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Become Anonymous Instant
2 versions
Instant
Exile target nontoken creature you own and the top two cards of your library in a face-down pile, shuffle that pile, then cloak those cards. They enter tapped.
Become the Pilot Enchantment
4 versions
Enchantment — Aura
Enchant noncommander creature
You control enchanted creature.
Enchanted creature gets +2/+2 and can't be blocked unless it's attacking its owner or a permanent its owner controls.
Beeble Token  
1/6
Creature — Beeble 1/1
Beetle, Legacy Criminal Creature
2 versions
Legendary Creature — Human Rogue Villain 3/3
Flying
%1%U, Exile this card from your graveyard: Put a +1/+1 counter on target creature. It gains flying until end of turn. Activate only as a sorcery.
Befuddle Instant
Spirits / Wizards
5 versions
Instant
Target creature gets -4/-0 until end of turn.
Draw a card.
Beguiler of Wills Creature
Creature — Human Wizard 1/1
%T: Gain control of target creature with power less than or equal to the number of creatures you control.
Behind the Mask Instant
Instant
As an additional cost to cast this spell, you may collect evidence 6.
Until end of turn, target artifact or creature becomes an artifact creature with base power and toughness 4/3. If evidence was collected, it has base power and toughness 1/1 until end of turn instead.
Behold the Multiverse Instant
Instant
Scry 2, then draw two cards.
Foretell %1%U
Behold the Unspeakable Enchantment
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter.)
*S1 Creatures you don't control get -2/-0 until your next turn.
*S2 If you have one or fewer cards in hand, draw four cards. Otherwise, scry 2, then draw two cards.
*S3 Exile this Saga, then return it to the battlefield transformed under your control.
Bellowing Crier Creature
Creature — Frog Advisor 2/1
When this creature enters, draw a card, then discard a card.
Belltoll Dragon Creature
2 versions
Creature — Dragon 3/3
Flying, hexproof
Megamorph %5%U%U
When this creature is turned face up, put a +1/+1 counter on each other Dragon creature you control.
Belltower Sphinx Creature
Milling
5 versions
Creature — Sphinx 2/5
Flying
Whenever a source deals damage to this creature, that source's controller mills that many cards.
Beluna's Gatekeeper Creature
Creature — Giant Soldier 6/5
Benevolent Geist
Transformed Malevolent Hermit
Creature  
4 versions
Creature — Spirit Wizard 2/2
Flying
Noncreature spells you control can't be countered.
If Benevolent Geist would be put into a graveyard from anywhere, exile it instead.
Benevolent River Spirit Creature
Creature — Spirit 4/5
As an additional cost to cast this spell, waterbend %5.
Flying, ward %2
When this creature enters, scry 2.
Benthic Anomaly Creature
Creature — Eldrazi Serpent 7/8
Devoid
When you cast this spell, for each opponent, choose a creature that player controls. Create a token that's a copy of one of those creatures, except its power is equal to the total power of those creatures, its toughness is equal to the total toughness of those creatures, and it's a colorless Eldrazi creature.
Benthic Behemoth Creature
2 versions
Creature — Serpent 7/6
Islandwalk
Benthic Biomancer Creature
4 versions
Creature — Merfolk Wizard Mutant 1/1
%1%U: Adapt 1.
Whenever one or more +1/+1 counters are put on this creature, draw a card, then discard a card.
Benthic Criminologists Creature
Creature — Merfolk Wizard 4/5
Whenever this creature enters or attacks, you may sacrifice an artifact. If you do, draw a card.
Benthic Explorers Creature
3 versions
Creature — Merfolk Scout 2/4
%T, Untap a tapped land an opponent controls: Add one mana of any type that land could produce.
Benthic Giant Creature
3 versions
Creature — Giant 4/5
Hexproof
Benthic Infiltrator Creature
2 versions
Creature — Eldrazi Drone 1/4
Devoid
Ingest
This creature can't be blocked.
Benthicore Creature
Creature — Elemental 5/5
When this creature enters, create two 1/1 blue Merfolk Wizard creature tokens.
Tap two untapped Merfolk you control: Untap this creature. It gains shroud until end of turn.
Berg Strider Creature
3 versions
Snow Creature — Giant Wizard 4/4
When this creature enters, tap target artifact or creature an opponent controls. If %S was spent to cast this spell, that permanent doesn't untap during its controller's next untap step. (%S is mana from a snow source.)
Bespoke Battlewagon Artifact
3 versions
Artifact — Vehicle 5/6
%T: You get %E%E (two energy counters).
%T, Pay %E%E: Tap target creature.
%T, Pay %E%E%E: Draw a card.
Pay %E%E%E%E: This Vehicle becomes an artifact creature until end of turn.
Crew 4
Bespoke Bo Artifact
Artifact — Equipment
When this Equipment enters, return up to one other target nonland permanent to its owner's hand.
Equipped creature gets +2/+1 and has vigilance.
Equip %3
Betrayal Enchantment
Enchantment — Aura
Enchant creature an opponent controls
Whenever enchanted creature becomes tapped, you draw a card.
Bewilder Instant
4 versions
Instant
Target creature gets -3/-0 until end of turn.
Draw a card.
Bewildering Blizzard Instant
Instant
Draw three cards. Creatures your opponents control get -3/-0 until end of turn.
Bewitching Leechcraft Enchantment
2 versions
Enchantment — Aura
Enchant creature
When this Aura enters, tap enchanted creature.
Enchanted creature has "If this creature would untap during your untap step, remove a +1/+1 counter from it instead. If you do, untap it." (Otherwise, it doesn't untap.)
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