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Knight of Meadowgrain Creature
3 versions
Creature — Kithkin Knight 2/2
First strike
Lifelink
Knight of New Benalia Creature
Creature — Human Knight 3/1
Knight of Obligation Creature
Creature — Human Knight 2/4
Vigilance
Extort
Knight of Old Benalia Creature
2 versions
Creature — Human Knight 3/3
Suspend 5 — %W
When this creature enters, other creatures you control get +1/+1 until end of turn.
Knight of Sorrows Creature
2 versions
Creature — Human Knight 3/3
This creature can block an additional creature each combat.
Afterlife 1
Knight of Sursi Creature
2 versions
Creature — Human Knight 2/2
Flying, flanking
Suspend 3 — %W
Knight of the Hokey Pokey Creature
2 versions
Creature — Knight 2/2
First strike
%1%W, Do the Hokey Pokey (Stand up, wiggle your butt, raise your hands above your head, and shake them wildly as you rotate 360 degrees): The next time a source of your choice would deal damage to Knight of the Hokey Pokey this turn, prevent that damage.
Knight of the Holy Nimbus Creature
3 versions
Creature — Human Rebel Knight 2/2
Flanking
If this creature would be destroyed, regenerate it.
%2: This creature can't be regenerated this turn. Only your opponents may activate this ability.
Knight of the Keep Creature
Starter Kit
2 versions
Creature — Human Knight 3/2
Knight of the Kitchen Sink Artifact Creature
A - black borders
6 versions
Artifact Creature — Cyborg Knight 2/2
VERSION A
First strike, protection from black borders

VERSION B
First strike, protection from even collector numbers

VERSION C
First strike, protection from loose lips

VERSION D
First strike, protection from odd collector numbers

VERSION E
First strike, protection from two-word names

VERSION F
First strike, protection from watermarks
Knight of the New Coalition Creature
Creature — Human Knight 2/2
Vigilance
When this creature enters, create a 2/2 white and blue Knight creature token with vigilance.
Knight of the Pilgrim's Road Creature
Creature — Human Knight 3/2
Renown 1
Knight of the Skyward Eye Creature
4 versions
Creature — Human Knight 2/2
%3%G: This creature gets +3/+3 until end of turn. Activate only once each turn.
Knight of the Tusk Creature
Basri / Legion / Enchanted
3 versions
Creature — Human Knight 3/7
Vigilance
Knight of the White Orchid Creature
12 versions
Creature — Human Knight 2/2
First strike
When this creature enters, if an opponent controls more lands than you, you may search your library for a Plains card, put it onto the battlefield, then shuffle.
Knight of Valor Creature
Creature — Human Knight 2/2
Flanking
%1%W: Each creature without flanking blocking this creature gets -1/-1 until end of turn. Activate only once each turn.
Knight Watch Sorcery
Sorcery
Create two 2/2 white Knight creature tokens with vigilance.
Knight-Captain of Eos Creature
The Lord of the Rings: Tales of Middle-earth
2 versions
Creature — Human Knight 2/2
When this creature enters, create two 1/1 white Soldier creature tokens.
%W, Sacrifice a Soldier: Prevent all combat damage that would be dealt this turn.
Knighted Myr Artifact Creature
2 versions
Artifact Creature — Myr Knight 2/2
%2%W: Adapt 1.
Whenever one or more +1/+1 counters are put on this creature, it gains double strike until end of turn.
Knight-Errant of Eos Creature
4 versions
Creature — Human Knight 4/4
Convoke
When this creature enters, look at the top six cards of your library. You may reveal up to two creature cards with mana value X or less from among them, where X is the number of creatures that convoked this creature. Put the revealed cards into your hand, then shuffle.
Knighthood Enchantment
2 versions
Enchantment
Creatures you control have first strike.
Knightly Valor Enchantment
8 versions
Enchantment — Aura
Enchant creature
When this Aura enters, create a 2/2 white Knight creature token with vigilance.
Enchanted creature gets +2/+2 and has vigilance.
Knights of Thorn Creature
2 versions
Creature — Human Knight 2/2
Protection from red, banding
Knight's Pledge Enchantment
3 versions
Enchantment — Aura
Enchant creature
Enchanted creature gets +2/+2.
Knockout Blow Instant
Instant
This spell costs %2 less to cast if it targets a red creature.
Knockout Blow deals 4 damage to target attacking or blocking creature and you gain 2 life.
Koala-Sheep Creature
Creature — Bear Sheep 3/2
When this creature enters, you gain 3 life.
Konda, Lord of Eiganjo Creature
Legendary Creature — Human Samurai 3/3
Vigilance, indestructible
Bushido 5
Konda's Hatamoto Creature
Creature — Human Samurai 1/2
Bushido 1
As long as you control a legendary Samurai, this creature gets +1/+2 and has vigilance.
Kongming, "Sleeping Dragon" Creature
5 versions
Legendary Creature — Human Advisor 2/2
Other creatures you control get +1/+1.
Kongming's Contraptions Creature
Creature — Human Soldier 2/4
%T: This creature deals 2 damage to target attacking creature. Activate only during the declare attackers step and only if you've been attacked this step.
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