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Deanna Troi, Psychic Counsel Creature
3 versions
Legendary Creature — Betazoid Human Advisor 2/2
Other creatures you control enter with an additional +1/+1 counter on them.
Dearly Departed Creature
5 versions
Creature — Spirit 5/5
Flying
As long as this creature is in your graveyard, each Human creature you control enters with an additional +1/+1 counter on it.
Death or Glory Sorcery
The Brothers' War
2 versions
Sorcery
Separate all creature cards in your graveyard into two piles. Exile the pile of an opponent's choice and return the other to the battlefield.
Death Speakers Creature
3 versions
Creature — Human Cleric 1/1
Protection from black
Death Ward Instant
11 versions
Instant
Regenerate target creature.
Deathless Angel Creature
2 versions
Creature — Angel 5/7
Flying
%W%W: Target creature gains indestructible until end of turn.
Debt of Loyalty Instant
Instant
Regenerate target creature. You gain control of that creature if it regenerates this way.
Debtor's Pulpit Enchantment
Enchantment — Aura
Enchant land
Enchanted land has "%T: Tap target creature."
Declaration in Stone Sorcery
5 versions
Sorcery
Exile target creature and all other creatures its controller controls with the same name as that creature. That player investigates for each nontoken creature exiled this way.
Decommission Instant
2 versions
Instant
Destroy target artifact or enchantment.
Revolt — If a permanent left the battlefield under your control this turn, you gain 3 life.
Deconstruction Hammer Artifact
Artifact — Equipment
Equipped creature gets +1/+1 and has "%3, %T, Sacrifice Deconstruction Hammer: Destroy target artifact or enchantment."
Equip %1
Decorated Griffin Creature
Creature — Griffin 2/3
Flying
%1%W: Prevent the next 1 combat damage that would be dealt to you this turn.
Dedicated Dollmaker Creature
Alchemy: Eldraine
Creature — Dwarf Artificer 2/2
When Dedicated Dollmaker enters, exile up to one other target nonland, nontoken permanent. Its controller creates a token that's a copy of it, except it's not legendary and it's an artifact in addition to its other types.
%1%W: Tokens you control gain indestructible until end of turn. Activate only once.
Dedicated Martyr Creature
Creature — Human Cleric 1/1
%W, Sacrifice this creature: You gain 3 life.
Deep Gnome Terramancer Creature
Commander decks
3 versions
Creature — Gnome Wizard 2/2
Flash
Mold Earth — Whenever one or more lands enter under an opponent's control without being played, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle. Do this only once each turn.
Defang Enchantment
Enchantment — Aura
Enchant creature
Prevent all damage that would be dealt by enchanted creature.
Defend the Campus Instant
Legion
2 versions
Instant
Choose one —
• Creatures you control get +1/+1 until end of turn.
• Destroy target creature with power 4 or greater.
Defender en-Vec Creature
Creature — Human Cleric 2/4
Fading 4
Remove a fade counter from this creature: Prevent the next 2 damage that would be dealt to any target this turn.
Defender of Law Creature
Creature — Human Knight 2/1
Flash
Protection from red
Defender of the Order Creature
Creature — Human Cleric 2/4
Morph %W%W
When this creature is turned face up, creatures you control get +0/+2 until end of turn.
Defender of the Queue Creature
Playtest Card
Creature — Centaur Soldier 3/3
Positioning (As this creature enters, lock your creatures in order from left to right for as long as you control a creature with positioning. Each time a creature enters or comes under your control, position it to the left or right of another creature you control.)
Adjacent creatures to the left and right of this creature get +1/+1 and have vigilance.
Defenestrated Phantom Creature
Creature — Spirit 4/3
Flying
Disguise %4%W
Defensive Formation Enchantment
Enchantment
Rather than the attacking player, you assign the combat damage of each creature attacking you. You can divide that creature's combat damage as you choose among any of the creatures blocking it.
Defensive Maneuvers Instant
Instant
Creatures of the creature type of your choice get +0/+4 until end of turn.
Defiant Falcon Creature
Creature — Rebel Bird 1/1
Flying
%4, %T: Search your library for a Rebel permanent card with mana value 3 or less, put it onto the battlefield, then shuffle.
Defiant Stand Instant
Instant
Cast this spell only during the declare attackers step and only if you've been attacked this step.
Target creature gets +1/+3 until end of turn. Untap that creature.
Defiant Strike Instant
Heroes
7 versions
Instant
Target creature gets +1/+0 until end of turn.
Draw a card.
Defiant Vanguard Creature
5/121
2 versions
Creature — Human Rebel 2/2
When this creature blocks, at end of combat, destroy it and all creatures it blocked this turn.
%5, %T: Search your library for a Rebel permanent card with mana value 4 or less, put it onto the battlefield, then shuffle.
Defiler of Faith Creature
4 versions
Creature — Phyrexian Human 5/5
Vigilance
As an additional cost to cast white permanent spells, you may pay 2 life. Those spells cost %W less to cast if you paid life this way. This effect reduces only the amount of white mana you pay.
Whenever you cast a white permanent spell, create a 1/1 white Soldier creature token.
Deft Dismissal Instant
Instant
Deft Dismissal deals 3 damage divided as you choose among one, two, or three target attacking or blocking creatures.
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