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Fylgja Enchantment
Enchantment — Aura
Enchant creature
This Aura enters with four healing counters on it.
Remove a healing counter from this Aura: Prevent the next 1 damage that would be dealt to enchanted creature this turn.
%2%W: Put a healing counter on this Aura.
Gaelicat Creature
[FFV]
Creature — Cat 1/3
Flying, vigilance
As long as you control two or more artifacts, this creature gets +2/+0.
Galadriel's Dismissal Instant
Middle-Earth Classic
4 versions
Instant
Kicker %2%W
Target creature phases out. If this spell was kicked, each creature target player controls phases out instead.
Gale Swooper Creature
Creature — Griffin 3/2
Flying
When this creature enters, target creature gains flying until end of turn.
Galepowder Mage Creature
Commander decks
3 versions
Creature — Kithkin Wizard 3/3
Flying
Whenever this creature attacks, exile another target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.
Gallant Cavalry Creature
Blink
2 versions
Creature — Human Knight 2/2
Vigilance
When this creature enters, create a 2/2 white Knight creature token with vigilance.
Gallant Fowlknight Creature
Creature — Kithkin Knight 3/4
When this creature enters, creatures you control get +1/+0 until end of turn. Kithkin creatures you control also gain first strike until end of turn.
Gallant Pie-Wielder Creature
Creature — Dwarf Knight 2/3
First strike
Celebration — This creature has double strike as long as two or more nonland permanents entered the battlefield under your control this turn.
Gallant Strike Instant
Instant
Destroy target creature with toughness 4 or greater.
Cycling %2
Gallantry Instant
3 versions
Instant
Target blocking creature gets +4/+4 until end of turn.
Draw a card.
Gallifrey Falls / No More Instant
2 versions
Instant
Any number of target creatures you control phase out.
Fuse
Gallows Warden Creature
Spirits
2 versions
Creature — Spirit 3/3
Flying
Other Spirit creatures you control get +0/+1.
Gandalf the White Creature
9 versions
Legendary Creature — Avatar Wizard 4/5
Flash
You may cast legendary spells and artifact spells as though they had flash.
If a legendary permanent or an artifact entering or leaving the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
Gandalf, White Rider Creature
2 versions
Legendary Creature — Avatar Wizard 3/3
Vigilance
Whenever you cast a spell, creatures you control get +1/+0 until end of turn. Scry 1.
When Gandalf dies, you may put it into its owner's library fifth from the top.
Garrison Cat Creature
Creature — Cat 1/1
When this creature dies, create a 1/1 white Human Soldier creature token.
Garrison Griffin Creature
Planeswalker Deck Rowan
Creature — Griffin 2/2
Flying
Whenever this creature attacks, target Knight you control gains flying until end of turn.
Gary Clone Creature
2 versions
Creature — Human Citizen 1/3
Squad %2
Whenever this creature attacks, each creature you control named Gary Clone gets +1/+0 until end of turn.
Gate Hound Creature
Creature — Dog 1/1
Creatures you control have vigilance as long as this creature is enchanted.
Gatewatch Beacon Artifact
2 versions
Artifact
This artifact enters with three loyalty counters on it.
%T: Add %W.
Whenever a planeswalker you control enters, if this artifact has loyalty counters on it, you may move a loyalty counter from this artifact onto that planeswalker.
Gather the Townsfolk Sorcery
5 versions
Sorcery
Create two 1/1 white Human creature tokens.
Fateful hour — If you have 5 or less life, create five of those tokens instead.
Gather the White Lotus Sorcery
Sorcery
Create a 1/1 white Ally creature token for each Plains you control. Scry 2.
Gathering Throng Creature
Creature — Human Citizen 3/1
When this creature enters, you may search your library for any number of cards named Gathering Throng, reveal them, put them into your hand, then shuffle.
Gatta and Luzzu Creature
[FFX]
2 versions
Legendary Creature — Human Soldier 1/1
Flash
When Gatta and Luzzu enters, choose target creature you control. If damage would be dealt to that creature this turn, prevent that damage and put that many +1/+1 counters on it.
Gauntlets of Light Enchantment
Enchantment — Aura
Enchant creature
Enchanted creature gets +0/+2 and assigns combat damage equal to its toughness rather than its power.
Enchanted creature has "%2%W: Untap this creature."
Gavony Dawnguard Creature
3 versions
Creature — Human Soldier 3/3
Ward %1
If it's neither day nor night, it becomes day as this creature enters.
Whenever day becomes night or night becomes day, look at the top four cards of your library. You may reveal a creature card with mana value 3 or less from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Gavony Ironwright Creature
Creature — Human Soldier 1/4
Fateful hour — As long as you have 5 or less life, other creatures you control get +1/+4.
Gavony Silversmith Creature
Stalwart
4 versions
Creature — Human Soldier 2/3
When this creature enters, put a +1/+1 counter on each of up to two target creatures.
Gavony Trapper Creature
2 versions
Creature — Human Soldier 0/2
%2, %T: Tap target creature.
Gaze in Wonder Instant
Instant — Adventure
Tap one or two target creatures. (Then exile this card. You may cast the creature later from exile.)
Gaze of Justice Sorcery
Sorcery
As an additional cost to cast this spell, tap three untapped white creatures you control.
Exile target creature.
Flashback %5%W
37978 cards found
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