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Angel Token  
35 versions
Creature — Angel 4/4
Flying
Angel Token  
5 versions
Creature — Angel 3/3
Flying
Angel Token  
13 versions
Creature — Angel 4/4
Flying, vigilance
Angel of Condemnation Creature
2 versions
Creature — Angel 3/3
Flying, vigilance
%2%W, %T: Exile another target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.
%2%W, %T, Exert this creature: Exile another target creature until this creature leaves the battlefield.
Angel of Deliverance Creature
3 versions
Creature — Angel 6/6
Flying
Delirium — Whenever this creature deals damage, if there are four or more card types among cards in your graveyard, exile target creature an opponent controls.
Angel of Destiny Creature
SLD deck: Angels: They're Just Like Us But Cooler And With Wings
5 versions
Creature — Angel Cleric 2/6
Flying, double strike
Whenever a creature you control deals combat damage to a player, you and that player each gain that much life.
At the beginning of your end step, if you have at least 15 life more than your starting life total, each player this creature attacked this turn loses the game.
Angel of Eternal Dawn Creature
Alchemy: Innistrad
Creature — Angel 2/4
Flying
When Angel of Eternal Dawn enters, it becomes day.
It can't become night.
Your opponents can't cast spells with mana value greater than the number of turns they have begun.
Angel of Finality Creature
9 versions
Creature — Angel 3/4
Flying
When this creature enters, exile target player's graveyard.
Angel of Flight Alabaster Creature
Spirits
4 versions
Creature — Angel 4/4
Flying
At the beginning of your upkeep, return target Spirit card from your graveyard to your hand.
Angel of Fury Creature
2 versions
Creature — Angel 3/5
Flying
When this creature dies, you may shuffle it into its owner's library.
Angel of Glory's Rise Creature
3 versions
Creature — Angel 4/6
Flying
When this creature enters, exile all Zombies, then return all Human creature cards from your graveyard to the battlefield.
Angel of Grace Creature
2 versions
Creature — Angel 5/4
Flash
Flying
When this creature enters, until end of turn, damage that would reduce your life total to less than 1 reduces it to 1 instead.
%4%W%W, Exile this card from your graveyard: Your life total becomes 10.
Angel of Indemnity Creature
4 versions
Creature — Angel Warrior 5/5
Flying, lifelink
When this creature enters, return target permanent card with mana value 4 or less from your graveyard to the battlefield.
Encore %6%W%W
Angel of Invention Creature
5 versions
Creature — Angel 2/1
Flying, vigilance, lifelink
Fabricate 2
Other creatures you control get +1/+1.
Angel of Jubilation Creature
Creature — Angel 3/3
Flying
Other nonblack creatures you control get +1/+1.
Players can't pay life or sacrifice creatures to cast spells or activate abilities.
Angel of Light Creature
3 versions
Creature — Angel 3/3
Flying, vigilance
Angel of Mercy Creature
Healers
15 versions
Creature — Angel 3/3
Flying
When this creature enters, you gain 3 life.
Angel of Renewal Creature
2 versions
Creature — Angel Ally 4/4
Flying
When this creature enters, you gain 1 life for each creature you control.
Angel of Retribution Creature
3 versions
Creature — Angel 5/5
Flying, first strike
Angel of Salvation Creature
4 versions
Creature — Angel 5/5
Flash, convoke
Flying
When this creature enters, prevent the next 5 damage that would be dealt this turn to any number of targets, divided as you choose.
Angel of Sanctions Creature
5 versions
Creature — Angel 3/4
Flying
When this creature enters, you may exile target nonland permanent an opponent controls until this creature leaves the battlefield.
Embalm %5%W
Angel of Sanctions Token Token  
3 versions
Creature — Zombie Angel 3/4
Flying
When this token enters, you may exile target nonland permanent an opponent controls until Angel of Sanctions leaves the battlefield.
Angel of Serenity Creature
8 versions
Creature — Angel 5/6
Flying
When this creature enters, you may exile up to three other target creatures from the battlefield and/or creature cards from graveyards.
When this creature leaves the battlefield, return the exiled cards to their owners' hands.
Angel of the Dawn Creature
3 versions
Creature — Angel 3/3
Flying
When this creature enters, creatures you control get +1/+1 and gain vigilance until end of turn.
Angel of the Dire Hour Creature
Feathered Friends
3 versions
Creature — Angel 5/4
Flash
Flying
When this creature enters, if you cast it from your hand, exile all attacking creatures.
Angel of the God-Pharaoh Creature
2 versions
Creature — Angel 4/4
Flying
Cycling %2
Angel of the Ruins Artifact Creature
12 versions
Artifact Creature — Angel 5/7
Flying
When this creature enters, exile up to two target artifacts and/or enchantments.
Plainscycling %2
Angel of Unity Creature
Alchemy: Innistrad
Creature — Angel Cleric 1/3
Flying, Lifelink
Whenever Angel of Unity enters or you cast a party spell, choose a party creature card in your hand. It perpetually gets +1/+1. (A party card or spell is a Cleric, Rogue, Warrior, or Wizard.)
Angel of Vitality Creature
Healers
6 versions
Creature — Angel 2/2
Flying
If you would gain life, you gain that much life plus 1 instead.
This creature gets +2/+2 as long as you have 25 or more life.
Angel Warrior Token  
1/12
Creature — Angel Warrior 4/4
Flying
37975 cards found
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