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Consulate Crackdown Enchantment
Story Spotlight 1/5
2 versions
Enchantment
When this enchantment enters, exile all artifacts your opponents control until this enchantment leaves the battlefield.
Consulate Surveillance Enchantment
Enchantment
When this enchantment enters, you get %E%E%E%E (four energy counters).
Pay %E%E: Prevent all damage that would be dealt to you this turn by a source of your choice.
Consul's Lieutenant Creature
3 versions
Creature — Human Soldier 2/1
First strike
Renown 1
Whenever this creature attacks, if it's renowned, other attacking creatures you control get +1/+1 until end of turn.
Consul's Shieldguard Creature
Creature — Dwarf Soldier 3/4
When this creature enters, you get %E%E.
Whenever this creature attacks, you may pay %E. If you do, another target attacking creature gains indestructible until end of turn.
Containment Priest Creature
White-bordered
9 versions
Creature — Human Cleric 2/2
Flash
If a nontoken creature would enter and it wasn't cast, exile it instead.
Contemplation Enchantment
Enchantment
Whenever you cast a spell, you gain 1 life.
Continue? Instant
Instant
Choose up to four target creature cards in your graveyard that were put there from the battlefield this turn. Return them to the battlefield.
Contraband Livestock Instant
2 versions
Instant
Exile target creature, then roll a d20.
1-9 | Its controller creates a 4/4 green Ox creature token.
10-19 | Its controller creates a 2/2 green Boar creature token.
20 | Its controller creates a 0/1 white Goat creature token.
Contract Token  
Enchantment — Aura
Enchant creature
Whenever enchanted creature attacks, it gets +2/+0 until end of turn if it's attacking one of your opponents. Otherwise, its controller loses 2 life.
Contractual Safeguard Instant
3 versions
Instant
Addendum — If you cast this spell during your main phase, put a shield counter on a creature you control.
Choose a kind of counter on a creature you control. Put a counter of that kind on each other creature you control.
Convalescence Enchantment
Enchantment
At the beginning of your upkeep, if you have 10 or less life, you gain 1 life.
Convalescent Care Enchantment
Enchantment
At the beginning of your upkeep, if you have 5 or less life, you gain 3 life and draw a card.
Conversion Enchantment
9 versions
Enchantment
At the beginning of your upkeep, sacrifice this enchantment unless you pay %W%W.
All Mountains are Plains.
Conviction Enchantment
6 versions
Enchantment — Aura
Enchant creature
Enchanted creature gets +1/+3.
%W: Return this Aura to its owner's hand.
Cooking Campsite Land  
[FFXV]
Land
%T: Add %W.
%3, %T, Sacrifice an artifact: Put a +1/+1 counter on each creature you control. Activate only as a sorcery.
Cooped Up Enchantment
Enchantment — Aura
Enchant creature
Enchanted creature can't attack or block.
%2%W: Exile enchanted creature.
Cooperation Enchantment
Enchantment — Aura
Enchant creature
Enchanted creature has banding.
Coordinated Barrage Instant
Instant
Choose a creature type. Coordinated Barrage deals damage to target attacking or blocking creature equal to the number of permanents you control of the chosen type.
Coordinated Charge Instant
Instant
Creatures you control get +2/+1 until end of turn.
Cycling %2
Coordinated Maneuver Instant
Instant
Choose one —
• Coordinated Maneuver deals damage equal to the number of creatures you control to target creature or planeswalker.
• Destroy target enchantment.
Coppercoat Vanguard Creature
4 versions
Creature — Human Soldier 2/2
Each other Human you control gets +1/+0 and has ward %1.
Cornered Market Enchantment
Enchantment
Players can't cast spells with the same name as a nontoken permanent.
Players can't play nonbasic lands with the same name as a nontoken permanent.
Cosmic Intervention Instant
Instant
If a permanent you control would be put into a graveyard from the battlefield this turn, exile it instead. Return it to the battlefield under its owner's control at the beginning of the next end step.
Foretell %1%W
Cosmium Blast Instant
Instant
Cosmium Blast deals 4 damage to target attacking or blocking creature.
Cosmium Kiln
Transformed Clay-Fired Bricks
Artifact  
Artifact
When this artifact enters, create two 1/1 colorless Gnome artifact creature tokens.
Creatures you control get +1/+1.
Cosmogrand Zenith Creature
4 versions
Creature — Human Soldier 2/4
Whenever you cast your second spell each turn, choose one —
• Create two 1/1 white Human Soldier creature tokens.
• Put a +1/+1 counter on each creature you control.
Costume Closet Artifact
Jumpstart
3 versions
Artifact
This artifact enters with two +1/+1 counters on it.
%T: Move a +1/+1 counter from this artifact onto target creature you control. Activate only as a sorcery.
Whenever a modified creature you control leaves the battlefield, put a +1/+1 counter on this artifact. (Equipment, Auras you control, and counters are modifications.)
Cotton Djinn Creature
Creature — Djinn 3/3
%W: Cotton Djinn gains first strike until end of turn.
Cotton Djinn gets +2/+2 as long as white is the most common color or is tied for the most common color among permanents onto the battlefield.
Cottontail Caretaker Creature
Alchemy: Bloomburrow
Creature — Rabbit Citizen 2/2
When Cottontail Caretaker enters, choose a white creature card in your hand. That card perpetually gains offspring %1.
Council Guardian Creature
Store only - Foil
2 versions
Creature — Giant Soldier 5/5
Will of the council — When this creature enters, starting with you, each player votes for blue, black, red, or green. This creature gains protection from each color with the most votes or tied for most votes.
37977 cards found
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