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Expel Instant
Instant
Exile target tapped creature.
Expel the Interlopers Sorcery
6 versions
Sorcery
Choose a number between 0 and 10. Destroy all creatures with power greater than or equal to the chosen number.
Expel the Unworthy Sorcery
Sorcery
Kicker %2%W
Choose target creature with mana value 3 or less. If this spell was kicked, instead choose target creature. Exile the chosen creature, then its controller gains life equal to its mana value.
Expendable Troops Creature
Creature — Human Soldier 2/1
%T, Sacrifice this creature: It deals 2 damage to target attacking or blocking creature.
Expose Evil Instant
2 versions
Instant
Tap up to two target creatures.
Investigate.
Expose to Daylight Instant
Innistrad: Midnight Hunt
2 versions
Instant
Destroy target artifact or enchantment. Scry 1.
Exquisite Archangel Creature
2 versions
Creature — Angel 5/5
Flying
If you would lose the game, instead exile this creature and your life total becomes equal to your starting life total.
Extraction Specialist Creature
4 versions
Creature — Human Rogue 3/2
Lifelink
When this creature enters, return target creature card with mana value 2 or less from your graveyard to the battlefield. That creature can't attack or block for as long as you control this creature.
Extricator of Sin Creature
2 versions
Creature — Human Cleric 0/3
When this creature enters, you may sacrifice another permanent. If you do, create a 3/2 colorless Eldrazi Horror creature token.
Delirium — At the beginning of your upkeep, if there are four or more card types among cards in your graveyard, transform this creature.
Exultant Skymarcher Creature
2 versions
Creature — Vampire Soldier 2/3
Flying
Eye for an Eye Instant
6 versions
Instant
The next time a source of your choice would deal damage to you this turn, instead that source deals that much damage to you and Eye for an Eye deals that much damage to that source's controller.
Eye of Singularity Enchantment
World Enchantment
When this enchantment enters, destroy each permanent with the same name as another permanent, except for basic lands. They can't be regenerated.
Whenever a permanent other than a basic land enters, destroy all other permanents with that name. They can't be regenerated.
Eyes in the Skies Instant
4 versions
Instant
Create a 1/1 white Bird creature token with flying, then populate.
Ezri Dax, Newly Joined Creature
2 versions
Legendary Creature — Trill Advisor 2/2
Flash
You may have Ezri Dax enter as a copy of any creature card in your graveyard that was put there from the battlefield this turn, except her name is Ezri Dax, Newly Joined and she's a legendary Trill in addition to her other types.
Fabled Hero Creature
Creature — Human Soldier 2/2
Double strike
Heroic — Whenever you cast a spell that targets this creature, put a +1/+1 counter on it.
Fabrication Foundry Artifact
4 versions
Artifact
%T: Add %W. Spend this mana only to cast an artifact spell or activate an ability of an artifact source.
%2%W, %T, Exile one or more other artifacts you control with total mana value X: Return target artifact card with mana value X or less from your graveyard to the battlefield. Activate only as a sorcery.
Face of Divinity Enchantment
Enchanted
2 versions
Enchantment — Aura
Enchant creature
Enchanted creature gets +2/+2.
As long as another Aura is attached to enchanted creature, it has first strike and lifelink.
Faerie Guidemother Creature
3 versions
Creature — Faerie 1/1
Flying
Fairgrounds Patrol Creature
2 versions
Creature — Human Soldier 2/1
%1%W, Exile this card from your graveyard: Create a 1/1 colorless Thopter artifact creature token with flying. Activate only as a sorcery.
Fairgrounds Warden Creature
3 versions
Creature — Dwarf Soldier 1/3
When this creature enters, exile target creature an opponent controls until this creature leaves the battlefield.
Faith & Grief Sorcery
[FFVI]
3 versions
Sorcery — Adventure
Return up to two target artifact and/or enchantment cards from your graveyard to your hand. (Then exile this card. You may play the land later from exile.)
Faith Healer Creature
Creature — Human Cleric 1/1
Sacrifice an enchantment: You gain life equal to the sacrificed enchantment's mana value.
Faith Unbroken Enchantment
5 versions
Enchantment — Aura
Enchant creature you control
When this Aura enters, exile target creature an opponent controls until this Aura leaves the battlefield.
Enchanted creature gets +2/+2.
Faithbearer Paladin Creature
3 versions
Creature — Human Knight 3/4
Lifelink
Faithbound Judge Creature
4 versions
Creature — Spirit Soldier 4/4
Defender, flying, vigilance
At the beginning of your upkeep, if this creature has two or fewer judgment counters on it, put a judgment counter on it.
As long as this creature has three or more judgment counters on it, it can attack as though it didn't have defender.
Disturb %5%W%W
Faithful Disciple Creature
Alchemy: Innistrad
Creature — Human Cleric 2/2
Vigilance
When Faithful Disciple dies, draft a card from Faithful Disciple's spellbook.

Faithful Disciple's spellbook includes the following cards:
• Anointed Procession
• Cathars' Crusade
• Authority of the Consuls
• Sigil of the Empty Throne
• All That Glitters
• Banishing Light
• Divine Visitation
• Duelist's Heritage
• Glorious Anthem
• Gauntlets of Light
• Teleportation Circle
• Angelic Gift
• Spectral Steel
• Cleric Class
• Angelic Exaltation
Faithful Pikemaster Creature
Angels / Heroes / Armed
Creature — Rhino Monk Soldier 3/4
When this creature enters, scry 2.
As long as it's your turn, this creature has first strike.
Faithful Squire Creature
Creature — Human Soldier 2/2
Whenever you cast a Spirit or Arcane spell, you may put a ki counter on this creature.
At the beginning of the end step, if there are two or more ki counters on this creature, you may flip it.
Faith's Fetters Enchantment
Healers
14 versions
Enchantment — Aura
Enchant permanent
When this Aura enters, you gain 4 life.
Enchanted permanent can't attack or block, and its activated abilities can't be activated unless they're mana abilities.
Faith's Reward Instant
2 versions
Instant
Return to the battlefield all permanent cards in your graveyard that were put there from the battlefield this turn.
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