Close
(or Esc)
mtgpics.com logo
37983 cards found
Page / 1267   Show All | Close All | One by one display
Kismet Enchantment
6 versions
Enchantment
Artifacts, creatures, and lands your opponents control enter tapped.
Kitesail Apprentice Creature
2 versions
Creature — Kor Soldier 1/1
As long as this creature is equipped, it gets +1/+1 and has flying.
Kitesail Cleric Creature
Creature — Kor Cleric 1/1
Kicker %2%W
Flying
When this creature enters, if it was kicked, tap up to two target creatures.
Kitesail Scout Creature
Creature — Kor Scout 1/1
Flying
Kithkeeper Creature
Creature — Elemental 3/3
Vivid — When this creature enters, create X 1/1 green and white Kithkin creature tokens, where X is the number of colors among permanents you control.
Tap three untapped creatures you control: This creature gets +3/+0 and gains flying until end of turn.
Kithkin Armor Enchantment
Enchantment — Aura
Enchant creature
Enchanted creature can't be blocked by creatures with power 3 or greater.
Sacrifice this Aura: The next time a source of your choice would deal damage to enchanted creature this turn, prevent that damage.
Kithkin Billyrider Creature
Creature — Kithkin Knight 1/3
Double strike
Kithkin Greatheart Creature
2 versions
Creature — Kithkin Soldier 2/1
As long as you control a Giant, this creature gets +1/+1 and has first strike.
Kithkin Harbinger Creature
Creature — Kithkin Wizard 1/3
When this creature enters, you may search your library for a Kithkin card, reveal it, then shuffle and put that card on top.
Kithkin Healer Creature
Creature — Kithkin Cleric 2/2
%T: Prevent the next 1 damage that would be dealt to any target this turn.
Kithkin Shielddare Creature
Creature — Kithkin Soldier 1/1
%W, %T: Target blocking creature gets +2/+2 until end of turn.
Kithkin Soldier Token  
2/8
5 versions
Creature — Kithkin Soldier 1/1
Kithkin Spellduster Creature
Creature — Kithkin Wizard 2/3
Flying
%1%W, Sacrifice this creature: Destroy target enchantment.
Persist
Kithkin Zealot Creature
Creature — Kithkin Cleric 1/3
When this creature enters, you gain 1 life for each black and/or red permanent target opponent controls.
Kithkin Zephyrnaut Creature
Creature — Kithkin Soldier 2/2
Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with this creature, you may reveal it. If you do, this creature gets +2/+2 and gains flying and vigilance until end of turn.
Kitsune Ace Creature
Vehicles
2 versions
Creature — Fox Pilot 2/2
Whenever a Vehicle you control attacks, choose one —
• That Vehicle gains first strike until end of turn.
• Untap this creature.
Kitsune Blademaster Creature
2 versions
Creature — Fox Samurai 2/2
First strike
Bushido 1
Kitsune Bonesetter Creature
Creature — Fox Cleric 0/1
%T: Prevent the next 3 damage that would be dealt to target creature this turn. Activate only if you have more cards in hand than each opponent.
Kitsune Dawnblade Creature
Creature — Fox Samurai 2/3
Bushido 1
When this creature enters, you may tap target creature.
Kitsune Diviner Creature
Creature — Fox Cleric 0/1
%T: Tap target Spirit.
Kitsune Healer Creature
Creature — Fox Cleric 2/2
%T: Prevent the next 1 damage that would be dealt to any target this turn.
%T: Prevent all damage that would be dealt to target legendary creature this turn.
Kitsune Loreweaver Creature
Creature — Fox Cleric 2/1
%1%W: This creature gets +0/+X until end of turn, where X is the number of cards in your hand.
Kitsune Mystic Creature
37/60 Angels
2 versions
Creature — Fox Wizard 2/3
At the beginning of the end step, if this creature is enchanted by two or more Auras, flip it.
Kitsune Palliator Creature
Creature — Fox Cleric 0/2
%T: Prevent the next 1 damage that would be dealt to each creature and each player this turn.
Kitsune Riftwalker Creature
Creature — Fox Wizard 2/1
Protection from Spirits and from Arcane
Kjeldoran Elite Guard Creature
34/383
3 versions
Creature — Human Soldier 2/2
%T: Target creature gets +2/+2 until end of turn. When that creature leaves the battlefield this turn, sacrifice this creature. Activate only during combat.
Kjeldoran Escort Creature
2 versions
Creature — Human Soldier 2/3
Banding
Kjeldoran Gargoyle Creature
2 versions
Creature — Gargoyle 3/3
Flying, first strike
Whenever this creature deals damage, you gain that much life.
Kjeldoran Guard Creature
Creature — Human Soldier 1/1
%T: Target creature gets +1/+1 until end of turn. When that creature leaves the battlefield this turn, sacrifice this creature. Activate only during combat and only if defending player controls no snow lands.
Kjeldoran Home Guard Creature
8/144
3 versions
Creature — Human Soldier 1/6
At end of combat, if this creature attacked or blocked this combat, put a -0/-1 counter on this creature and create a 0/1 white Deserter creature token.
37983 cards found
Page / 1267   Show All | Close All | One by one display