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Duelcraft Trainer Creature
2 versions
Creature — Human Soldier 3/3
First strike
Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, target creature you control gains double strike until end of turn.
Dueling Coach Creature
Creature — Human Monk 2/2
When this creature enters, put a +1/+1 counter on target creature.
%4%W, %T: Put a +1/+1 counter on each creature you control with a +1/+1 counter on it.
Duelist of Deep Faith Creature
Creature — Phyrexian Soldier 2/2
Toxic 1
During your turn, this creature has first strike.
Duelist's Heritage Enchantment
9 versions
Enchantment
Whenever one or more creatures attack, you may have target attacking creature gain double strike until end of turn.
Dϊnedain Blade Artifact
3 versions
Artifact — Equipment
Equipped creature gets +2/+1.
Equip Human %1
Equip %3
Dusk / Dawn Sorcery
11 versions
Sorcery
Destroy all creatures with power 3 or greater.
Dusk / Dawn Sorcery
10 versions
Sorcery
Aftermath
Return all creature cards with power 2 or less from your graveyard to your hand.
Dusk Legion Duelist Creature
4 versions
Creature — Vampire Soldier 2/2
Vigilance
Whenever one or more +1/+1 counters are put on this creature, draw a card. This ability triggers only once each turn.
Dusk Rose Reliquary Artifact
Artifact
As an additional cost to cast this spell, sacrifice an artifact or creature.
Ward %2
When this artifact enters, exile target artifact or creature an opponent controls until this artifact leaves the battlefield.
Duskborne Skymarcher Creature
Creature — Vampire Cleric 1/1
Flying
%W, %T: Target attacking Vampire gets +1/+1 until end of turn.
Duskrider Falcon Creature
Creature — Bird 1/1
Flying, protection from black
Duskrider Peregrine Creature
2 versions
Creature — Bird 3/3
Flying, protection from black
Suspend 3 — %1%W
Dust Animus Creature
4 versions
Creature — Spirit 2/3
Flying
If you control five or more untapped lands, this creature enters with two +1/+1 counters and a lifelink counter on it.
Plot %1%W
Dust Elemental Creature
Creature — Elemental 6/6
Flash
Flying, fear
When this creature enters, return three creatures you control to their owner's hand.
Dust of Moments Instant
Instant
Choose one —
• Remove two time counters from each permanent and each suspended card.
• Put two time counters on each permanent with a time counter on it and each suspended card.
Dust to Dust Sorcery
5 versions
Sorcery
Exile two target artifacts.
Dutiful Griffin Creature
Creature — Griffin 4/4
Flying
%2%W, Sacrifice two enchantments: Return this card from your graveyard to your hand.
Dutiful Servants Creature
Creature — Zombie 2/5
Dutiful Thrull Creature
Creature — Thrull 1/1
%B: Regenerate this creature.
Duty Beyond Death Instant
5 versions
Instant
As an additional cost to cast this spell, sacrifice a creature.
Creatures you control gain indestructible until end of turn. Put a +1/+1 counter on each creature you control.
Dwarfhold Champion Creature
Creature — Dwarf Warrior 3/1
As long as this creature is equipped, it gets +0/+2.
Dwarven Castle Guard Creature
[FFIV]
Creature — Dwarf Soldier 2/1
When this creature dies, create a 1/1 colorless Hero creature token.
Dwarven Lightsmith Creature
Creature — Dwarf Cleric 3/4
Assist (Another player can pay up to %5 of this spell's cost.)
When this creature enters, creatures your team controls get +1/+1 until end of turn.
Dwarven Priest Creature
Creature — Dwarf Cleric 2/4
When this creature enters, you gain 1 life for each creature you control.
Dwarven Provisioner Creature
Creature — Dwarf Citizen 2/2
%3%W: Creatures you control get +1/+1 until end of turn.
Dwarven Shortsword Artifact
Artifact — Equipment
When this Equipment enters, create a 2/2 red Dwarf creature token, then attach this Equipment to it.
Equipped creature gets +1/+2.
Equip %2
Eager Cadet Creature
S1/10
5 versions
Creature — Human Soldier 1/1
Eager First-Year Creature
Creature — Human Wizard 2/2
Magecraft — Whenever you cast or copy an instant or sorcery spell, this creature gets +1/+0 until end of turn.
Eager Glyphmage Creature
Creature — Cat Cleric 3/3
When this creature enters, create a 1/1 white and black Inkling creature token with flying.
Eagle of Deliverance Creature
Jumpstart pack Vol. 2
2 versions
Creature — Bird Soldier 5/5
Flying
When this creature enters, put an indestructible counter on another target creature you control. Draw a card if that creature's power is 2 or less.
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