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Eidolon of Rhetoric Enchantment Creature
Spirits (Anime art)
4 versions
Enchantment Creature — Spirit 1/4
Each player can't cast more than one spell each turn.
Eiganjo Dynastorian Creature
2 versions
Creature — Fox Advisor 2/3
Vigilance
Whenever you attack with two or more creatures, this creature becomes prepared.
Eiganjo Exemplar Enchantment Creature
2 versions
Enchantment Creature — Human Samurai 2/1
Whenever a Samurai or Warrior you control attacks alone, it gets +1/+1 until end of turn.
Eiganjo Free-Riders Creature
Creature — Human Soldier 3/4
Flying
At the beginning of your upkeep, return a white creature you control to its owner's hand.
Eight-and-a-Half-Tails Creature
Commander decks
3 versions
Legendary Creature — Fox Cleric 2/2
%1%W: Target permanent you control gains protection from white until end of turn.
%1: Target spell or permanent becomes white until end of turn.
Eightfold Maze Instant
2 versions
Instant
Cast this spell only during the declare attackers step and only if you've been attacked this step.
Destroy target attacking creature.
Eirdu, Carrier of Dawn Creature
3 versions
Legendary Creature — Elemental God 5/5
Flying, lifelink
Creature spells you cast have convoke.
At the beginning of your first main phase, you may pay %B. If you do, transform Eirdu.
Ekthi, Contaminator Priest Creature
Legendary Creature — Phyrexian Cleric 3/3
Other Phyrexians you control get +1/+1.
Each Equipment you control has living weapon.
Ekundu Griffin Creature
2 versions
Creature — Griffin 2/2
Flying, first strike
Eland Umbra Enchantment
Enchantment — Aura
Enchant creature
Enchanted creature gets +0/+4.
Umbra armor
Elder Cathar Creature
3 versions
Creature — Human Soldier 2/2
When this creature dies, put a +1/+1 counter on target creature you control. If that creature is a Human, put two +1/+1 counters on it instead.
Elder Land Wurm Creature
4 versions
Creature — Dragon Wurm 5/5
Defender, trample
When this creature blocks, it loses defender.
Eldrazi Displacer Creature
5 versions
Creature — Eldrazi 3/3
Devoid
%2%C: Exile another target creature, then return it to the battlefield tapped under its owner's control.
Elemental Token  
6 versions
Creature — Elemental 4/4
Flying
Elena, Turk Recruit Creature
[FFVII]
2 versions
Legendary Creature — Human Assassin 1/4
When Elena enters, return target non-Assassin historic card from your graveyard to your hand. (Artifacts, legendaries, and Sagas are historic.)
Whenever you cast a historic spell, put a +1/+1 counter on Elena.
Elenda's Hierophant Creature
Extended-Art Frame
3 versions
Creature — Vampire Cleric 1/1
Flying
Whenever you gain life, put a +1/+1 counter on this creature.
When this creature dies, create X 1/1 white Vampire creature tokens with lifelink, where X is its power.
Elesh Norn Creature
4 versions
Legendary Creature — Phyrexian Praetor 3/5
Vigilance
Whenever a source an opponent controls deals damage to you or a permanent you control, that source's controller loses 2 life unless they pay %1.
%2%W, Sacrifice three other creatures: Exile Elesh Norn, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.
Elesh Norn, Grand Cenobite Creature
12 versions
Legendary Creature — Phyrexian Praetor 4/7
Vigilance
Other creatures you control get +2/+2.
Creatures your opponents control get -2/-2.
Elesh Norn, Mother of Machines Creature
12 versions
Legendary Creature — Phyrexian Praetor 4/7
Vigilance
If a permanent entering causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
Permanents entering don't cause abilities of permanents your opponents control to trigger.
Elgaud Inquisitor Creature
Creature — Human Cleric 2/2
Lifelink
When this creature dies, create a 1/1 white Spirit creature token with flying.
Elite Archers Creature
3 versions
Creature — Human Soldier Archer 3/3
%T: This creature deals 3 damage to target attacking or blocking creature.
Elite Arrester Creature
Planeswalker Deck Dovin
Creature — Human Soldier 0/3
%1%U, %T: Tap target creature.
Elite Inquisitor Creature
2 versions
Creature — Human Soldier 2/2
First strike, vigilance
Protection from Vampires, from Werewolves, and from Zombies
Elite Interceptor Creature
Creature — Human Wizard 1/2
This creature enters prepared.
Elite Javelineer Creature
2 versions
Creature — Human Soldier 2/2
Whenever this creature blocks, it deals 1 damage to target attacking creature.
Elite Scaleguard Creature
9 versions
Creature — Human Soldier 2/3
When this creature enters, bolster 2.
Whenever a creature you control with a +1/+1 counter on it attacks, tap target creature defending player controls.
Elite Skirmisher Creature
Heroes
2 versions
Creature — Human Soldier 3/1
Heroic — Whenever you cast a spell that targets this creature, you may tap target creature.
Elite Spellbinder Creature
30th Anniversary
5 versions
Creature — Human Cleric 3/1
Flying
When this creature enters, look at target opponent's hand. You may exile a nonland card from it. For as long as that card remains exiled, its owner may play it. A spell cast this way costs %2 more to cast.
Elite Vanguard Creature
5 versions
Creature — Human Soldier 2/1
Ellyn Harbreeze, Busybody Creature
3 versions
Legendary Creature — Human Peasant 2/4
%T: Look at the top X cards of your library, where X is the number of tokens you created this turn. Put one of those cards into your hand and the rest on the bottom of your library in a random order.
Choose a Background (You can have a Background as a second commander.)
37978 cards found
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