Close
(or Esc)
mtgpics.com logo
38777 cards found
Page / 1293   Show All | Close All | One by one display
Wild Griffin Creature
8 versions
Creature — Griffin 2/2
Flying
Wild Pack Squad Creature
Jumpstart
3 versions
Creature — Human Mercenary 2/3
At the beginning of combat on your turn, up to one target creature gains first strike and vigilance until end of turn.
Wilfred Mott Creature
4 versions
Legendary Creature — Human Soldier 2/4
Look to the Stars — At the beginning of your upkeep, put a time counter on Wilfred Mott. Then look at the top X cards of your library, where X is the number of time counters on Wilfred Mott. You may put a nonland permanent card with mana value 3 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
Will of the All-Hunter Instant
Instant
Target creature gets +2/+2 until end of turn. If it's blocking, instead put two +1/+1 counters on it.
Cycling %2
Will of the Mardu Instant
2 versions
Instant
Choose one. If you control a commander as you cast this spell, you may choose both instead.
• Create a number of 1/1 red Warrior creature tokens equal to the number of creatures target player controls.
• Will of the Mardu deals damage to target creature equal to the number of creatures you control.
Will Riker, Assuming Command Creature
Legendary Creature — Human Officer 4/5
When Will Riker enters, put a +1/+1 counter on another target creature you control.
Windborn Muse Creature
13 versions
Creature — Spirit 2/3
Flying
Creatures can't attack you unless their controller pays %2 for each creature they control that's attacking you.
Windborne Charge Sorcery
3 versions
Sorcery
Two target creatures you control each get +2/+2 and gain flying until end of turn.
Windbrisk Raptor Creature
Creature — Bird 5/7
Flying
Attacking creatures you control have lifelink.
Winds of Abandon Sorcery
7 versions
Sorcery
Exile target creature you don't control. For each creature exiled this way, its controller searches their library for a basic land card. Those players put those cards onto the battlefield tapped, then shuffle.
Overload %4%W%W
Winds of Rath Sorcery
10 versions
Sorcery
Destroy all creatures that aren't enchanted. They can't be regenerated.
Windshaper Planetar Creature
3 versions
Creature — Angel 4/4
Flash
Flying
When this creature enters during the declare attackers step, for each attacking creature, you may reselect which player or permanent that creature is attacking. (It can't attack its controller or their permanents.)
Wing It Instant
Instant
Target creature gets +2/+2 until end of turn. Put a flying counter on it. Scry 1.
Wing Shards Instant
7 versions
Instant
Target player sacrifices an attacking creature of their choice.
Storm
Wingbeat Warrior Creature
Creature — Bird Soldier Warrior 2/1
Flying
Morph %2%W
When this creature is turned face up, target creature gains first strike until end of turn.
Winged Shepherd Creature
3 versions
Creature — Angel 3/3
Flying, vigilance
Cycling %W
Wingmantle Chaplain Creature
2 versions
Creature — Human Cleric 0/3
Defender
When this creature enters, create a 1/1 white Bird creature token with flying for each creature with defender you control.
Whenever another creature you control with defender enters, create a 1/1 white Bird creature token with flying.
Wingmate Roc Creature
2 versions
Creature — Bird 3/4
Flying
Raid — When this creature enters, if you attacked this turn, create a 3/4 white Bird creature token with flying.
Whenever this creature attacks, you gain 1 life for each attacking creature.
Wings of the Cosmos Instant
Instant
Target creature gets +1/+3 and gains flying until end of turn. Untap it.
Wings of the Guard Creature
Creature — Bird 1/1
Flying
Melee
Wingsteed Rider Creature
Heroes
5 versions
Creature — Human Knight 2/2
Flying
Heroic — Whenever you cast a spell that targets this creature, put a +1/+1 counter on this creature.
Wingsteed Trainer Creature
Creature — Human 2/3
When Wingsteed Trainer enters or attacks, conjure a Stormfront Pegasus card into your hand.
Winnow Instant
Instant
Destroy target nonland permanent if another permanent with the same name is on the battlefield.
Draw a card.
Winnowing Sorcery
5 versions
Sorcery
Convoke
For each player, you choose a creature that player controls. Then each player sacrifices all other creatures they control that don't share a creature type with the chosen creature they control.
Winter Soldier, Bucky Barnes Creature
Captain America Tutorial 1
Legendary Creature — Human Soldier Hero 2/2
Winter Soldier enters tapped.
Winter Soldier, Reborn Avenger Creature
2 versions
Legendary Creature — Human Soldier Hero 3/5
Whenever Winter Soldier attacks, return target creature card with mana value less than or equal to Winter Soldier's power from your graveyard to the battlefield. If a Hero enters this way, it enters with an additional +1/+1 counter on it.
Wipe Clean Instant
Instant
Exile target enchantment.
Cycling %3
Wishmonger Creature
Creature — Unicorn Monger 3/3
%2: Target creature gains protection from the color of its controller's choice until end of turn. Any player may activate this ability.
Wispmare Creature
Creature — Elemental 1/3
Flying
When this creature enters, destroy target enchantment.
Evoke %W
Wispweaver Angel Creature
4 versions
Creature — Angel 4/4
Flying
When this creature enters, you may exile another target creature you control, then return that card to the battlefield under its owner's control.
38777 cards found
Page / 1293   Show All | Close All | One by one display