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Captain of the Mists Creature
2 versions
Creature — Human Wizard 2/3
Whenever another Human you control enters, untap this creature.
%1%U, %T: You may tap or untap target permanent.
Captain of Umbar Creature
3 versions
Creature — Human Pirate 2/3
%1, %T: Draw a card, then discard a card.
Captivating Glance Enchantment
Enchantment — Aura
Enchant creature
At the beginning of your end step, clash with an opponent. If you win, gain control of enchanted creature. Otherwise, that player gains control of enchanted creature. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)
Captivating Gyre Sorcery
Sorcery
Return up to three target creatures to their owners' hands.
Captive Weird Creature
Creature — Weird 1/3
Defender
%3%PR: Transform this creature. Activate only as a sorcery. (%PR can be paid with either %R or 2 life.)
Capture of Jingzhou Sorcery
6 versions
Sorcery
Take an extra turn after this one.
Capture Sphere Enchantment
Surprise!
6 versions
Enchantment — Aura
Flash
Enchant creature
When this Aura enters, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
Card Shark Creature
10 versions
Creature — Merfolk */*
VERSION A
Scratch one.
1/1. Flying
1/3. %U: Untap Card Shark.
6/3. Flying

VERSION B
Scratch one.
1/1. Flying
3/3. %U: Return Card Shark to its owner's hand.
0/1. %T: Card Shark deals 1 damage to any target.

VERSION C
Scratch one.
2/2. Card Shark can't be blocked.
1/4. %1%U: Target creature gains flying until end of turn.
1/1. %U, Sacrifice Card Shark: Draw a card.

VERSION D
Scratch one.
1/1. %U, Sacrifice Card Shark: Draw a card.
0/1. %U: Return Card Shark to its owner's hand.
3/3. %U: Return Card Shark to its owner's hand.

VERSION E
Scratch one.
1/4. %1%U: Target creature gains flying until end of turn.
0/1. %U: Return Card Shark to its owner's hand.
1/3. %U: Untap Card Shark.

VERSION F
Scratch one.
6/3. Flying
0/1. %U: Return Card Shark to its owner's hand.
0/1. %T: Card Shark deals 1 damage to any target.

VERSION G
Scratch one.
1/1. %U, Sacrifice Card Shark: Draw a card.
2/2. Card Shark can't be blocked.
2/1.

VERSION H
Scratch one.
3/3. %U: Return Card Shark to its owner's hand.
1/3. %U: Untap Card Shark.
2/1.

VERSION I
Scratch one.
0/1. %T: Card Shark deals 1 damage to any target.
1/4. %1%U: Target creature gains flying until end of turn.
2/1.

VERSION J
Scratch one.
1/1. Flying
2/2. Card Shark can't be blocked.
6/3. Flying
Careful Consideration Instant
3 versions
Instant
Target player draws four cards, then discards three cards. If you cast this spell during your main phase, instead that player draws four cards, then discards two cards.
Careful Study Sorcery
5 versions
Sorcery
Draw two cards, then discard two cards.
Cargo Ship Artifact
[FFIX]
Artifact — Vehicle 2/3
Flying, vigilance
%T: Add %C. Spend this mana only to cast an artifact spell or activate an ability of an artifact source.
Crew 1
Carnivorous Death-Parrot Creature
2 versions
Creature — Bird 2/2
Flying
At the beginning of your upkeep, sacrifice Carnivorous Death-Parrot unless you say its flavor text.
Carry Away Enchantment
Enchantment — Aura
Enchant Equipment
When this Aura enters, unattach enchanted Equipment.
You control enchanted Equipment.
Cartouche of Knowledge Enchantment
Soaring / Bookworms
4 versions
Enchantment — Aura Cartouche
Enchant creature you control
When this Aura enters, draw a card.
Enchanted creature gets +1/+1 and has flying.
Cascade Seer Creature
Creature — Merfolk Wizard 3/3
When this creature enters, scry X, where X is the number of creatures in your party. (Your party consists of up to one of each Cleric, Rogue, Warrior, and Wizard.)
Case of the Filched Falcon Enchantment
Enchantment — Case
When this Case enters, investigate.

To solve — You control three or more artifacts. (If unsolved, solve at the beginning of your end step.)

Solved — %2%U, Sacrifice this Case: Put four +1/+1 counters on target noncreature artifact. It becomes a 0/0 Bird creature with flying in addition to its other types.
Case of the Lost Witness Enchantment
2 versions
Enchantment — Case
When this Case enters, conjure four cards named Fblthp, the Lost into your library, then shuffle. Draw a card.

To solve — You control a legendary Homunculus.

Solved — You may look at the top card of your library any time and you may play lands and cast spells from the top of your library.
Case of the Ransacked Lab Enchantment
3 versions
Enchantment — Case
Instant and sorcery spells you cast cost %1 less to cast.

To solve — You've cast four or more instant and sorcery spells this turn. (If unsolved, solve at the beginning of your end step.)

Solved — Whenever you cast an instant or sorcery spell, draw a card.
Case of the Shifting Visage Enchantment
Enchantment — Case
At the beginning of your upkeep, surveil 1.

To solve — There are fifteen or more cards in your graveyard. (If unsolved, solve at the beginning of your end step.)

Solved — Whenever you cast a nonlegendary creature spell, copy that spell. (The copy becomes a token.)
Case the Joint Instant
Instant
Draw two cards, then look at the top card of each player's library.
Cast Through Time Enchantment
Enchantment
Instant and sorcery spells you control have rebound.
Castaway's Despair Enchantment
2 versions
Enchantment — Aura
Enchant creature
When this Aura enters, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
Catalog Instant
4 versions
Instant
Draw two cards, then discard a card.
Cathartic Adept Creature
Creature — Human Wizard 1/1
%T: Target player mills a card.
Cavalier of Gales Creature
Soaring
4 versions
Creature — Elemental Knight 5/5
Flying
When this creature enters, draw three cards, then put two cards from your hand on top of your library in any order.
When this creature dies, shuffle it into its owner's library, then scry 2.
Celestial Messenger Creature
Planeswalker Deck Yanling
Creature — Bird Spirit 3/2
Flash
Flying
This creature gets +1/+1 as long as you control a Yanling planeswalker.
Cemetery Illuminator Creature
5 versions
Creature — Spirit 2/3
Flying
Whenever this creature enters or attacks, exile a card from a graveyard.
You may look at the top card of your library any time.
Once each turn, you may cast a spell from the top of your library if it shares a card type with a card exiled with this creature.
Censor Instant
2 versions
Instant
Counter target spell unless its controller pays %1.
Cycling %U
Censorship Enchantment
Enchantment
As Censorship enters, choose a word.
Whenever a player says the chosen word, Censorship deals 2 damage to that player.
Central Elevator / Promising Stairs Enchantment
4 versions
Enchantment — Room
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
When you unlock this door, search your library for a Room card that doesn't have the same name as a Room you control, reveal it, put it into your hand, then shuffle.
38777 cards found
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