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Blood Price Sorcery
Fangs
2 versions
Sorcery
Look at the top four cards of your library. Put two of them into your hand and the rest on the bottom of your library in any order. You lose 2 life.
Blood Reckoning Enchantment
Enchantment
Whenever a creature attacks you or a planeswalker you control, that creature's controller loses 1 life.
Blood Scrivener Creature
2 versions
Creature — Zombie Wizard 2/1
If you would draw a card while you have no cards in hand, instead you draw two cards and you lose 1 life.
Blood Seeker Creature
3 versions
Creature — Vampire Shaman 1/1
Whenever a creature an opponent controls enters, you may have that player lose 1 life.
Blood Speaker Creature
2 versions
Creature — Ogre Shaman 3/2
At the beginning of your upkeep, you may sacrifice this creature. If you do, search your library for a Demon card, reveal that card, put it into your hand, then shuffle.
Whenever a Demon you control enters, return this card from your graveyard to your hand.
Blood Tithe Sorcery
Sorcery
Each opponent loses 3 life. You gain life equal to the life lost this way.
Blood Tribute Sorcery
2 versions
Sorcery
Kicker — Tap an untapped Vampire you control.
Target opponent loses half their life, rounded up. If this spell was kicked, you gain life equal to the life lost this way.
Blood Vassal Creature
Creature — Thrull 2/2
Sacrifice this creature: Add %B%B.
Bloodbat Summoner Creature  
6 versions
Creature — Vampire Wizard 3/3
Flying
At the beginning of combat on your turn, up to one target Blood token you control becomes a 2/2 black Bat creature with flying and haste in addition to its other types.
Bloodbond Vampire Creature
Fangs
4 versions
Creature — Vampire Shaman Ally 3/3
Whenever you gain life, put a +1/+1 counter on this creature.
Bloodborn Scoundrels Creature
Creature — Vampire Rogue 4/4
Assist (Another player can pay up to %5 of this spell's cost.)
When this creature enters, target opponent loses 2 life and you gain 2 life.
Bloodchief Ascension Enchantment
B3: Fire, CH: 48
6 versions
Enchantment
At the beginning of each end step, if an opponent lost 2 or more life this turn, you may put a quest counter on this enchantment. (Damage dealt by sources without infect causes loss of life.)
Whenever a card is put into an opponent's graveyard from anywhere, if this enchantment has three or more quest counters on it, you may have that player lose 2 life. If you do, you gain 2 life.
Bloodchief's Thirst Sorcery
3 versions
Sorcery
Kicker %2%B
Destroy target creature or planeswalker with mana value 2 or less. If this spell was kicked, instead destroy target creature or planeswalker.
Blood-Chin Fanatic Creature
2 versions
Creature — Orc Warrior 3/3
%1%B, Sacrifice another Warrior creature: Target player loses X life and you gain X life, where X is the sacrificed creature's power.
Blood-Chin Rager Creature
Creature — Human Warrior 2/2
Whenever this creature attacks, Warrior creatures you control gain menace until end of turn.
Bloodcrazed Hoplite Creature
Creature — Human Soldier 2/1
Heroic — Whenever you cast a spell that targets this creature, put a +1/+1 counter on it.
Whenever a +1/+1 counter is put on this creature, remove a +1/+1 counter from target creature an opponent controls.
Bloodcrazed Paladin Creature
2 versions
Creature — Vampire Knight 1/1
Flash
This creature enters with a +1/+1 counter on it for each creature that died this turn.
Bloodcrazed Socialite Creature
3 versions
Creature — Vampire 3/3
Menace
When this creature enters, create a Blood token.
Whenever this creature attacks, you may sacrifice a Blood token. If you do, it gets +2/+2 until end of turn.
Bloodcurdler Creature
Creature — Horror 1/1
Flying
At the beginning of your upkeep, mill a card.
Threshold — As long as there are seven or more cards in your graveyard, this creature gets +1/+1 and has "At the beginning of your end step, exile two cards from your graveyard."
Bloodflow Connoisseur Creature
4 versions
Creature — Vampire 1/1
Sacrifice a creature: Put a +1/+1 counter on this creature.
Bloodghast Creature
14 versions
Creature — Vampire Spirit 2/1
This creature can't block.
This creature has haste as long as an opponent has 10 or less life.
Landfall — Whenever a land you control enters, you may return this card from your graveyard to the battlefield.
Bloodgift Demon Creature
Ghastly
4 versions
Creature — Demon 5/4
Flying
At the beginning of your upkeep, target player draws a card and loses 1 life.
Bloodhunter Bat Creature
Witchcraft
4 versions
Creature — Bat 2/2
Flying
When this creature enters, target player loses 2 life and you gain 2 life.
Bloodhusk Ritualist Creature
2 versions
Creature — Vampire Shaman 2/2
Multikicker %B
When this creature enters, target opponent discards a card for each time it was kicked.
Bloodletter Creature
Creature — Zombie 2/3
When the names of three or more nonland permanents begin with the same letter, sacrifice Bloodletter. If you do, it deals 2 damage to each creature and each player.
Bloodletter of Aclazotz Creature
5 versions
Creature — Vampire Demon 2/4
Flying
If an opponent would lose life during your turn, they lose twice that much life instead. (Damage causes loss of life.)
Bloodletting Sorcery
Sorcery
Each opponent loses 2 life.
Bloodline Bidding Sorcery
5 versions
Sorcery
Convoke
Choose a creature type. Return all creature cards of the chosen type from your graveyard to the battlefield.
Bloodline Culling Instant
5 versions
Instant
Choose one —
• Target creature gets -5/-5 until end of turn.
• Creature tokens get -2/-2 until end of turn.
Bloodline Keeper Creature
8 versions
Creature — Vampire 3/3
Flying
%T: Create a 2/2 black Vampire creature token with flying.
%B: Transform this creature. Activate only if you control five or more Vampires.
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