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Darksteel Mutation Enchantment
9 versions
Enchantment — Aura
Enchant creature
Enchanted creature is an Insect artifact creature with base power and toughness 0/1 and has indestructible, and it loses all other abilities, card types, and creature types.
Darksteel Splicer Creature
2 versions
Creature — Phyrexian Artificer 1/1
Whenever this creature or another nontoken Phyrexian you control enters, create X 3/3 colorless Phyrexian Golem artifact creature tokens, where X is the number of opponents you have.
Golems you control have indestructible.
Daru Cavalier Creature
Creature — Human Soldier 2/2
First strike
When this creature enters, you may search your library for a card named Daru Cavalier, reveal it, put it into your hand, then shuffle.
Daru Healer Creature
Creature — Human Cleric 1/2
%T: Prevent the next 1 damage that would be dealt to any target this turn.
Morph %W
Daru Lancer Creature
Creature — Human Soldier 3/4
First strike
Morph %2%W%W
Daru Mender Creature
Creature — Human Cleric 1/1
Morph %W
When this creature is turned face up, regenerate target creature.
Daru Sanctifier Creature
Creature — Human Cleric 1/4
Morph %1%W
When this creature is turned face up, destroy target enchantment.
Daru Spiritualist Creature
2 versions
Creature — Human Cleric 1/1
Whenever a Cleric creature you control becomes the target of a spell or ability, it gets +0/+2 until end of turn.
Daru Stinger Creature
Creature — Soldier 1/1
Amplify 1
%T: This creature deals damage equal to the number of +1/+1 counters on it to target attacking or blocking creature.
Daru Warchief Creature
Creature — Human Soldier 1/1
Soldier spells you cast cost %1 less to cast.
Soldier creatures you control get +1/+2.
Daunting Defender Creature
Creature — Human Cleric 3/3
If a source would deal damage to a Cleric creature you control, prevent 1 of that damage.
Dauntless Aven Creature
2 versions
Creature — Bird Warrior 2/1
Flying
Whenever this creature attacks, untap target creature you control.
Dauntless Avenger
Transformed Bereaved Survivor
Creature  
2 versions
Creature — Human Soldier 3/2
Whenever this creature attacks, return target creature card with mana value 2 or less from your graveyard to the battlefield tapped and attacking.
Dauntless Bodyguard Creature
2 versions
Creature — Human Knight 2/1
As this creature enters, choose another creature you control.
Sacrifice this creature: The chosen creature gains indestructible until end of turn.
Dauntless Cathar Creature
6 versions
Creature — Human Soldier 3/2
%1%W, Exile this card from your graveyard: Create a 1/1 white Spirit creature token with flying. Activate only as a sorcery.
Dauntless Dismantler Creature
Creature — Human Artificer 1/4
Artifacts your opponents control enter tapped.
%X%X%W, Sacrifice this creature: Destroy each artifact with mana value X.
Dauntless Onslaught Instant
Heroes
5 versions
Instant
Up to two target creatures each get +2/+2 until end of turn.
Dauntless River Marshal Creature
Creature — Human Soldier 2/1
This creature gets +1/+1 as long as you control an Island.
%3%U: Tap target creature.
Dauntless Unity Instant
Legion
2 versions
Instant
Kicker %1%W
Creatures you control get +1/+1 until end of turn. If this spell was kicked, those creatures get +2/+1 until end of turn instead.
Dauntless Veteran Creature
Creature — Human Soldier 2/2
Whenever this creature attacks, creatures you control get +1/+1 until end of turn.
D'Avenant Archer Creature
5 versions
Creature — Human Soldier Archer 1/2
%T: This creature deals 1 damage to target attacking or blocking creature.
D'Avenant Healer Creature
Creature — Human Cleric Archer 1/2
%T: This creature deals 1 damage to target attacking or blocking creature.
%T: Prevent the next 1 damage that would be dealt to any target this turn.
D'Avenant Trapper Creature
Creature — Human Archer 3/2
Whenever you cast a historic spell, tap target creature an opponent controls. (Artifacts, legendaries, and Sagas are historic.)
Dawn Charm Instant
Commander decks
3 versions
Instant
Choose one —
• Prevent all combat damage that would be dealt this turn.
• Regenerate target creature.
• Counter target spell that targets you.
Dawn Elemental Creature
Creature — Elemental 3/3
Flying
Prevent all damage that would be dealt to this creature.
Dawn Evangel Enchantment Creature
Enchantment Creature — Human Cleric 2/3
Whenever a creature dies, if an Aura you controlled was attached to it, return target creature card with mana value 2 or less from your graveyard to your hand.
Dawn Gryff Creature
2 versions
Creature — Hippogriff 2/2
Flying
Dawn of a New Age Enchantment
10 versions
Enchantment
This enchantment enters with a hope counter on it for each creature you control.
At the beginning of your end step, remove a hope counter from this enchantment. If you do, draw a card. Then if this enchantment has no hope counters on it, sacrifice it and you gain 4 life.
Dawn of Hope Enchantment
8 versions
Enchantment
Whenever you gain life, you may pay %2. If you do, draw a card.
%3%W: Create a 1/1 white Soldier creature token with lifelink.
Dawn to Dusk Sorcery
2 versions
Sorcery
Choose one or both —
• Return target enchantment card from your graveyard to your hand.
• Destroy target enchantment.
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