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Balduvian Frostwaker Creature
Creature — Human Wizard 1/1
%U, %T: Target snow land becomes a 2/2 blue Elemental creature with flying. It's still a land.
Balduvian Shaman Creature
Creature — Human Cleric Shaman 1/1
%T: Change the text of target white enchantment you control that doesn't have cumulative upkeep by replacing all instances of one color word with another. (For example, you may change "black creatures can't attack" to "blue creatures can't attack.") That enchantment gains "Cumulative upkeep %1."
Baleful Stare Sorcery
3 versions
Sorcery
Target opponent reveals their hand. You draw a card for each Mountain and red card in it.
Ballad of the Black Flag Enchantment
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
*S1, *S2, *S3— Mill three cards. You may put a historic card from among them into your hand.
*S4 Historic spells you cast this turn cost %2 less to cast.
Balloon Peddler Creature
Creature — Human Spellshaper 2/2
%U, %T, Discard a card: Target creature gains flying until end of turn.
Balshan Beguiler Creature
Creature — Human Wizard 1/1
Whenever this creature deals combat damage to a player, that player reveals the top two cards of their library. You choose one of those cards and put it into their graveyard.
Balshan Collaborator Creature
Creature — Bird Soldier 2/2
Flying
%B: This creature gets +1/+1 until end of turn.
Balshan Griffin Creature
Creature — Griffin 3/2
Flying
%1%U, Discard a card: Return this creature to its owner's hand.
Bamboozle Sorcery
Sorcery
Target player reveals the top four cards of their library. You choose two of those cards and put them into that player's graveyard. Put the rest on top of their library in any order.
Bamboozling Beeble Creature
2 versions
Creature — Beeble 1/1
Protection from Robots
%1, %T: The next time target player would roll one or more dice this turn, instead they roll that many dice plus one and you choose one of those rolls to ignore.
Bane's Contingency Instant
Instant
Counter target spell. If that spell targets a commander you control, instead counter that spell, scry 2, then draw a card.
Banishing Betrayal Instant
Story Spotlight
Instant
Return target nonland permanent to its owner's hand. Surveil 1.
Banishing Knack Instant
Instant
Until end of turn, target creature gains "%T: Return target nonland permanent to its owner's hand."
Bar the Gate Instant
Instant
Counter target creature or planeswalker spell. Venture into the dungeon. (Enter the first room or advance to the next room.)
Baral, Chief of Compliance Creature
12 versions
Legendary Creature — Human Wizard 1/3
Instant and sorcery spells you cast cost %1 less to cast.
Whenever a spell or ability you control counters a spell, you may draw a card. If you do, discard a card.
Baral's Expertise Sorcery
5 versions
Sorcery
Return up to three target artifacts and/or creatures to their owners' hands.
You may cast a spell with mana value 4 or less from your hand without paying its mana cost.
Barrin, Master Wizard Creature
Legendary Creature — Human Wizard 1/1
%2, Sacrifice a permanent: Return target creature to its owner's hand.
Barrin, Tolarian Archmage Creature
Go to School
5 versions
Legendary Creature — Human Wizard 2/2
When Barrin enters, return up to one other target creature or planeswalker to its owner's hand.
At the beginning of your end step, if a permanent was put into your hand from the battlefield this turn, draw a card.
Barrin's Unmaking Instant
Instant
Return target permanent to its owner's hand if that permanent shares a color with the most common color among all permanents or a color tied for most common.
Bastion Inventor Creature
2 versions
Creature — Vedalken Artificer 4/4
Improvise
Hexproof
Battle of Wits Enchantment
Zendikar Rising - Kaldheim
5 versions
Enchantment
At the beginning of your upkeep, if you have 200 or more cards in your library, you win the game.
Battlefield Thaumaturge Creature
Creature — Human Wizard 2/1
Each instant and sorcery spell you cast costs %1 less to cast for each creature it targets.
Heroic — Whenever you cast a spell that targets this creature, this creature gains hexproof until end of turn.
Battleground Geist Creature
4 versions
Creature — Spirit 3/3
Flying
Other Spirit creatures you control get +1/+0.
Battlewing Mystic Creature
2 versions
Creature — Bird Wizard 2/1
Kicker %R
Flying
When this creature enters, if it was kicked, discard your hand, then draw two cards.
Baxter, Fly in the Ointment Creature
Legendary Creature — Insect Mutant Scientist 2/2
Whenever Baxter enters or attacks, each creature you control with a counter on it gains flying until end of turn.
Whenever you draw a card, put a +1/+1 counter on Baxter.
Bay Falcon Creature
Creature — Bird 1/1
Flying, vigilance
Bazaar of Wonders Enchantment
World Enchantment
When this enchantment enters, exile all graveyards.
Whenever a player casts a spell, counter it if a card with the same name is in a graveyard or a nontoken permanent with the same name is on the battlefield.
Bazaar Trademage Creature
2 versions
Creature — Human Wizard 3/4
Flying
When this creature enters, draw two cards, then discard three cards.
Beacon of Tomorrows Sorcery
3 versions
Sorcery
Target player takes an extra turn after this one. Shuffle Beacon of Tomorrows into its owner's library.
Bearer of Overwhelming Truths
Transformed Daring Sleuth
Creature  
Creature — Human Wizard 3/2
Prowess
Whenever this creature deals combat damage to a player, investigate.
38777 cards found
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