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Spirit Loop Enchantment
Enchantment — Aura
Enchant creature you control
Whenever enchanted creature deals damage, you gain that much life.
When this Aura is put into a graveyard from the battlefield, return it to its owner's hand.
Spirit Mantle Enchantment
7 versions
Enchantment — Aura
Enchant creature
Enchanted creature gets +1/+1 and has protection from creatures.
Spirit Mirror Enchantment
3 versions
Enchantment
At the beginning of your upkeep, if there are no Reflection tokens on the battlefield, create a 2/2 white Reflection creature token.
%0: Destroy target Reflection.
Spirit of Resistance Enchantment
Enchantment
As long as you control a permanent of each color, prevent all damage that would be dealt to you.
Spirit of the Hearth Creature
5 versions
Creature — Cat Spirit 4/5
Flying
You have hexproof.
Spirit of the Labyrinth Enchantment Creature
White-bordered
4 versions
Enchantment Creature — Spirit 3/1
Each player can't draw more than one card each turn.
Spirit of the Spires Creature
Creature — Spirit 2/4
Flying
Other creatures you control with flying get +0/+1.
Spirit Weaver Creature
2 versions
Creature — Human Wizard 2/1
%2: Target green or blue creature gets +0/+1 until end of turn.
Spiritcall Enthusiast Creature
Creature — Cat Cleric 3/3
Whenever one or more tokens you control enter, this creature becomes prepared.
Spirited Companion Enchantment Creature
Enchanted
10 versions
Enchantment Creature — Dog 1/1
When this creature enters, draw a card.
Spiritual Asylum Enchantment
Enchantment
Creatures and lands you control have shroud.
When a creature you control attacks, sacrifice this enchantment.
Spiritual Focus Enchantment
Enchantment
Whenever a spell or ability an opponent controls causes you to discard a card, you gain 2 life and you may draw a card.
Spiritual Guardian Creature
3 versions
Creature — Spirit 3/4
When this creature enters, you gain 4 life.
Spiritual Sanctuary Enchantment
Enchantment
At the beginning of each player's upkeep, if that player controls a Plains, they gain 1 life.
Spiritual Visit Instant
Instant — Arcane
Create a 1/1 colorless Spirit creature token.
Splice onto Arcane %W
Spiritualize Instant
Instant
Until end of turn, whenever target creature deals damage, you gain that much life.
Draw a card.
Splendor Mare Creature
2 versions
Creature — Elk Unicorn 3/3
Lifelink
Cycling %1%W
When you cycle this card, put a lifelink counter on target creature you control.
Splicer's Skill Sorcery
Zendikar Rising - Kaldheim
2 versions
Sorcery
Create a 3/3 colorless Phyrexian Golem artifact creature token.
Splice onto instant or sorcery %3%W
Splinter, Aging Champion Creature
Legendary Creature — Mutant Ninja Rat 2/2
When Splinter enters, destroy up to one target tapped creature.
When Splinter leaves the battlefield, you and another target player each draw a card.
Splinter & Leo, Father & Son Creature
Legendary Creature — Mutant Ninja Rat Turtle 2/2
When Splinter & Leo enter, choose one or both. Each mode must target a different player.
• Target player creates a 2/2 red Mutant creature token.
• Put a +1/+1 counter on each other creature target player controls.
Split Up Sorcery
7 versions
Sorcery
Choose one —
• Destroy all tapped creatures.
• Destroy all untapped creatures.
Splitskin Doll Artifact Creature
Artifact Creature — Toy 2/1
When this creature enters, draw a card. Then discard a card unless you control another creature with power 2 or less.
Split-Tail Miko Creature
Creature — Fox Cleric 1/1
%W, %T: Prevent the next 2 damage that would be dealt to any target this turn.
Spontaneous Flight Instant
Instant
Target creature gets +2/+2 until end of turn. Put a flying counter on it.
Spotcycle Scouter Artifact
2 versions
Artifact — Vehicle 3/2
When this Vehicle enters, scry 2.
Crew 1
Spotlight Falcon Artifact Creature
Alchemy: Karlov Manor
Artifact Creature — Bird 4/3
As an additional cost to cast this spell, you may collect evidence 5.
Flying
When Spotlight Falcon enters, if evidence was collected, conjure a card named Spotlight Falcon into your hand.
Spotted Griffin Creature
2 versions
Creature — Griffin 2/3
Flying
Springjack Knight Creature
Creature — Kithkin Knight 2/1
Whenever this creature attacks, clash with an opponent. If you win, target creature gains double strike until end of turn. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)
Springjack Shepherd Creature
Zendikar Rising - Kaldheim
3 versions
Creature — Kithkin Wizard 1/2
Chroma — When this creature enters, create a 0/1 white Goat creature token for each white mana symbol in the mana costs of permanents you control.
Spring-Loaded Sawblades Artifact
Artifact
Flash
When this artifact enters, it deals 5 damage to target tapped creature an opponent controls.
Craft with artifact %3%W (%3%W, Exile this artifact, Exile another artifact you control or an artifact card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)
38021 cards found
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