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Soul's Attendant Creature
Borderless Brothers Hildebrandt
5 versions
Creature — Human Cleric 1/1
Whenever another creature enters, you may gain 1 life.
Soul's Grace Instant
Instant
You gain life equal to target creature's power.
Soulscour Sorcery
Sorcery
Destroy all nonartifact permanents.
Soul-Strike Technique Enchantment
2 versions
Enchantment — Aura
Enchant creature
Enchanted creature gets +1/+1 and has vigilance.
When enchanted creature dies, manifest the top card of your library.
Soulsworn Jury Creature
43/60 Angels
3 versions
Creature — Spirit 1/4
Defender
%1%U, Sacrifice this creature: Counter target creature spell.
South Pole Voyager Creature
3 versions
Creature — Human Scout Ally 2/2
Whenever this creature or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card.
Southern Air Temple Enchantment
Legendary Enchantment — Shrine
When Southern Air Temple enters, put X +1/+1 counters on each creature you control, where X is the number of Shrines you control.
Whenever another Shrine you control enters, put a +1/+1 counter on each creature you control.
Southern Paladin Creature
2 versions
Creature — Human Knight 3/3
%W%W, %T: Destroy target red permanent.
Space Marine Devastator Creature
Creature — Astartes Warrior 3/3
Squad %2
Grav-cannon — When this creature enters, destroy up to one target artifact or enchantment.
Space Marine Devastator Token Token  
5/23
Creature — Astartes Warrior 3/3
When Space Marine Devastator enters, destroy up to one target artifact or enchantment
Space Marine Scout Creature
Creature — Astartes Scout 2/1
First strike, vigilance
Concealed Position — When this creature enters, if an opponent controls more lands than you, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle.
Spare from Evil Instant
Instant
Creatures you control gain protection from non-Human creatures until end of turn.
Spark Rupture Enchantment
5 versions
Enchantment
When this enchantment enters, draw a card.
Each planeswalker with one or more loyalty counters on it loses all abilities and is a creature with power and toughness each equal to the number of loyalty counters on it.
Sparring Mummy Creature
3 versions
Creature — Zombie 3/3
When this creature enters, untap target creature.
Sparring Regimen Enchantment
4 versions
Enchantment
When this enchantment enters, learn.
Whenever you attack, put a +1/+1 counter on target attacking creature and untap it.
Spawnbinder Mage Creature
Creature — Human Wizard Ally 2/4
Cohort — %T, Tap an untapped Ally you control: Tap target creature.
Speakeasy Server Creature
Healers
2 versions
Creature — Bird Citizen 3/3
Flying
When this creature enters, you gain 1 life for each other creature you control.
Speaker of the Heavens Creature
Healers
7 versions
Creature — Human Cleric 1/1
Vigilance, lifelink
%T: Create a 4/4 white Angel creature token with flying. Activate only if you have at least 7 life more than your starting life total and only as a sorcery.
Spear of Heliod
Legendary Enchantment Artifact
Creatures you control get +1/+1.
%1%W%W, %T: Destroy target creature that dealt damage to you this turn.
Spectacular Pileup Sorcery
7 versions
Sorcery
All creatures and Vehicles lose indestructible until end of turn, then destroy all creatures and Vehicles.
Cycling %2
Spectacular Spider-Man Creature
11 versions
Legendary Creature — Spider Human Hero 3/2
Flash
%1: Spectacular Spider-Man gains flying until end of turn.
%1, Sacrifice Spectacular Spider-Man: Creatures you control gain hexproof and indestructible until end of turn.
Spectacular Tactics Instant
Jumpstart
3 versions
Instant
Choose one —
• Put a +1/+1 counter on target creature you control. It gains hexproof until end of turn.
• Destroy target creature with power 4 or greater.
Spectra Ward Enchantment
Enchantment — Aura
Enchant creature
Enchanted creature gets +2/+2 and has protection from each color. This effect doesn't remove Auras.
Spectral Gateguards Creature
3 versions
Creature — Spirit Soldier 2/5
Soulbond
As long as this creature is paired with another creature, both creatures have vigilance.
Spectral Grasp Enchantment
2 versions
Enchantment — Aura
Enchant creature
Enchanted creature can't attack you or planeswalkers you control.
Enchanted creature can't block creatures you control.
Spectral Guardian Creature
Creature — Spirit 2/3
As long as this creature is untapped, noncreature artifacts have shroud.
Spectral Lynx Creature
2 versions
Creature — Cat Spirit 2/1
Protection from green
%B: Regenerate this creature.
Spectral Procession Sorcery
6 versions
Sorcery
(%2W can be paid with any two mana or with %W. This card's mana value is 6.)
Create three 1/1 white Spirit creature tokens with flying.
Spectral Reserves Sorcery
Sorcery
Create two 1/1 white Spirit creature tokens with flying. You gain 2 life.
Spectral Rider Creature
Creature — Spirit Knight 2/2
Intimidate
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