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Baleful Force Creature
2 versions
Creature — Elemental 7/7
At the beginning of each upkeep, you draw a card and you lose 1 life.
Baleful Mastery Instant
6 versions
Instant
You may pay %1%B rather than pay this spell's mana cost.
If the %1%B cost was paid, an opponent draws a card.
Exile target creature or planeswalker.
Balemurk Leech Creature
Creature — Leech 2/2
Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, each opponent loses 1 life.
Balthor the Defiled Creature
2 versions
Legendary Creature — Zombie Dwarf 2/2
Minion creatures get +1/+1.
%B%B%B, Exile Balthor: Each player returns all black and all red creature cards from their graveyard to the battlefield.
Balustrade Spy Creature
N'er-do-wells
6 versions
Creature — Vampire Rogue 2/3
Flying
When this creature enters, target player reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.
Bandit's Talent Enchantment
Enchantment — Class
(Gain the next level as a sorcery to add its ability.)
When this Class enters, each opponent discards two cards unless they discard a nonland card.
%B: Level 2
At the beginning of each opponent's upkeep, if that player has one or fewer cards in hand, they lose 2 life.
%3%B: Level 3
At the beginning of your draw step, draw an additional card for each opponent who has one or fewer cards in hand.
Bane Alley Blackguard Creature
Creature — Human Rogue 1/3
Bane of the Living Creature
4 versions
Creature — Insect 4/3
Morph %X%B%B
When this creature is turned face up, all creatures get -X/-X until end of turn.
Baneblade Scoundrel Creature
3 versions
Creature — Human Rogue Werewolf 4/3
Whenever this creature becomes blocked, each creature blocking it gets -1/-1 until end of turn.
Daybound
Baneclaw Marauder Creature  
3 versions
Creature — Werewolf 5/4
Whenever this creature becomes blocked, each creature blocking it gets -1/-1 until end of turn.
Whenever a creature blocking this creature dies, that creature's controller loses 1 life.
Nightbound
Baneful Omen Enchantment
Enchantment
At the beginning of your end step, you may reveal the top card of your library. If you do, each opponent loses life equal to that card's mana value.
Banehound Creature
Creature — Nightmare Dog 1/1
Lifelink, haste
Banewasp Affliction Enchantment
2 versions
Enchantment — Aura
Enchant creature
When enchanted creature dies, that creature's controller loses life equal to its toughness.
Banewhip Punisher Creature
Creature — Human Warrior 2/2
When this creature enters, you may put a -1/-1 counter on target creature.
%B, Sacrifice this creature: Destroy target creature that has a -1/-1 counter on it.
Bankrupt in Blood Sorcery
Sorcery
As an additional cost to cast this spell, sacrifice two creatures.
Draw three cards.
Banshee Creature
3 versions
Creature — Spirit 0/1
%X, %T: This creature deals half X damage, rounded down, to any target, and half X damage, rounded up, to you.
Banshee of the Dread Choir Creature
2 versions
Creature — Spirit 4/4
Myriad
Whenever this creature deals combat damage to a player, that player discards a card.
Bantam of the Opera Creature
Creature — Bird 2/2
%2%B, %T: Choose target creature and roll a six-sided die. If you roll a 6, sacrifice Bantam of the Opera. Otherwise, that creature gets -X/-X until end of turn, where X is the result.
Barbed Bloodletter Artifact
Artifact — Equipment
Flash
When this Equipment enters, attach it to target creature you control. That creature gains wither until end of turn.
Equipped creature gets +1/+2.
Equip %2
Barbed Servitor Artifact Creature
4 versions
Artifact Creature — Construct 1/1
Indestructible
When this creature enters, suspect it.
Whenever this creature deals combat damage to a player, you draw a card and you lose 1 life.
Whenever this creature is dealt damage, target opponent loses that much life.
Barbed-Back Wurm Creature
Creature — Wurm 4/3
%B: Target green creature blocking this creature gets -1/-1 until end of turn.
Baron Helmut Zemo Creature
2 versions
Legendary Creature — Human Noble Villain 3/3
Whenever you cast a black spell from your hand, Baron Helmut Zemo connives.
Boast — Exile any number of black cards from your graveyard with fifteen or more black mana symbols among their mana costs: Copy those exiled cards. You may cast up to three of the copies without paying their mana costs. (Activate only if this creature attacked this turn and only once each turn.)
Baron Sengir Creature
2 versions
Legendary Creature — Vampire Noble 5/5
Flying
Whenever a creature dealt damage by Baron Sengir this turn dies, put a +2/+2 counter on Baron Sengir.
%T: Regenerate another target Vampire.
Baron Strucker, HYDRA Overlord Creature
3 versions
Legendary Creature — Human Villain 2/2
Villain spells you cast cost %1 less to cast.
Whenever another Villain you control enters, you may have it connive. Do this only once each turn.
Barony Vampire Creature
2 versions
Creature — Vampire 3/2
Barrier of Bones Creature
Creature — Skeleton Wall 0/3
Defender
When this creature enters, surveil 1.
Barrow Ghoul Creature
The Lord of the Rings: Tales of Middle-earth
2 versions
Creature — Zombie 4/4
At the beginning of your upkeep, sacrifice this creature unless you exile the top creature card of your graveyard.
Barrow Naughty Creature
Creature — Faerie 1/3
Flying
This creature has lifelink as long as you control another Faerie.
%2%B: This creature gets +1/+0 until end of turn.
Barrow Witches Creature
The Lord of the Rings: Tales of Middle-earth
2 versions
Creature — Human Warlock 3/4
When this creature enters, return target Knight card from your graveyard to your hand.
Barter in Blood Sorcery
10 versions
Sorcery
Each player sacrifices two creatures of their choice.
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