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Marshaling Cry Sorcery
Sorcery
Creatures you control get +1/+1 and gain vigilance until end of turn.
Cycling %2
Flashback %3%W
Marshal's Anthem Enchantment
10 versions
Enchantment
Multikicker %1%W
Creatures you control get +1/+1.
When this enchantment enters, return up to X target creature cards from your graveyard to the battlefield, where X is the number of times this enchantment was kicked.
Martial Impetus Enchantment
7 versions
Enchantment — Aura
Enchant creature
Enchanted creature gets +1/+1 and is goaded.
Whenever enchanted creature attacks, each other creature that's attacking one of your opponents gets +1/+1 until end of turn.
Martial Law Enchantment
Enchantment
At the beginning of your upkeep, detain target creature an opponent controls.
Martyr for the Cause Creature
Creature — Human Soldier 2/2
When this creature dies, proliferate.
Martyr of Dusk Creature
2 versions
Creature — Vampire Soldier 2/1
When this creature dies, create a 1/1 white Vampire creature token with lifelink.
Martyr of Sands Creature
2 versions
Creature — Human Cleric 1/1
%1, Reveal X white cards from your hand, Sacrifice this creature: You gain three times X life.
Martyrdom Instant
2 versions
Instant
Until end of turn, target creature you control gains "%0: The next 1 damage that would be dealt to target creature, planeswalker, or player this turn is dealt to this creature instead." Only you may activate this ability.
Martyred Rusalka Creature
Orzhov deck
2 versions
Creature — Spirit 1/1
%W, Sacrifice a creature: Target creature can't attack this turn.
Martyr's Bond Enchantment
3 versions
Enchantment
Whenever this enchantment or another nonland permanent you control is put into a graveyard from the battlefield, each opponent sacrifices a permanent of their choice that shares a card type with it.
Martyr's Cause Enchantment
2 versions
Enchantment
Sacrifice a creature: The next time a source of your choice would deal damage to any target this turn, prevent that damage.
Martyr's Cry Sorcery
2 versions
Sorcery
Exile all white creatures. For each creature exiled this way, its controller draws a card.
Martyrs of Korlis Creature
2 versions
Creature — Human 1/6
As long as this creature is untapped, all damage that would be dealt to you by artifacts is dealt to this creature instead.
Martyr's Soul Creature
Spirits
2 versions
Creature — Spirit Soldier 3/2
Convoke
When this creature enters, if you control no tapped lands, put two +1/+1 counters on it.
Masako the Humorless Creature
Legendary Creature — Human Advisor 2/1
Flash
Tapped creatures you control can block as though they were untapped.
Mask of Law and Grace Enchantment
Enchantment — Aura
Enchant creature
Enchanted creature has protection from black and from red.
Mass Calcify Sorcery
3 versions
Sorcery
Destroy all nonwhite creatures.
Mass Production Sorcery
Sorcery
Create four 1/1 colorless Soldier artifact creature tokens.
Master Apothecary Creature
Creature — Human Cleric 2/2
Tap an untapped Cleric you control: Prevent the next 2 damage that would be dealt to any target this turn.
Master Decoy Creature
7 versions
Creature — Human Soldier 1/2
%W, %T: Tap target creature.
Master Healer Creature
4 versions
Creature — Human Cleric 1/4
%T: Prevent the next 4 damage that would be dealt to any target this turn.
Master of Arms Creature
2 versions
Creature — Human Soldier 2/2
First strike
%1%W: Tap target creature blocking this creature.
Master of Ceremonies Creature
4 versions
Creature — Rhino Druid 3/4
At the beginning of your upkeep, each opponent chooses money, friends, or secrets. For each player who chose money, you and that player each create a Treasure token. For each player who chose friends, you and that player each create a 1/1 green and white Citizen creature token. For each player who chose secrets, you and that player each draw a card.
Master of Diversion Creature
Creature — Human Scout 2/2
Whenever this creature attacks, tap target creature defending player controls.
Master of Pearls Creature
3 versions
Creature — Human Monk 2/2
Morph %3%W%W
When this creature is turned face up, creatures you control get +2/+2 until end of turn.
Master Piandao Creature
Legendary Creature — Human Warrior Ally 4/4
First strike
Whenever Master Piandao attacks, look at the top four cards of your library. You may reveal an Ally, Equipment, or Lesson card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Master Skald Creature
Creature — Dwarf Warrior 4/4
When this creature enters, you may exile a creature card from your graveyard. If you do, return target artifact or enchantment card from your graveyard to your hand.
Master Splicer Creature
6 versions
Creature — Phyrexian Human Artificer 1/1
When this creature enters, create a 3/3 colorless Phyrexian Golem artifact creature token.
Golems you control get +1/+1.
Master Trinketeer Creature
3 versions
Creature — Dwarf Artificer 3/2
Servos and Thopters you control get +1/+1.
%3%W: Create a 1/1 colorless Servo artifact creature token.
Master's Call Instant
2 versions
Instant
Create two 1/1 colorless Myr artifact creature tokens.
38021 cards found
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