Close
(or Esc)
mtgpics.com logo
37977 cards found
Page / 1266   Show All | Close All | One by one display
Defender of Law Creature
Creature — Human Knight 2/1
Flash
Protection from red
Defender of the Order Creature
Creature — Human Cleric 2/4
Morph %W%W
When this creature is turned face up, creatures you control get +0/+2 until end of turn.
Defender of the Queue Creature
Playtest Card
Creature — Centaur Soldier 3/3
Positioning (As this creature enters, lock your creatures in order from left to right for as long as you control a creature with positioning. Each time a creature enters or comes under your control, position it to the left or right of another creature you control.)
Adjacent creatures to the left and right of this creature get +1/+1 and have vigilance.
Defenestrated Phantom Creature
Creature — Spirit 4/3
Flying
Disguise %4%W
Defensive Formation Enchantment
Enchantment
Rather than the attacking player, you assign the combat damage of each creature attacking you. You can divide that creature's combat damage as you choose among any of the creatures blocking it.
Defensive Maneuvers Instant
Instant
Creatures of the creature type of your choice get +0/+4 until end of turn.
Defiant Falcon Creature
Creature — Rebel Bird 1/1
Flying
%4, %T: Search your library for a Rebel permanent card with mana value 3 or less, put it onto the battlefield, then shuffle.
Defiant Stand Instant
Instant
Cast this spell only during the declare attackers step and only if you've been attacked this step.
Target creature gets +1/+3 until end of turn. Untap that creature.
Defiant Strike Instant
Heroes
7 versions
Instant
Target creature gets +1/+0 until end of turn.
Draw a card.
Defiant Vanguard Creature
5/121
2 versions
Creature — Human Rebel 2/2
When this creature blocks, at end of combat, destroy it and all creatures it blocked this turn.
%5, %T: Search your library for a Rebel permanent card with mana value 4 or less, put it onto the battlefield, then shuffle.
Defiler of Faith Creature
4 versions
Creature — Phyrexian Human 5/5
Vigilance
As an additional cost to cast white permanent spells, you may pay 2 life. Those spells cost %W less to cast if you paid life this way. This effect reduces only the amount of white mana you pay.
Whenever you cast a white permanent spell, create a 1/1 white Soldier creature token.
Deft Dismissal Instant
Instant
Deft Dismissal deals 3 damage divided as you choose among one, two, or three target attacking or blocking creatures.
Deftblade Elite Creature
3 versions
Creature — Human Soldier 1/1
Provoke
%1%W: Prevent all combat damage that would be dealt to and dealt by this creature this turn.
Defy Death Sorcery
Holy
2 versions
Sorcery
Return target creature card from your graveyard to the battlefield. If it's an Angel, put two +1/+1 counters on it.
Dega Disciple Creature
Creature — Human Wizard 1/1
%B, %T: Target creature gets -2/-0 until end of turn.
%R, %T: Target creature gets +2/+0 until end of turn.
Dega Sanctuary Enchantment
Enchantment
At the beginning of your upkeep, if you control a black or red permanent, you gain 2 life. If you control a black permanent and a red permanent, you gain 4 life instead.
Degavolver Creature
Creature — Volver 1/1
Kicker %1%B and/or %R (You may pay an additional %1%B and/or %R as you cast this spell.)
If this creature was kicked with its %1%B kicker, it enters with two +1/+1 counters on it and with "Pay 3 life: Regenerate this creature."
If this creature was kicked with its %R kicker, it enters with a +1/+1 counter on it and with first strike.
Deicide Instant
Instant
Exile target enchantment. If the exiled card is a God card, search its controller's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles.
Deification Enchantment
5 versions
Enchantment
As this enchantment enters, choose a planeswalker type.
Planeswalkers you control of the chosen type have hexproof.
As long as you control a creature, if damage dealt to a planeswalker you control of the chosen type would result in all loyalty counters on it being removed, instead all but one of those counters are removed.
Delaying Shield Enchantment
Enchantment
If damage would be dealt to you, put that many delay counters on this enchantment instead.
At the beginning of your upkeep, remove all delay counters from this enchantment. For each delay counter removed this way, you lose 1 life unless you pay %1%W.
Delivery Moogle Creature
[FFXIV]
Creature — Moogle 3/2
Flying
When this creature enters, search your library and/or graveyard for an artifact card with mana value 2 or less, reveal it, and put it into your hand. If you search your library this way, shuffle.
Delney, Streetwise Lookout Creature
6 versions
Legendary Creature — Human Scout 2/2
Creatures you control with power 2 or less can't be blocked by creatures with power 3 or greater.
If a triggered ability of a creature you control with power 2 or less triggers, that ability triggers an additional time.
Delver's Torch Artifact
Artifact — Equipment
Equipped creature gets +1/+1.
Whenever equipped creature attacks, venture into the dungeon. (Enter the first room or advance to the next room.)
Equip %3
Demotion Enchantment
Enchantment — Aura
Enchant creature
Enchanted creature can't block, and its activated abilities can't be activated.
Demystify Instant
7 versions
Instant
Destroy target enchantment.
Deploy the Gatewatch Sorcery
3 versions
Sorcery
Look at the top seven cards of your library. Put up to two planeswalker cards from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
Deploy to the Front Sorcery
2 versions
Sorcery
Create X 1/1 white Soldier creature tokens, where X is the number of creatures on the battlefield.
Depopulate Sorcery
4 versions
Sorcery
Each player who controls a multicolored creature draws a card. Then destroy all creatures.
Descend upon the Sinful Sorcery
5 versions
Sorcery
Exile all creatures.
Delirium — Create a 4/4 white Angel creature token with flying if there are four or more card types among cards in your graveyard.
Descendant of Kiyomaro Creature
Creature — Human Soldier 2/3
As long as you have more cards in hand than each opponent, this creature gets +1/+2 and has "Whenever this creature deals combat damage, you gain 3 life."
37977 cards found
Page / 1266   Show All | Close All | One by one display