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Glen Elendra's Answer Instant
3 versions
Instant
This spell can't be countered.
Counter all spells your opponents control and all abilities your opponents control. Create a 1/1 blue and black Faerie creature token with flying for each spell and ability countered this way.
Gliding Licid Creature
Creature — Licid 2/2
%U, %T: This creature loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay %U to end this effect.
Enchanted creature has flying.
Glimmer of Genius Instant
6 versions
Instant
Scry 2, then draw two cards. You get %E%E (two energy counters).
Glimmerbell Creature
Of the Coast
2 versions
Creature — Elemental Jellyfish 1/3
Flying
%1%U: Untap this creature.
Glimmerburst Instant
Instant
Draw two cards. Create a 1/1 white Glimmer enchantment creature token.
Glimmerdust Nap Enchantment
Enchantment — Aura
Enchant tapped creature
Enchanted creature doesn't untap during its controller's untap step.
Glimpse of Freedom Instant
Instant
Draw a card.
Escape — %2%U, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
Glimpse the Cosmos Sorcery
Sorcery
Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
As long as you control a Giant, you may cast this card from your graveyard by paying %U rather than paying its mana cost. If you cast this card this way and it would be put into your graveyard, exile it instead.
Glimpse the Future Sorcery
Sorcery
Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.
Glint Instant
3 versions
Instant
Target creature you control gets +0/+3 and gains hexproof until end of turn.
Glint Raker Creature
Retro Frame
2 versions
Creature — Drake 1/3
Flying
This creature gets +X/+0, where X is the greatest mana value among artifacts you control.
Whenever this creature deals combat damage to a player, you may reveal that many cards from the top of your library. Put an artifact card revealed this way into your hand and the rest into your graveyard.
Glint-Nest Crane Creature
2 versions
Creature — Bird 1/3
Flying
When this creature enters, look at the top four cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Glintwing Invoker Creature
2 versions
Creature — Human Wizard Mutant 3/3
%7%U: This creature gets +3/+3 and gains flying until end of turn.
Glistener Seer Creature
Creature — Phyrexian Advisor 0/3
This creature enters with three oil counters on it.
%T, Remove an oil counter from this creature: Scry 1.
Glitch Ghost Surveyor Creature
Creature — Spirit Scout 2/2
Flying
Start your engines!
Max speed — %3, Exile this card from your graveyard: Draw a card.
Glitch Interpreter Creature
2 versions
Creature — Human Wizard 2/3
When this creature enters, if you control no face-down permanents, return this creature to its owner's hand and manifest dread.
Whenever one or more colorless creatures you control deal combat damage to a player, draw a card.
Glitterflitter Creature
2 versions
Creature — Faerie Performer 2/2
Flying
When Glitterflitter enters, you get %ticket, then you may put a sticker on a nonland permanent you own.
Glorious Gale Instant
2 versions
Instant
Counter target creature spell. If it was a legendary spell, the Ring tempts you.
Glorious Purpose Enchantment
2 versions
Enchantment — Plan
Whenever a creature you control connives, put a +1/+1 counter on that creature and a plan counter on this enchantment.
When the sixth plan counter is put on this enchantment, sacrifice it. If you do, exile the top four cards of your library. You may cast any number of spells from among them without paying their mana costs. Put the rest into your hand.
Glowing Anemone Creature
Creature — Jellyfish Beast 1/3
When this creature enters, you may return target land to its owner's hand.
Glyph Keeper Creature
2 versions
Creature — Sphinx 5/3
Flying
Whenever this creature becomes the target of a spell or ability for the first time each turn, counter that spell or ability.
Embalm %5%U%U
Glyph of Delusion Instant
Instant
Put X glyph counters on target creature that target Wall blocked this turn, where X is the power of that blocked creature. The creature gains "This creature doesn't untap during your untap step if it has a glyph counter on it" and "At the beginning of your upkeep, remove a glyph counter from this creature."
God-Eternal Kefnet Creature
3 versions
Legendary Creature — Zombie God 4/5
Flying
You may reveal the first card you draw each turn as you draw it. Whenever you reveal an instant or sorcery card this way, copy that card and you may cast the copy. That copy costs %2 less to cast.
When God-Eternal Kefnet dies or is put into exile from the battlefield, you may put it into its owner's library third from the top.
Godhunter Octopus Creature
Creature — Octopus 5/5
This creature can't attack unless defending player controls an enchantment or an enchanted permanent.
Goggles of Night Artifact
3 versions
Artifact — Equipment
Whenever equipped creature deals combat damage to a player, scry 1, then draw a card.
Equip %2
Gogo, Master of Mimicry Creature
[FFVI]
5 versions
Legendary Creature — Wizard 2/4
%X%X, %T: Copy target activated or triggered ability you control X times. You may choose new targets for the copies. This ability can't be copied and X can't be 0. (Mana abilities can't be targeted.)
Goldberry, River-Daughter Creature
5 versions
Legendary Creature — Nymph 1/3
%T: Move a counter of each kind not on Goldberry from another target permanent you control onto Goldberry.
%U, %T: Move one or more counters from Goldberry onto another target permanent you control. If you do, draw a card.
Goliath Sphinx Creature
2 versions
Creature — Sphinx 8/7
Flying
Gomazoa Creature
2 versions
Creature — Jellyfish 0/3
Defender, flying
%T: Put this creature and each creature it's blocking on top of their owners' libraries, then those players shuffle.
Gone Fishing
Lake-town Mariners's Adventure
Instant
Instant — Adventure
Exile two target creatures and/or lands you control, then return them to the battlefield under their owner's control.
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