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Trapped in the Screen Enchantment
Enchantment
Ward %2
When this enchantment enters, exile target artifact, creature, or enchantment an opponent controls until this enchantment leaves the battlefield.
Trapped in the Tower Enchantment
Enchantment — Aura
Enchant creature without flying
Enchanted creature can't attack or block, and its activated abilities can't be activated.
Traveling Minister Creature
3 versions
Creature — Human Cleric 1/1
%T: Target creature gets +1/+0 until end of turn. You gain 1 life. Activate only as a sorcery.
Traveling Philosopher Creature
Creature — Human Advisor 2/2
Treasure Hunter Creature
Commander Legends: Battle for Baldur's Gate
3 versions
Creature — Human 2/2
When this creature enters, you may return target artifact card from your graveyard to your hand.
Treizeci, Sun of Serra Creature
Heroes 2022
Legendary Creature — Human Knight 3/3
Companion — Your starting deck contains only nostalgic cards. (Retro frames, legends, and artifacts are nostalgic.)
Vigilance
Whenever you cast a nostalgic spell, you may pay %2. If you do, put a +1/+1 counter on Treizeci, then for each +1/+1 counter on it, create a Serra Angel token.
Trenching Steed Creature
Creature — Horse Rebel 2/3
Sacrifice a land: This creature gets +0/+3 until end of turn.
Trial of a Time Lord Enchantment
2 versions
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
*S1, *S2, *S3— Exile target nontoken creature an opponent controls until this Saga leaves the battlefield.
*S4 Starting with you, each player votes for innocent or guilty. If guilty gets more votes, the owner of each card exiled with this Saga puts that card on the bottom of their library.
Trial of Solidarity Enchantment
2 versions
Enchantment
When this enchantment enters, creatures you control get +2/+1 and gain vigilance until end of turn.
When a Cartouche you control enters, return this enchantment to its owner's hand.
Tribble Token  
2 versions
Creature — Tribble 1/1
This token can't block.
Tribble Cluster Creature
Creature — Tribble 1/1
At the beginning of combat on your turn, put a +1/+1 counter on this creature.
When this creature dies, create X 1/1 white Tribble creature tokens with "This token can't block," where X is this creature's power.
Tributary Vaulter Creature
Creature — Merfolk Warrior 1/3
Flying
Whenever this creature becomes tapped, another target Merfolk you control gets +2/+0 until end of turn.
Triceraton Regenta Creature
Creature — Dinosaur Noble 2/3
Vigilance
Whenever this creature attacks, untap up to one other target creature.
Triclopean Sight Enchantment
Enchantment — Aura
Flash
Enchant creature
When this Aura enters, untap enchanted creature.
Enchanted creature gets +1/+1 and has vigilance.
Triplicate Spirits Sorcery
Legion
5 versions
Sorcery
Convoke
Create three 1/1 white Spirit creature tokens with flying.
Triumph of Gerrard Enchantment
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
*S1, *S2 Put a +1/+1 counter on target creature you control with the greatest power.
*S3 Target creature you control with the greatest power gains flying, first strike, and lifelink until end of turn.
Triumph of Saint Katherine Creature
Creature — Human Warrior 5/5
Lifelink
Praesidium Protectiva — When this creature is put into your graveyard from the battlefield, exile it and the top six cards of your library in a face-down pile. If you do, shuffle that pile and put it back on top of your library.
Miracle %1%W
Triumphant Reckoning Sorcery
4 versions
Sorcery
Return all artifact, enchantment, and planeswalker cards from your graveyard to the battlefield.
Triumphant Surge Instant
Story Spotlight
Instant
Destroy target creature with power 4 or greater. You gain 3 life.
Troi, Winging It Creature
Borderless Scene - Enterprise-Q
Legendary Creature — Betazoid Human Advisor 3/2
Whenever an opponent draws a card during your turn, create a 1/1 blue Faerie creature token with flying.
Trokin High Guard Creature
Zendikar Rising - Kaldheim
2 versions
Creature — Human Knight 3/3
Trostani's Judgment Instant
3 versions
Instant
Exile target creature, then populate.
Trouble in Pairs Enchantment
3 versions
Enchantment
If an opponent would begin an extra turn, that player skips that turn instead.
Whenever an opponent attacks you with two or more creatures, draws their second card each turn, or casts their second spell each turn, you draw a card.
Troubled Healer Creature
Creature — Human Cleric 1/2
Sacrifice a land: Prevent the next 2 damage that would be dealt to any target this turn.
Troubling Tribbles Creature
3 versions
Creature — Tribble 0/1
This creature can't block.
At the beginning of your upkeep, create a token that's a copy of this creature.
Trove Warden Creature
Cats
2 versions
Creature — Cat Beast 3/4
Vigilance
Landfall — Whenever a land you control enters, exile target permanent card with mana value 3 or less from your graveyard.
When this creature dies, put each permanent card exiled with it onto the battlefield under the control of that card's owner.
Truce Instant
2 versions
Instant
Each player may draw up to two cards. For each card less than two a player draws this way, that player gains 2 life.
True Believer Creature
2 versions
Creature — Human Cleric 2/2
You have shroud.
True Conviction Enchantment
5 versions
Enchantment
Creatures you control have double strike and lifelink.
True Identity Enchantment
2 versions
Enchantment
Whenever this enchantment or another permanent you control is turned face up, scry 1, then draw a card. This ability triggers only once each turn.
Disguise %W
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