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Knight Exemplar Creature
8 versions
Creature — Human Knight 2/2
First strike
Other Knight creatures you control get +1/+1 and have indestructible.
Knight in ________ Armor Creature
2 versions
Creature — Human Knight Performer 2/1
First strike
As this creature enters, you may put a name sticker on it.
This creature has protection from names that start with the same letter as a name sticker on It.
Knight Luminary Creature
Creature — Human Knight 3/2
When this creature enters, create a 1/1 white Human Soldier creature token.
Warp %1%W
Knight of Cliffhaven Creature
4 versions
Creature — Kor Knight 2/2
Level up %3
Knight of Dawn Creature
2 versions
Creature — Human Knight 2/2
First strike
%W%W: This creature gains protection from the color of your choice until end of turn.
Knight of Dawn's Light Creature
Creature — Human Knight 2/2
First strike
If you would gain life, you gain that much life plus 1 instead.
%1%W: This creature gets +1/+1 until end of turn.
Knight of Doves Creature
Creature — Human Knight 1/3
Whenever an enchantment you control is put into a graveyard from the battlefield, create a 1/1 white Bird creature token with flying.
Knight of Glory Creature
Creature — Human Knight 2/1
Protection from black
Exalted
Knight of Grace Creature
Starter Collection
2 versions
Creature — Human Knight 2/2
First strike
Hexproof from black (This creature can't be the target of black spells or abilities your opponents control.)
This creature gets +1/+0 as long as any player controls a black permanent.
Knight of Lost Causes Creature
Playtest Card
Creature — Human Knight 2/2
Vigilance
As long as you are way behind, Knight of Lost Causes gets +3/+3 and has indestructible. (You are way behind if, at any point during this turn, an opponent had 10 or more life than you, controlled at least three more creatures than you, or had at least three more cards in hand than you.)
Knight of Meadowgrain Creature
3 versions
Creature — Kithkin Knight 2/2
First strike
Lifelink
Knight of New Benalia Creature
Creature — Human Knight 3/1
Knight of Obligation Creature
Creature — Human Knight 2/4
Vigilance
Extort
Knight of Old Benalia Creature
2 versions
Creature — Human Knight 3/3
Suspend 5 — %W
When this creature enters, other creatures you control get +1/+1 until end of turn.
Knight of Sorrows Creature
2 versions
Creature — Human Knight 3/3
This creature can block an additional creature each combat.
Afterlife 1
Knight of Sursi Creature
2 versions
Creature — Human Knight 2/2
Flying, flanking
Suspend 3 — %W
Knight of the Hokey Pokey Creature
2 versions
Creature — Knight 2/2
First strike
%1%W, Do the Hokey Pokey (Stand up, wiggle your butt, raise your hands above your head, and shake them wildly as you rotate 360 degrees): The next time a source of your choice would deal damage to Knight of the Hokey Pokey this turn, prevent that damage.
Knight of the Holy Nimbus Creature
3 versions
Creature — Human Rebel Knight 2/2
Flanking
If this creature would be destroyed, regenerate it.
%2: This creature can't be regenerated this turn. Only your opponents may activate this ability.
Knight of the Keep Creature
Starter Kit
2 versions
Creature — Human Knight 3/2
Knight of the Kitchen Sink Artifact Creature
A - black borders
6 versions
Artifact Creature — Cyborg Knight 2/2
VERSION A
First strike, protection from black borders

VERSION B
First strike, protection from even collector numbers

VERSION C
First strike, protection from loose lips

VERSION D
First strike, protection from odd collector numbers

VERSION E
First strike, protection from two-word names

VERSION F
First strike, protection from watermarks
Knight of the New Coalition Creature
Creature — Human Knight 2/2
Vigilance
When this creature enters, create a 2/2 white and blue Knight creature token with vigilance.
Knight of the Pilgrim's Road Creature
Creature — Human Knight 3/2
Renown 1
Knight of the Skyward Eye Creature
4 versions
Creature — Human Knight 2/2
%3%G: This creature gets +3/+3 until end of turn. Activate only once each turn.
Knight of the Tusk Creature
Basri / Legion / Enchanted
3 versions
Creature — Human Knight 3/7
Vigilance
Knight of the White Orchid Creature
12 versions
Creature — Human Knight 2/2
First strike
When this creature enters, if an opponent controls more lands than you, you may search your library for a Plains card, put it onto the battlefield, then shuffle.
Knight of Valor Creature
Creature — Human Knight 2/2
Flanking
%1%W: Each creature without flanking blocking this creature gets -1/-1 until end of turn. Activate only once each turn.
Knight Watch Sorcery
Sorcery
Create two 2/2 white Knight creature tokens with vigilance.
Knight-Captain of Eos Creature
The Lord of the Rings: Tales of Middle-earth
2 versions
Creature — Human Knight 2/2
When this creature enters, create two 1/1 white Soldier creature tokens.
%W, Sacrifice a Soldier: Prevent all combat damage that would be dealt this turn.
Knighted Myr Artifact Creature
2 versions
Artifact Creature — Myr Knight 2/2
%2%W: Adapt 1.
Whenever one or more +1/+1 counters are put on this creature, it gains double strike until end of turn.
Knight-Errant of Eos Creature
4 versions
Creature — Human Knight 4/4
Convoke
When this creature enters, look at the top six cards of your library. You may reveal up to two creature cards with mana value X or less from among them, where X is the number of creatures that convoked this creature. Put the revealed cards into your hand, then shuffle.
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