanted creature doesn't untap during its controller's untap step.
%3%U: Attach this Aura to target creature.
Stasis Field Enchantment
Enchantment — Aura
Enchant creature
Enchanted creature has base power and toughness 0/2, has defender, and loses all other abilities.
Statecraft Enchantment
Enchantment
Prevent all combat damage that would be dealt to and dealt by creatures you control.
Stay Hidden, Stay Silent Enchantment
2 versions
Enchantment — Aura
Enchant creature
When this Aura enters, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
%4%U%U: Shuffle enchanted creature into its owner's library, then manifest dread. Activate only as a sorcery.
Steal Artifact Enchantment
11 versions
Enchantment — Aura
Enchant artifact
You control enchanted artifact.
Steal Enchantment Enchantment
Enchantment — Aura
Enchant enchantment
You control enchanted enchantment.
Stillness in Motion Enchantment
Story Spotlight
4 versions
Enchantment
At the beginning of your upkeep, mill three cards. Then if your library has no cards in it, exile this enchantment and put five cards from your graveyard on top of your library in any order.
Stop Cold Enchantment
Enchantment — Aura
Flash
Enchant artifact or creature
When this Aura enters, tap enchanted permanent.
Enchanted permanent loses all abilities and doesn't untap during its controller's untap step.
Storm of Saruman Enchantment
6 versions
Enchantment
Ward %3
Whenever you cast your second spell each turn, copy it, except the copy isn't legendary. You may choose new targets for the copy. (A copy of a permanent spell becomes a token.)
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