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Headwater Sentries Creature
Creature — Merfolk Warrior 2/5
Heart of a Duelist Enchantment
Playtest Card
Enchantment
You may draw cards from anywhere in your library. (You don't get to look at them or reorder them while doing so.)
When Heart of a Duelist enters, draw a card.
Hedron Alignment Enchantment
2 versions
Enchantment
Hexproof
At the beginning of your upkeep, you may reveal your hand. If you do, you win the game if you own a card named Hedron Alignment in exile, in your hand, in your graveyard, and on the battlefield.
%1%U: Scry 1.
Hedron Crab Creature
4 versions
Creature — Crab 0/2
Landfall — Whenever a land you control enters, target player mills three cards.
Heed the Mists Sorcery
Sorcery — Arcane
Mill a card, then draw cards equal to the milled card's mana value.
Heidar, Rimewind Master Creature
Legendary Creature — Human Wizard 3/3
%2, %T: Return target permanent to its owner's hand. Activate only if you control four or more snow permanents.
Heightened Awareness Enchantment
Enchantment
As this enchantment enters, discard your hand.
At the beginning of your draw step, draw an additional card.
Hekma Sentinels Creature
2 versions
Creature — Human Cleric 2/3
Whenever you cycle or discard a card, this creature gets +1/+1 until end of turn.
Helium Squirter Creature
4 versions
Creature — Beast Mutant 0/0
Graft 3
%1: Target creature with a +1/+1 counter on it gains flying until end of turn.
Helmut Zemo, Mastermind Creature
2 versions
Legendary Creature — Human Noble Villain 2/2
Whenever Helmut Zemo attacks, you may cast target instant or sorcery card with mana value less than or equal to his power from your graveyard. If that spell would be put into your graveyard, exile it instead. If you cast a spell this way, put a +1/+1 counter on Helmut Zemo.
Herald of Hoofbeats Creature
2 versions
Creature — Human Knight 3/3
Horsemanship
Other Knights you control have horsemanship.
Herald of Secret Streams Creature
5 versions
Creature — Merfolk Warrior 2/3
Creatures you control with +1/+1 counters on them can't be blocked.
Heralds of Tzeentch Creature
Creature — Demon 3/3
Flying
Cascade
Herald's Reveille Sorcery
Alchemy: Ixalan
Sorcery
Draw a card. If a permanent you controlled explored this turn, seek a Merfolk card instead.
Hermes, Overseer of Elpis Creature
[FFXIV]
2 versions
Legendary Creature — Elder Wizard 2/4
Whenever you cast a noncreature spell, create a 1/1 blue Bird creature token with flying and vigilance.
Whenever you attack with one or more Birds, scry 2.
Hermetic Study Enchantment
2 versions
Enchantment — Aura
Enchant creature
Enchanted creature has "%T: This creature deals 1 damage to any target."
Hermitic Nautilus Artifact Creature
Artifact Creature — Nautilus 1/4
Vigilance
%1%U: This creature gets +3/-3 until end of turn.
Hesitation Enchantment
Enchantment
When a player casts a spell, sacrifice this enchantment and counter that spell.
Hibernation Instant
3 versions
Instant
Return all green permanents to their owners' hands.
Hidden Strings Sorcery
3 versions
Sorcery
You may tap or untap target permanent, then you may tap or untap another target permanent.
Cipher
Hieroglyphic Illumination Instant
Think Again
5 versions
Instant
Draw two cards.
Cycling %U
High Fae Trickster Creature
6 versions
Creature — Faerie Wizard 4/2
Flash
Flying
You may cast spells as though they had flash.
High Seas Enchantment
Enchantment
Red creature spells and green creature spells cost %1 more to cast.
High Tide Instant
12 versions
Instant
Until end of turn, whenever a player taps an Island for mana, that player adds an additional %U.
Highly Illogical Instant
2 versions
Instant
Kicker %1%U
Counter target spell with mana value 2 or less. If this spell was kicked, instead counter target spell.
Highspire Bell-Ringer Creature
Creature — Djinn Monk 1/4
Flying
The second spell you cast each turn costs %1 less to cast.
Hightide Hermit Creature
2 versions
Creature — Crab 4/4
Defender
When this creature enters, you get %E%E%E%E.
Pay %E%E: This creature can attack this turn as though it didn't have defender.
Higure, the Still Wind Creature
6 versions
Legendary Creature — Human Ninja 3/4
Ninjutsu %2%U%U
Whenever Higure deals combat damage to a player, you may search your library for a Ninja card, reveal it, put it into your hand, then shuffle.
%2: Target Ninja creature can't be blocked this turn.
Hinder Instant
4 versions
Instant
Counter target spell. If that spell is countered this way, put that card on your choice of the top or bottom of its owner's library instead of into that player's graveyard.
Hindering Touch Instant
Instant
Counter target spell unless its controller pays %2.
Storm
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