Close
(or Esc)
mtgpics.com logo
37980 cards found
Page / 1266   Show All | Close All | One by one display
Guard Dogs Creature
Creature — Dog 2/2
%2%W, %T: Choose a permanent you control. Prevent all combat damage target creature would deal this turn if it shares a color with that permanent.
Guard Duty Enchantment
2 versions
Enchantment — Aura
Enchant creature
Enchanted creature has defender.
Guarded Heir Creature
Creature — Human Noble 1/1
Lifelink
When this creature enters, create two 3/3 white Knight creature tokens.
Guardian Archon Creature
2 versions
Creature — Archon 5/5
Flying
As this creature enters, secretly choose an opponent.
Reveal the player you chose: You and target permanent you control each gain protection from the chosen player until end of turn. Activate only once.
Guardian Kirin Creature
Creature — Kirin 2/3
Flying
Whenever another creature you control dies, put a +1/+1 counter on this creature.
Guardian Lions Creature
Creature — Cat 1/6
Vigilance
Guardian Naga Creature
2 versions
Creature — Snake 5/6
Vigilance
During your turn, prevent all damage that would be dealt to this creature.
Guardian of Faith Creature
6 versions
Creature — Spirit Knight 3/2
Flash
Vigilance
When this creature enters, any number of other target creatures you control phase out.
Guardian of Ghirapur Creature
4 versions
Creature — Angel 3/3
Flying
When this creature enters, exile up to one other target creature or artifact you control. Return it to the battlefield under its owner's control at the beginning of the next end step.
Guardian of New Benalia Creature
4 versions
Creature — Human Soldier 2/2
Enlist
Whenever this creature enlists a creature, scry 2.
Discard a card: This creature gains indestructible until end of turn. Tap it.
Guardian of Pilgrims Creature
3 versions
Creature — Spirit Cleric 2/2
When this creature enters, target creature gets +1/+1 until end of turn.
Guardian of the Forgotten Creature
Creature — Elephant Warrior 4/4
Vigilance
Whenever a modified creature you control dies, manifest the top card of your library. (Equipment, Auras you control, and counters are modifications.)
Guardian of the Gateless Creature
2 versions
Creature — Angel 3/3
Flying
This creature can block any number of creatures.
Whenever this creature blocks, it gets +1/+1 until end of turn for each creature it's blocking.
Guardian of the Great Door Creature
Creature — Angel 4/4
As an additional cost to cast this spell, tap four untapped artifacts, creatures, and/or lands you control.
Flying
Guardian of the Guildpact Creature
Creature — Spirit 2/3
Protection from monocolored
Guardian Scalelord Creature
3 versions
Creature — Dragon 3/4
Backup 1
Flying
Whenever this creature attacks, return target nonland permanent card with mana value X or less from your graveyard to the battlefield, where X is this creature's power.
Guardian Seraph Creature
Creature — Angel 3/4
Flying
If a source an opponent controls would deal damage to you, prevent 1 of that damage.
Guardian Sunmare Creature
6 versions
Creature — Horse Mount 5/5
Ward %2
Whenever this creature attacks while saddled, search your library for a nonland permanent card with mana value 3 or less, put it onto the battlefield, then shuffle.
Saddle 4
Guardian Zendikon Enchantment
2 versions
Enchantment — Aura
Enchant land
Enchanted land is a 2/6 white Wall creature with defender. It's still a land.
When enchanted land dies, return that card to its owner's hand.
Guardian's Magemark Enchantment
5/60 Angels
3 versions
Enchantment — Aura
Flash
Enchant creature
Creatures you control that are enchanted get +1/+1.
Guardians of Akrasa Creature
2 versions
Creature — Human Soldier 0/4
Defender
Exalted
Guardians' Pledge Instant
Instant
White creatures you control get +2/+2 until end of turn.
Guide of Souls Creature
4 versions
Creature — Human Cleric 1/2
Whenever another creature you control enters, you gain 1 life and get %E (an energy counter).
Whenever you attack, you may pay %E%E%E. When you do, put two +1/+1 counters and a flying counter on target attacking creature. It becomes an Angel in addition to its other types.
Guided Strike Instant
4 versions
Instant
Target creature gets +1/+0 and gains first strike until end of turn.
Draw a card.
Guidelight Synergist Artifact Creature
Artifact Creature — Robot Artificer 0/4
Flying
This creature gets +1/+0 for each artifact you control.
Guiding Bolt Instant
2 versions
Instant
Destroy target creature with power 4 or greater.
Scry 2.
Guiding Voice Sorcery
Sorcery
Put a +1/+1 counter on target creature.
Learn.
Guildscorn Ward Enchantment
Enchantment — Aura
Enchant creature
Enchanted creature has protection from multicolored.
Guilty Conscience Enchantment
Enchantment — Aura
Enchant creature
Whenever enchanted creature deals damage, this Aura deals that much damage to that creature.
Gust Walker Creature
3 versions
Creature — Human Wizard 2/2
You may exert this creature as it attacks. When you do, it gets +1/+1 and gains flying until end of turn.
37980 cards found
Page / 1266   Show All | Close All | One by one display