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Gale, Temporal Conduit Creature
Specialized version
Legendary Creature — Human Wizard 4/5
Whenever you cast an instant or sorcery spell, draw a card, then discard a card.

This card is a specialized version of Gale, Conduit of the Arcane.
Gale, Waterdeep Prodigy Creature
5 versions
Legendary Creature — Human Wizard 1/3
Whenever you cast an instant or sorcery spell from your hand, you may cast up to one target card of the other type from your graveyard. If a spell cast from your graveyard this way would be put into your graveyard, exile it instead.
Choose a Background (You can have a Background as a second commander.)
Galecaster Colossus Creature
Creature — Giant Wizard 5/6
Tap an untapped Wizard you control: Return target nonland permanent you don't control to its owner's hand.
Galedrifter Creature
2 versions
Creature — Hippogriff 3/2
Flying
Disturb %4%U
Galerider Sliver Creature
3 versions
Creature — Sliver 1/1
Sliver creatures you control have flying.
Gale's Redirection Instant
4 versions
Instant
Exile target spell, then roll a d20 and add that spell's mana value.
1—14 | You may cast the exiled card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell.
15+ | You may cast the exiled card without paying its mana cost for as long as it remains exiled.
Galestrike Instant
3 versions
Instant
Return target tapped creature to its owner's hand.
Draw a card.
Galvanic Alchemist Creature
Creature — Human Wizard 1/4
Soulbond
As long as this creature is paired with another creature, each of those creatures has "%2%U: Untap this creature."
Galvanic Giant Creature
Creature — Giant Wizard 3/3
Whenever you cast a spell with mana value 5 or greater, tap target creature an opponent controls and put a stun counter on it.
Game Plan Sorcery
Phyrexia: All Will Be One
2 versions
Sorcery
Assist (Another player can pay up to %5 of this spell's cost.)
Each player shuffles their hand and graveyard into their library, then draws seven cards. Exile Game Plan.
Gandalf, Friend of the Shire Creature
7 versions
Legendary Creature — Avatar Wizard 2/4
Flash
You may cast sorcery spells as though they had flash.
Whenever the Ring tempts you, if you chose a creature other than Gandalf as your Ring-bearer, draw a card.
Gandalf, Shadow's Foe Creature
Extended-Art Frame
Legendary Creature — Avatar Wizard 3/4
Vigilance
When Gandalf enters, exile up to three target lands you control, then return them to the battlefield tapped under their owner's control.
Landfall — Whenever a land you control enters, draw a card and put a +1/+1 counter on Gandalf.
Gandalf, Wandering Wizard Creature
Legendary Creature — Avatar Wizard 4/5
Ward %3
%6: Gandalf's owner shuffles him into their library and draws three cards.
Gaseous Form Enchantment
10 versions
Enchantment — Aura
Enchant creature
Prevent all combat damage that would be dealt to and dealt by enchanted creature.
Gateway Sneak Creature
Starter Collection
2 versions
Creature — Vedalken Rogue 1/3
Whenever a Gate you control enters, this creature can't be blocked this turn.
Whenever this creature deals combat damage to a player, draw a card.
Gather Specimens Instant
Instant
If a creature would enter the battlefield under an opponent's control this turn, it enters under your control instead.
Gearseeker Serpent Creature
5 versions
Creature — Serpent 5/6
Affinity for artifacts
%5%U: This creature can't be blocked this turn.
Gearsmith Prodigy Creature
Inventive
2 versions
Creature — Human Artificer 1/2
This creature gets +1/+0 as long as you control an artifact.
Geist of Regret Creature
Alchemy: Innistrad
Creature — Spirit 5/5
Flying
When Geist of Regret enters, put a random instant card from your library into your graveyard. Then put a random sorcery card from your library into your graveyard.
Whenever you cast an instant or sorcery spell from your graveyard, copy that spell. You may choose new targets for the copy.
Geist of Saint Thalia Creature
2 versions
Legendary Creature — Spirit Cleric 1/2
Flying
Noncreature spells you cast cost %1 less to cast.
Geist of the Archives Creature
2 versions
Creature — Spirit 0/4
Defender
At the beginning of your upkeep, scry 1.
Geist Snatch Instant
Instant
Counter target creature spell. Create a 1/1 blue Spirit creature token with flying.
Geistchanneler Creature
Alchemy: Innistrad
Creature — Human Wizard 1/3
When Geistchanneler enters, choose an instant or sorcery card in your hand with mana value 3 or greater. It perpetually gains "This spell costs %2 less to cast."
Geistlight Snare Instant
5 versions
Instant
This spell costs %1 less to cast if you control a Spirit. It also costs %1 less to cast if you control an enchantment.
Counter target spell unless its controller pays %3.
Geistwave Instant
2 versions
Instant
Return target nonland permanent to its owner's hand. If you controlled that permanent, draw a card.
Gempalm Sorcerer Creature
Creature — Human Wizard Sorcerer 2/2
Cycling %2%U
When you cycle this card, Wizard creatures gain flying until end of turn.
Genestealer Locus Creature
Creature — Tyranid Human 3/3
Neurotraumal Rod — Whenever a creature attacks you, it gets -1/-0 until end of turn.
Whenever a creature attacks one of your opponents, it gets +0/+1 until end of turn.
Genestealer Patriarch Creature
Creature — Tyranid 4/4
Genestealer's Kiss — Whenever this creature attacks, put an infection counter on target creature defending player controls.
Children of the Cult — Whenever a creature with an infection counter on it dies, you create a token that's a copy of that creature, except it's a Tyranid in addition to its other types.
Genju of the Falls Enchantment
3 versions
Enchantment — Aura
Enchant Island
%2: Enchanted Island becomes a 3/2 blue Spirit creature with flying until end of turn. It's still a land.
When enchanted Island is put into a graveyard, you may return this card from your graveyard to your hand.
Geology Enthusiast Creature
Jumpstart pack
2 versions
Creature — Human Artificer 2/5
At the beginning of your end step, create a tapped Powerstone token.
%6: Draw a card and put a +1/+1 counter on this creature.
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