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Kjeldoran Javelineer Creature
Creature — Human Soldier 1/2
Cumulative upkeep %1
%T: This creature deals damage equal to the number of age counters on it to target attacking or blocking creature.
Kjeldoran Knight Creature
Creature — Human Knight 1/1
Banding
%1%W: This creature gets +1/+0 until end of turn.
%W%W: This creature gets +0/+2 until end of turn.
Kjeldoran Outrider Creature
Creature — Human Soldier 2/2
%W: This creature gets +0/+1 until end of turn.
Kjeldoran Phalanx Creature
Creature — Human Soldier 2/5
First strike, banding
Kjeldoran Pride Enchantment
9b/144
3 versions
Enchantment — Aura
Enchant creature
Enchanted creature gets +1/+2.
%2%U: Attach this Aura to target creature other than enchanted creature.
Kjeldoran Royal Guard Creature
5 versions
Creature — Human Soldier 2/5
%T: All combat damage that would be dealt to you by unblocked creatures this turn is dealt to this creature instead.
Kjeldoran Skycaptain Creature
3 versions
Creature — Human Soldier 2/2
Flying, first strike, banding
Kjeldoran Skyknight Creature
Creature — Human Knight 1/1
Flying, first strike, banding
Kjeldoran War Cry Instant
Instant
Creatures you control get +X/+X until end of turn, where X is 1 plus the number of cards named Kjeldoran War Cry in all graveyards.
Kjeldoran Warrior Creature
Creature — Human Warrior 1/1
Banding
Klement, Life Acolyte Creature
Specialized version
Legendary Creature — Tiefling Cleric 3/3
Lifelink
When this creature specializes, you get a boon with "When you cast your next creature spell, that creature enters with a lifelink counter on it."

This card is a specialized version of Klement, Novice Acolyte.
Klement, Novice Acolyte Creature
Legendary Creature — Tiefling Cleric 2/2
Specialize %2
When Klement, Novice Acolyte enters, creature cards in your hand perpetually get +1/+1.

This card can changes to one of the different specialized versions, depending on which color was discarded:
%W Klement, Life Acolyte
%U Klement, Knowledge Acolyte
%B Klement, Death Acolyte
%R Klement, Tempest Acolyte
%G Klement, Nature Acolyte
Knight Token  
4/19
3 versions
Creature — Knight 2/2
First strike
Knight Token  
#3
17 versions
Creature — Knight 2/2
Vigilance
Knight Token  
[FFVII]
2 versions
Creature — Knight 2/2
Knight Token  
3/26
Creature — Knight 2/2
Protection from red
Knight Token  
Creature — Knight 3/3
Knight Ally Token  
5/14
Creature — Knight Ally 2/2
Knight Errant Creature
4 versions
Creature — Human Knight 2/2
Knight Exemplar Creature
8 versions
Creature — Human Knight 2/2
First strike
Other Knight creatures you control get +1/+1 and have indestructible.
Knight in ________ Armor Creature
2 versions
Creature — Human Knight Performer 2/1
First strike
As this creature enters, you may put a name sticker on it.
This creature has protection from names that start with the same letter as a name sticker on It.
Knight Luminary Creature
Creature — Human Knight 3/2
When this creature enters, create a 1/1 white Human Soldier creature token.
Warp %1%W
Knight of Cliffhaven Creature
4 versions
Creature — Kor Knight 2/2
Level up %3
Knight of Dawn Creature
2 versions
Creature — Human Knight 2/2
First strike
%W%W: This creature gains protection from the color of your choice until end of turn.
Knight of Dawn's Light Creature
Creature — Human Knight 2/2
First strike
If you would gain life, you gain that much life plus 1 instead.
%1%W: This creature gets +1/+1 until end of turn.
Knight of Doves Creature
Creature — Human Knight 1/3
Whenever an enchantment you control is put into a graveyard from the battlefield, create a 1/1 white Bird creature token with flying.
Knight of Glory Creature
Creature — Human Knight 2/1
Protection from black
Exalted
Knight of Grace Creature
Starter Collection
2 versions
Creature — Human Knight 2/2
First strike
Hexproof from black (This creature can't be the target of black spells or abilities your opponents control.)
This creature gets +1/+0 as long as any player controls a black permanent.
Knight of Lost Causes Creature
Playtest Card
Creature — Human Knight 2/2
Vigilance
As long as you are way behind, Knight of Lost Causes gets +3/+3 and has indestructible. (You are way behind if, at any point during this turn, an opponent had 10 or more life than you, controlled at least three more creatures than you, or had at least three more cards in hand than you.)
Knight of Meadowgrain Creature
3 versions
Creature — Kithkin Knight 2/2
First strike
Lifelink
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