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Tonic Peddler Creature
Creature — Human Spellshaper 1/1
%W, %T, Discard a card: Target player gains 3 life.
Took Reaper Creature
2 versions
Creature — Halfling Peasant 2/1
When this creature dies, the Ring tempts you.
Toolcraft Exemplar Creature
3 versions
Creature — Dwarf Artificer 1/1
At the beginning of combat on your turn, if you control an artifact, this creature gets +2/+1 until end of turn. If you control three or more artifacts, it also gains first strike until end of turn.
Topan Freeblade Creature
4 versions
Creature — Human Soldier 2/2
Vigilance
Renown 1
Topple Sorcery
Sorcery
Exile target creature with the greatest power among creatures on the battlefield. (If two or more creatures are tied for greatest power, target any one of them.)
Topple the Statue Instant
2 versions
Instant
Tap target permanent. If it's an artifact, destroy it.
Draw a card.
Topplegeist Creature
3 versions
Creature — Spirit 1/1
Flying
When this creature enters, tap target creature an opponent controls.
Delirium — At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, tap target creature that player controls.
Torii Watchward Creature
Creature — Spirit 3/3
Vigilance
Soulshift 4
Tormented Angel Creature
2 versions
Creature — Angel 1/5
Flying
Totem-Guide Hartebeest Creature
3 versions
Creature — Antelope 2/5
When this creature enters, you may search your library for an Aura card, reveal it, put it into your hand, then shuffle.
Toucan-Puffin Creature
Creature — Bird 2/2
Flying
When this creature enters, target creature you control gets +2/+0 until end of turn.
Touch of the Eternal Enchantment
Enchantment
At the beginning of your upkeep, count the number of permanents you control. Your life total becomes that number.
Touch the Spirit Realm Enchantment
2 versions
Enchantment
When this enchantment enters, exile up to one target artifact or creature until this enchantment leaves the battlefield.
Channel — %1%W, Discard this card: Exile target artifact or creature. Return it to the battlefield under its owner's control at the beginning of the next end step.
Town Gossipmonger Creature
4 versions
Creature — Human 1/1
%T, Tap an untapped creature you control: Transform this creature.
Town Sentry Creature
Creature — Human Soldier 2/2
Whenever this creature blocks, it gets +0/+2 until end of turn.
Toy Token  
Creature — Toy 1/1
Trade Caravan Creature
2 versions
Creature — Human Nomad 1/1
At the beginning of your upkeep, put a currency counter on this creature.
Remove two currency counters from this creature: Untap target basic land. Activate only during an opponent's upkeep.
Tragic Arrogance Sorcery
9 versions
Sorcery
For each player, you choose from among the permanents that player controls an artifact, a creature, an enchantment, and a planeswalker. Then each player sacrifices all other nonland permanents they control.
Tragic Poet Creature
2 versions
Creature — Human 1/1
%T, Sacrifice this creature: Return target enchantment card from your graveyard to your hand.
Train Troops Sorcery
Sorcery — Adventure
Create two 2/2 white Knight creature tokens with vigilance. (Then exile this card. You may cast the creature later from exile.)
Trained Arynx Creature
Creature — Cat Beast Mount 3/1
Whenever this creature attacks while saddled, it gains first strike until end of turn. Scry 1.
Saddle 2
Trained Caracal Creature
Cats
2 versions
Creature — Cat 1/1
Lifelink
Trained Pronghorn Creature
Creature — Antelope 1/1
Discard a card: Prevent all damage that would be dealt to this creature this turn.
Transcendence Enchantment
Enchantment
You don't lose the game for having 0 or less life.
When you have 20 or more life, you lose the game.
Whenever you lose life, you gain 2 life for each 1 life you lost. (Damage dealt to you causes you to lose life.)
Transcendent Envoy Enchantment Creature
4 versions
Enchantment Creature — Griffin 1/2
Flying
Aura spells you cast cost %1 less to cast.
Transcendent Master Creature
White-bordered
2 versions
Creature — Human Cleric Avatar 3/3
Level up %1
Trap Digger Creature
Creature — Human Soldier 1/3
%2%W, %T: Put a trap counter on target land you control.
Sacrifice a land with a trap counter on it: This creature deals 3 damage to target attacking creature without flying.
Trap Runner Creature
2 versions
Creature — Human Soldier 2/3
%T: Target unblocked attacking creature becomes blocked. Activate only during combat after blockers are declared. (This ability works on creatures that can't be blocked.)
Trapeze Artist Creature
2 versions
Creature — Human Performer 2/1
Flying
Trapeze Artist enters by being flipped from a height of at least one foot (about 0.3 meters). If it lands face down or didn't turn over completely at least once during the flip, return it to its owner's hand.
Trapjaw Tyrant Creature
2 versions
Creature — Dinosaur 5/5
Enrage — Whenever this creature is dealt damage, exile target creature an opponent controls until this creature leaves the battlefield.
38777 cards found
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