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Jeweled Spirit Creature
Creature — Spirit 3/3
Flying
Sacrifice two lands: This creature gains protection from artifacts or from the color of your choice until end of turn.
Jhovall Queen Creature
Creature — Cat Rebel 4/7
Vigilance
Jhovall Rider Creature
Creature — Human Rebel 3/3
Trample
Jihad Enchantment
Enchantment
As Jihad enters, choose a color and an opponent.
White creatures get +2/+1 as long as the chosen player controls a nontoken permanent of the chosen color.
When the chosen player controls no nontoken permanents of the chosen color, sacrifice Jihad.
Jo Grant Creature
4 versions
Legendary Creature — Human Soldier 3/2
Each historic card in your hand has cycling %2%W.
Whenever you cycle a card, put a +1/+1 counter on Jo Grant.
Doctor's companion (You can have two commanders if the other is the Doctor.)
Join Forces Instant
Instant
Untap up to two target creatures. They each get +2/+2 until end of turn.
Join the Collective Sorcery
2 versions
Sorcery
Destroy all creatures. Create X 1/1 colorless Borg artifact creature tokens, where X is the number of nonartifact creatures destroyed this way.
Join the Ranks Instant
Instant
Create two 1/1 white Soldier Ally creature tokens.
Joined Researchers Creature
3 versions
Creature — Human Cleric Wizard 2/2
First strike
At the beginning of each end step, if an opponent has more cards in hand than you, this creature becomes prepared.
Jolly Gerbils Creature
Creature — Hamster Citizen 2/3
Whenever you give a gift, draw a card.
Jolted Awake Sorcery
3 versions
Sorcery
Choose up to one target artifact or creature card in your graveyard. You get %E%E (two energy counters). Then you may pay an amount of %E equal to that card's mana value. If you do, return it from your graveyard to the battlefield.
Cycling %2
Jötun Grunt Creature
Kaldheim
3 versions
Creature — Giant Soldier 4/4
Cumulative upkeep — Put two cards from a single graveyard on the bottom of their owner's library.
Jötun Owl Keeper Creature
2 versions
Creature — Giant 3/3
Cumulative upkeep %W or %U
When this creature dies, create a 1/1 white Bird creature token with flying for each age counter on it.
Journey to Nowhere Enchantment
5 versions
Enchantment
When this enchantment enters, exile target creature.
When this enchantment leaves the battlefield, return the exiled card to the battlefield under its owner's control.
Journey to Oblivion Enchantment
Enchantment
This spell costs %1 less to cast for each creature in your party. (Your party consists of up to one of each Cleric, Rogue, Warrior, and Wizard.)
When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield.
Joust Through Instant
Instant
Joust Through deals 3 damage to target attacking or blocking creature. You gain 1 life.
Jubilant Mascot Creature
Stalwart
4 versions
Creature — Homunculus 1/1
At the beginning of combat on your turn, you may pay %3%W. If you do, support 2.
Judge of Currents Creature
Creature — Merfolk Wizard 1/1
Whenever a Merfolk you control becomes tapped, you may gain 1 life.
Judge Unworthy Instant
2 versions
Instant
Choose target attacking or blocking creature. Scry 3, then reveal the top card of your library. Judge Unworthy deals damage equal to that card's mana value to that creature.
Judgment of Alexander Instant
[FFIX] Borderless Scene - The Siege of Alexandria
Instant
Prevent all damage that would be dealt to you this turn by sources your opponents control. Whenever damage from a creature is prevented this way, each commander creature you control deals damage equal to its power to that creature.
Julian Bashir, Frontier Doctor Creature
2 versions
Legendary Creature — Human Doctor 1/1
Seek out — Whenever you draw your second card each turn, put a +1/+1 counter on Julian Bashir.
Whenever Julian Bashir attacks, return target creature card with mana value X or less from your graveyard to the battlefield, where X is Julian Bashir's power.
Jump Scare Instant
Instant
Until end of turn, target creature gets +2/+2, gains flying, and becomes a Horror enchantment creature in addition to its other types.
Juniper Order Advocate Creature
2 versions
Creature — Human Knight 1/2
As long as this creature is untapped, green creatures you control get +1/+1.
Juniper Order Rootweaver Creature
Creature — Human Druid 2/2
Kicker %G
When this creature enters, if it was kicked, put a +1/+1 counter on target creature you control.
Just Fate Instant
2 versions
Instant
Cast this spell only during the declare attackers step and only if you've been attacked this step.
Destroy target attacking creature.
Justice Enchantment
2 versions
Enchantment
At the beginning of your upkeep, sacrifice this enchantment unless you pay %W%W.
Whenever a red creature or spell deals damage, this enchantment deals that much damage to that creature's or spell's controller.
Justiciar's Portal Instant
Blink
2 versions
Instant
Exile target creature you control, then return that card to the battlefield under its owner's control. It gains first strike until end of turn.
Kabira Evangel Creature
Creature — Human Cleric Ally 2/3
Whenever this creature or another Ally you control enters, you may choose a color. If you do, Allies you control gain protection from the chosen color until end of turn.
Kabira Outrider Creature
Creature — Human Warrior 3/3
When this creature enters, target creature gets +1/+1 until end of turn for each creature in your party. (Your party consists of up to one of each Cleric, Rogue, Warrior, and Wizard.)
Kabira Takedown Instant
2 versions
Instant
Kabira Takedown deals damage equal to the number of creatures you control to target creature or planeswalker.
38777 cards found
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