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Evangel of Heliod Creature
4 versions
Creature — Human Cleric 1/3
When this creature enters, create a number of 1/1 white Soldier creature tokens equal to your devotion to white.
Evangelize Sorcery
Sorcery
Buyback %2%W%W
Gain control of target creature of an opponent's choice they control.
Evasive Maneuvers Instant
Instant
Target blocking creature you control gets +2/+2 until end of turn.
Draw a card.
Even the Odds Instant
Instant
Cast this spell only if you control fewer creatures than each opponent.
Create three 1/1 white Soldier creature tokens.
Everdawn Champion Creature
2 versions
Creature — Human Soldier 2/2
Prevent all combat damage that would be dealt to this creature.
Everett K. Ross, Hapless Attachι Creature
2 versions
Legendary Creature — Human Advisor 1/3
Commander creatures you control get +1/+1 and have lifelink.
Whenever an opponent attacks you with two or more creatures, draw a card.
Evershrike's Gift Enchantment
Enchantment — Aura
Enchant creature
Enchanted creature gets +1/+0 and has flying.
%1%W, Blight 2: Return this card from your graveyard to your hand. Activate only as a sorcery.
Everybody Lives! Instant
4 versions
Instant
All creatures gain hexproof and indestructible until end of turn. Players gain hexproof until end of turn. Players can't lose life this turn and players can't lose the game or win the game this turn.
Everything Comes to Dust Sorcery
4 versions
Sorcery
Convoke
Exile all creatures except those that share a creature type with a creature that convoked this spell, all artifacts, and all enchantments.
Evra, Halcyon Witness Creature
3 versions
Legendary Creature — Avatar 4/4
Lifelink
%4: Exchange your life total with Evra's power.
Exalted Angel Creature
5 versions
Creature — Angel 4/5
Flying
Whenever this creature deals damage, you gain that much life.
Morph %2%W%W
Exalted Dragon Creature
2 versions
Creature — Dragon 5/5
Flying
This creature can't attack unless you sacrifice a land. (This cost is paid as attackers are declared.)
Exalted Sunborn Creature
6 versions
Creature — Angel Wizard 4/5
Flying, lifelink
If one or more tokens would be created under your control, twice that many of those tokens are created instead.
Warp %1%W
Excalbian Gamemaster Creature
3 versions
Creature — Excalbian 6/6
Strange new worlds — When this creature enters, create X 1/1 red Officer creature tokens, where X is the number of differently named lands you control.
Whenever this creature or another creature you control dies, put a +1/+1 counter on target creature you control.
Excavation Elephant Creature
2 versions
Creature — Elephant 3/5
Kicker %1%W
When this creature enters, if it was kicked, return target artifact card from your graveyard to your hand.
Excavation Technique Sorcery
3 versions
Sorcery
Demonstrate
Destroy target nonland permanent. Its controller creates two Treasure tokens.
Excise the Imperfect Instant
2 versions
Instant
Exile target nonland permanent. Its controller incubates X, where X is its mana value.
Exclusion Ritual Enchantment
Enchantment
Imprint — When this enchantment enters, exile target nonland permanent.
Players can't cast spells with the same name as the exiled card.
Excommunicate Sorcery
3 versions
Sorcery
Put target creature on top of its owner's library.
Excoriate Sorcery
3 versions
Sorcery
Exile target tapped creature.
Exemplar of Light Creature
Secrets of Strixhaven - Welcome Decks
8 versions
Creature — Angel 3/3
Flying
Whenever you gain life, put a +1/+1 counter on this creature.
Whenever you put one or more +1/+1 counters on this creature, draw a card. This ability triggers only once each turn.
Exile Instant
5 versions
Instant
Exile target nonwhite attacking creature. You gain life equal to its toughness.
Exiled Doomsayer Creature
Creature — Human Cleric 1/2
All morph costs cost %2 more. (This doesn't affect the cost to cast creature spells face down.)
Exorcise Sorcery
2 versions
Sorcery
Exile target artifact, enchantment, or creature with power 4 or greater.
Exorcist Creature
2 versions
Creature — Human Cleric 1/1
%1%W, %T: Destroy target black creature.
Exosuit Savior Creature
Creature — Human Soldier 2/2
Flying
When this creature enters, return up to one other target permanent you control to its owner's hand.
Expedition Envoy Creature
Creature — Human Scout Ally 2/1
Expedition Healer Creature
Creature — Kor Cleric 2/2
Vigilance
This creature has lifelink as long as you control another Cleric.
Expedition Raptor Creature
Stalwart
5 versions
Creature — Bird 2/2
Flying
When this creature enters, support 2.
Expedition Supplier Creature
Alchemy: Innistrad
Creature — Human Warrior 2/2
Whenever one or more Humans and/or Warriors enter under your control, conjure a card named Utility Knife onto the battlefield. This ability triggers only once each turn.
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