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Cooped Up Enchantment
Enchantment — Aura
Enchant creature
Enchanted creature can't attack or block.
%2%W: Exile enchanted creature.
Cooperation Enchantment
Enchantment — Aura
Enchant creature
Enchanted creature has banding.
Coordinated Barrage Instant
Instant
Choose a creature type. Coordinated Barrage deals damage to target attacking or blocking creature equal to the number of permanents you control of the chosen type.
Coordinated Charge Instant
Instant
Creatures you control get +2/+1 until end of turn.
Cycling %2
Coordinated Maneuver Instant
Instant
Choose one —
• Coordinated Maneuver deals damage equal to the number of creatures you control to target creature or planeswalker.
• Destroy target enchantment.
Coppercoat Vanguard Creature
4 versions
Creature — Human Soldier 2/2
Each other Human you control gets +1/+0 and has ward %1.
Cornered Market Enchantment
Enchantment
Players can't cast spells with the same name as a nontoken permanent.
Players can't play nonbasic lands with the same name as a nontoken permanent.
Cosmic Intervention Instant
Instant
If a permanent you control would be put into a graveyard from the battlefield this turn, exile it instead. Return it to the battlefield under its owner's control at the beginning of the next end step.
Foretell %1%W
Cosmium Blast Instant
Instant
Cosmium Blast deals 4 damage to target attacking or blocking creature.
Cosmium Kiln
Transformed Clay-Fired Bricks
Artifact  
Artifact
When this artifact enters, create two 1/1 colorless Gnome artifact creature tokens.
Creatures you control get +1/+1.
Cosmogrand Zenith Creature
4 versions
Creature — Human Soldier 2/4
Whenever you cast your second spell each turn, choose one —
• Create two 1/1 white Human Soldier creature tokens.
• Put a +1/+1 counter on each creature you control.
Costume Closet Artifact
Jumpstart
3 versions
Artifact
This artifact enters with two +1/+1 counters on it.
%T: Move a +1/+1 counter from this artifact onto target creature you control. Activate only as a sorcery.
Whenever a modified creature you control leaves the battlefield, put a +1/+1 counter on this artifact. (Equipment, Auras you control, and counters are modifications.)
Cotton Djinn Creature
Creature — Djinn 3/3
%W: Cotton Djinn gains first strike until end of turn.
Cotton Djinn gets +2/+2 as long as white is the most common color or is tied for the most common color among permanents onto the battlefield.
Cottontail Caretaker Creature
Alchemy: Bloomburrow
Creature — Rabbit Citizen 2/2
When Cottontail Caretaker enters, choose a white creature card in your hand. That card perpetually gains offspring %1.
Council Guardian Creature
Store only - Foil
2 versions
Creature — Giant Soldier 5/5
Will of the council — When this creature enters, starting with you, each player votes for blue, black, red, or green. This creature gains protection from each color with the most votes or tied for most votes.
Council's Judgment Sorcery
9 versions
Sorcery
Will of the council — Starting with you, each player votes for a nonland permanent you don't control. Exile each permanent with the most votes or tied for most votes.
Countless Gears Renegade Creature
3 versions
Creature — Dwarf Artificer 2/2
Revolt — When this creature enters, if a permanent left the battlefield under your control this turn, create a 1/1 colorless Servo artifact creature token.
Courageous Outrider Creature
2 versions
Creature — Human Scout 3/4
When this creature enters, look at the top four cards of your library. You may reveal a Human card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Courageous Resolve Instant
Borderless Scene - Gandalf in the Pelennor Fields
2 versions
Instant
Up to one target creature you control gains protection from each of your opponents until end of turn. Draw a card.
Fateful hour — If you have 5 or less life, you can't lose life this turn, you can't lose the game this turn, and your opponents can't win the game this turn.
Courier Griffin Creature
Creature — Griffin 2/3
Flying
When this creature enters, you gain 2 life.
Courier Hawk Creature
2 versions
Creature — Bird 1/2
Flying, vigilance
Court Cleric Creature
Planeswalker Deck Ajani
Creature — Human Cleric 1/1
Lifelink
This creature gets +1/+1 as long as you control an Ajani planeswalker.
Court Homunculus Artifact Creature
5 versions
Artifact Creature — Homunculus 1/1
This creature gets +1/+1 as long as you control another artifact.
Court of Ardenvale Enchantment
2 versions
Enchantment
When this enchantment enters, you become the monarch.
At the beginning of your upkeep, return target permanent card with mana value 3 or less from your graveyard to your hand. If you're the monarch, return that permanent card to the battlefield instead.
Court of Grace Enchantment
7 versions
Enchantment
When this enchantment enters, you become the monarch.
At the beginning of your upkeep, create a 1/1 white Spirit creature token with flying. If you're the monarch, create a 4/4 white Angel creature token with flying instead.
Court Street Denizen Creature
4 versions
Creature — Human Soldier 2/2
Whenever another white creature you control enters, tap target creature an opponent controls.
Cover of Winter Enchantment
Snow Enchantment
Cumulative upkeep %S (%S can be paid with one mana from a snow permanent.)
If a creature would deal combat damage to you and/or one or more creatures you control, prevent X of that damage, where X is the number of age counters on this enchantment.
%S: Put an age counter on this enchantment.
Cowed by Wisdom Enchantment
Enchantment — Aura
Enchant creature
Enchanted creature can't attack or block unless its controller pays %1 for each card in your hand.
Crack in Time Enchantment
4 versions
Enchantment
Vanishing 3
When this enchantment enters and at the beginning of your first main phase, exile target creature an opponent controls until this enchantment leaves the battlefield.
Crackdown Enchantment
Future Sight Frame
2 versions
Enchantment
Nonwhite creatures with power 3 or greater don't untap during their controllers' untap steps.
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