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Kami of the Palace Fields Creature
27/60 Spirits
3 versions
Creature — Spirit 3/2
Flying, first strike
Soulshift 5
Kami of Transmutation Creature
Alchemy: Kamigawa
Creature — Spirit 2/2
When Kami of Transmutation enters or leaves the battlefield, choose one —
• Each permanent card in your hand perpetually becomes an artifact in addition to its other types.
• Each permanent card in your hand perpetually becomes an enchantment in addition to its other types.
Kangee's Lieutenant Creature
2 versions
Creature — Bird Soldier 1/1
Flying
Whenever this creature attacks, attacking creatures with flying get +1/+1 until end of turn.
Encore %5%W
Karametra's Blessing Instant
2 versions
Instant
Target creature gets +2/+2 until end of turn. If it's an enchanted creature or enchantment creature, it also gains hexproof and indestructible until end of turn.
Karlov Watchdog Creature
Creature — Dog 3/2
Vigilance
Permanents your opponents control can't be turned face up during your turn.
Whenever you attack with three or more creatures, creatures you control get +1/+1 until end of turn.
Karma Enchantment
10 versions
Enchantment
At the beginning of each player's upkeep, this enchantment deals damage to that player equal to the number of Swamps they control.
Karmic Guide Creature
12 versions
Creature — Angel Spirit 2/2
Flying, protection from black
Echo %3%W%W
When this creature enters, return target creature card from your graveyard to the battlefield.
Karmic Justice Enchantment
5 versions
Enchantment
Whenever a spell or ability an opponent controls destroys a noncreature permanent you control, you may destroy target permanent that opponent controls.
Karona's Zealot Creature
2 versions
Creature — Human Cleric 2/5
Morph %3%W%W
When this creature is turned face up, all damage that would be dealt to it this turn is dealt to target creature instead.
Kataki, War's Wage Creature
Future Sight Frame
5 versions
Legendary Creature — Spirit 2/1
All artifacts have "At the beginning of your upkeep, sacrifice this artifact unless you pay %1."
Katara, Heroic Healer Creature
2 versions
Legendary Creature — Human Warrior Ally 2/3
Lifelink
When Katara enters, put a +1/+1 counter on each other creature you control.
Katerina of Myra's Marvels Creature
4 versions
Legendary Creature — Human Performer 3/3
As Katerina of Myra's Marvels enters, choose a letter.
Whenever you cast a spell whose name begins with the chosen letter, create a white 2/2 Cat creature token with flying.
Partner
Katilda's Rising Dawn Enchantment  
4 versions
Legendary Enchantment — Aura
Enchant creature
Enchanted creature has flying, lifelink, and protection from Vampires, and it gets +X/+X, where X is the number of permanents you control that are Spirits and/or enchantments.
If Katilda's Rising Dawn would be put into a graveyard from anywhere, exile it instead.
Kaya's Onslaught Instant
Story Spotlight
Instant
Target creature gets +1/+1 and gains double strike until end of turn.
Foretell %W
Kayla's Command Sorcery
4 versions
Sorcery
Choose two —
• Create a 2/2 colorless Construct artifact creature token.
• Put a +1/+1 counter on a creature you control. It gains double strike until end of turn.
• Search your library for a basic Plains card, reveal it, put it into your hand, then shuffle.
• You gain 2 life and scry 2.
Kazandu Blademaster Creature
Zendikar Rising
2 versions
Creature — Human Soldier Ally 1/1
First strike, vigilance
Whenever this creature or another Ally you control enters, you may put a +1/+1 counter on this creature.
Keen-Eared Sentry Creature
Creature — Human Soldier 2/1
You have hexproof.
Each opponent can't venture into the dungeon more than once each turn.
Keen-Eyed Archers Creature
Creature — Elf Archer 2/2
Reach
Keen-Eyed Raven Creature
Starter Deck
Creature — Bird 2/2
Flying
When this creature enters, put a +1/+1 counter on another target creature you control.
Keening Apparition Creature
3 versions
Creature — Spirit 2/2
Sacrifice this creature: Destroy target enchantment.
Keensight Mentor Creature
Creature — Human Cleric 1/4
When this creature enters, put a vigilance counter on target non-Human creature you control.
%1%W, %T: Put a +1/+1 counter on each creature you control with vigilance.
Keep Out Instant
Instant
Choose one —
• Keep Out deals 4 damage to target tapped creature.
• Destroy target enchantment.
Keeper of Ipecac Creature
Creature — Cleric 1/3
%T: The next time you would get a poison counter this turn, prevent getting that counter.
Keeper of the Accord Creature
10 versions
Creature — Human Soldier 3/4
At the beginning of each opponent's end step, if that player controls more creatures than you, create a 1/1 white Soldier creature token.
At the beginning of each opponent's end step, if that player controls more lands than you, you may search your library for a basic Plains card, put it onto the battlefield tapped, then shuffle.
Keeper of the Light Creature
Creature — Human Wizard 1/2
%W, %T: Choose target opponent who has more life than you do as you activate this ability. You gain 3 life.
Keepers of the Faith Creature
2 versions
Creature — Human Cleric 2/3
Keleth, Sunmane Familiar Creature
3 versions
Legendary Creature — Horse 1/1
Whenever a commander you control attacks, put a +1/+1 counter on it.
Partner
Kellan, Daring Traveler Creature
4 versions
Legendary Creature — Human Faerie Scout 2/3
Whenever Kellan attacks, reveal the top card of your library. If it's a creature card with mana value 3 or less, put it into your hand. Otherwise, you may put it into your graveyard.
Kellan's Lightblades Instant
Instant
Bargain
Kellan's Lightblades deals 3 damage to target attacking or blocking creature. If this spell was bargained, destroy that creature instead.
Kelsinko Ranger Creature
Creature — Human Ranger 1/1
%1%W: Target green creature gains first strike until end of turn.
37981 cards found
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