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Flood Enchantment
5 versions
Enchantment
%U%U: Tap target creature without flying.
Flood of Recollection Sorcery
2 versions
Sorcery
Return target instant or sorcery card from your graveyard to your hand. Exile Flood of Recollection.
Flood of Tears Sorcery
4 versions
Sorcery
Return all nonland permanents to their owners' hands. If you return four or more nontoken permanents you control this way, you may put a permanent card from your hand onto the battlefield.
Flood the Engine Enchantment
Enchantment — Aura
Enchant creature or Vehicle
When this Aura enters, tap enchanted permanent.
Enchanted permanent loses all abilities and doesn't untap during its controller's untap step.
Floodbringer Creature
Creature — Moonfolk Wizard 1/2
Flying
%2, Return a land you control to its owner's hand: Tap target land.
Floodchaser Creature
Creature — Elemental 0/0
This creature enters with six +1/+1 counters on it.
This creature can't attack unless defending player controls an Island.
%U, Remove a +1/+1 counter from this creature: Target land becomes an Island until end of turn.
Flooded Shoreline Enchantment
Enchantment
%U%U, Return two Islands you control to their owner's hand: Return target creature to its owner's hand.
Floodgate Creature
3 versions
Creature — Wall 0/5
Defender
When this creature has flying, sacrifice it.
When this creature leaves the battlefield, it deals damage to each nonblue creature without flying equal to half the number of Islands you control, rounded down.
Floodhound Creature
Detective
5 versions
Creature — Elemental Dog 1/2
%3, %T: Investigate.
Floodpits Drowner Creature
Creature — Merfolk 2/1
Flash
Vigilance
When this creature enters, tap target creature an opponent controls and put a stun counter on it.
%1%U, %T: Shuffle this creature and target creature with a stun counter on it into their owners' libraries.
Floodtide Serpent Creature
Creature — Serpent 4/4
This creature can't attack unless you return an enchantment you control to its owner's hand. (This cost is paid as attackers are declared.)
Floodwaters Sorcery
2 versions
Sorcery
Return up to two target creatures to their owners' hands.
Cycling %2
Flow of Ideas Sorcery
2 versions
Sorcery
Draw a card for each Island you control.
Flow of Knowledge Instant
2 versions
Instant
Draw a card for each Island you control, then discard two cards.
Flow State Sorcery
Sorcery
Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. If there is an instant card and a sorcery card in your graveyard, instead put two of them into your hand and the rest on the bottom of your library in any order.
Fluros of Myra's Marvels Creature
4 versions
Legendary Creature — Merfolk Performer 3/4
As Fluros of Myra's Marvels enters, choose a number greater than 0.
Whenever you cast a spell with power, toughness, or loyalty equal to the chosen number, target artifact or creature becomes an artifact creature with base power and toughness X/X until end of turn, where X is the chosen number.
Partner
Flusterstorm Instant
11 versions
Instant
Counter target instant or sorcery spell unless its controller pays %1.
Storm
Flux Sorcery
3 versions
Sorcery
Each player discards any number of cards, then draws that many cards.
Draw a card.
Flux Channeler Creature
3 versions
Creature — Human Wizard 2/2
Whenever you cast a noncreature spell, proliferate.
Fly Enchantment
Enchantment — Aura
Enchant creature
Enchanted creature has flying and "Whenever this creature deals combat damage to a player, venture into the dungeon." (Enter the first room or advance to the next room.)
Flying Dolphin-Fish Creature
Creature — Whale Fish 1/3
Flying
Flying Drone Artifact Creature
Jumpstart
Artifact Creature — Robot Scout 1/2
Flying, vigilance
%1%U, %T: Draw a card, then discard a card. This ability costs %1%U less to activate if another creature with flying entered under your control this turn.
Flying Men Creature
20/121
2 versions
Creature — Human 1/1
Flying
Flying Octobot Artifact Creature
Jumpstart
3 versions
Artifact Creature — Robot Villain 1/1
Flying
Whenever another Villain you control enters, put a +1/+1 counter on this creature. This ability triggers only once each turn.
Focus the Mind Instant
Instant
This spell costs %2 less to cast if you've cast another spell this turn.
Draw three cards, then discard a card.
Focused Funambulist Creature
2 versions
Creature — Human Performer 2/1
Flash
As Focused Funambulist enters, you may put an art sticker on the empty side of the balancing pole. When you do, ask a person outside the game "Does this look balanced?" If they say yes, you may tap or untap target creature.
Fog Bank Creature
Starter Collection
12 versions
Creature — Wall 0/2
Defender
Flying
Prevent all combat damage that would be dealt to and dealt by this creature.
Fog Elemental Creature
4 versions
Creature — Elemental 4/4
Flying
When this creature attacks or blocks, sacrifice it at end of combat.
Fogwalker Creature
3 versions
Creature — Spirit 1/3
Skulk
When this creature enters, target creature an opponent controls doesn't untap during its controller's next untap step.
Foil Instant
Future Sight Frame
5 versions
Instant
You may discard an Island card and another card rather than pay this spell's mana cost.
Counter target spell.
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