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Angel Warrior Token  
25
2 versions
Creature — Angel Warrior 4/4
Flying, vigilance
Angelfire Crusader Creature
Creature — Human Soldier Knight 2/3
%R: This creature gets +1/+0 until end of turn.
Angelheart Protector Creature
Creature — Human Cleric 3/2
When this creature enters, target creature you control gains indestructible until end of turn.
Angelic Aberration Creature
Creature — Eldrazi Angel 4/4
Devoid
Flying, vigilance
When this creature enters, sacrifice any number of creatures each with base power or toughness 1 or less. Create that many 4/4 colorless Eldrazi Angel creature tokens with flying and vigilance.
Angelic Accord Enchantment
SLD deck: Angels: They're Just Like Us But Cooler And With Wings
3 versions
Enchantment
At the beginning of each end step, if you gained 4 or more life this turn, create a 4/4 white Angel creature token with flying.
Angelic Arbiter Creature
Angels
4 versions
Creature — Angel 5/6
Flying
Each opponent who cast a spell this turn can't attack with creatures.
Each opponent who attacked with a creature this turn can't cast spells.
Angelic Ascension Instant
Instant
Exile target creature or planeswalker. Its controller creates a 4/4 white Angel creature token with flying.
Angelic Benediction Enchantment
19/62 Divine vs. Demonic
4 versions
Enchantment
Exalted
Whenever a creature you control attacks alone, you may tap target creature.
Angelic Blessing Sorcery
10 versions
Sorcery
Target creature gets +3/+3 and gains flying until end of turn.
Angelic Chorus Enchantment
SLD deck: Hatsune Miku deck
4 versions
Enchantment
Whenever a creature you control enters, you gain life equal to its toughness.
Angelic Cub Creature
Stalwart
2 versions
Creature — Cat Angel 1/1
Whenever this creature becomes the target of a spell or ability for the first time each turn, put a +1/+1 counter on it.
As long as this creature has three or more +1/+1 counters on it, it has flying.
Angelic Curator Creature
2 versions
Creature — Angel Spirit 1/1
Flying, protection from artifacts
Angelic Destiny Enchantment
5 versions
Enchantment — Aura
Enchant creature
Enchanted creature gets +4/+4, has flying and first strike, and is an Angel in addition to its other types.
When enchanted creature dies, return this card to its owner's hand.
Angelic Edict Sorcery
Beginner Box
5 versions
Sorcery
Exile target creature or enchantment.
Angelic Exaltation Enchantment
3 versions
Enchantment
Whenever a creature you control attacks alone, it gets +X/+X until end of turn, where X is the number of creatures you control.
Angelic Favor Instant
2 versions
Instant
If you control a Plains, you may tap an untapped creature you control rather than pay this spell's mana cost.
Cast this spell only during combat.
Create a 4/4 white Angel creature token with flying. Exile it at the beginning of the next end step.
Angelic Field Marshal Creature
4 versions
Creature — Angel 3/3
Flying
Lieutenant — As long as you control your commander, this creature gets +2/+2 and creatures you control have vigilance.
Angelic Gift Enchantment
Enchanted
7 versions
Enchantment — Aura
Enchant creature
When this Aura enters, draw a card.
Enchanted creature has flying.
Angelic Guardian Creature
Spellslinger Starter Kit White
3 versions
Creature — Angel 5/5
Flying
Whenever one or more creatures you control attack, they gain indestructible until end of turn.
Angelic Intervention Instant
Instant
Target creature or planeswalker you control gains protection from colorless or from the color of your choice until end of turn. If it's a creature, put a +1/+1 counter on it.
Angelic Observer Creature
Creature — Angel Advisor 3/3
Affinity for Citizens
Flying
Angelic Overseer Creature
Creature — Angel 5/3
Flying
As long as you control a Human, this creature has hexproof and indestructible.
Angelic Page Creature
11 versions
Creature — Angel Spirit 1/1
Flying
%T: Target attacking or blocking creature gets +1/+1 until end of turn.
Angelic Protector Creature
6 versions
Creature — Angel 2/2
Flying
Whenever this creature becomes the target of a spell or ability, this creature gets +0/+3 until end of turn.
Angelic Purge Sorcery
6 versions
Sorcery
As an additional cost to cast this spell, sacrifice a permanent.
Exile target artifact, creature, or enchantment.
Angelic Quartermaster Creature
2 versions
Creature — Angel Soldier 3/3
Flying
When this creature enters, put a +1/+1 counter on each of up to two other target creatures.
Angelic Renewal Enchantment
2 versions
Enchantment
Whenever a creature is put into your graveyard from the battlefield, you may sacrifice this enchantment. If you do, return that card to the battlefield.
Angelic Reward Enchantment
2 versions
Enchantment — Aura
Enchant creature
Enchanted creature gets +3/+3 and has flying.
Angelic Sell-Sword Creature
2 versions
Creature — Angel Mercenary 4/4
Flying, vigilance
Whenever this creature or another nontoken creature you control enters, create a 1/1 red Mercenary creature token with "%T: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."
Whenever this creature attacks, if its power is 6 or greater, draw a card.
Angelic Skirmisher Creature
2 versions
Creature — Angel 4/4
Flying
At the beginning of each combat, choose first strike, vigilance, or lifelink. Creatures you control gain that ability until end of turn.
37975 cards found
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