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Kitsune's Technique Instant
2 versions
Instant
Sneak %1%U
Target opponent mills half their library, rounded up.
Knacksaw Clique Creature
Creature — Faerie Rogue 1/4
Flying
%1%U, %Q: Target opponent exiles the top card of their library. Until end of turn, you may play that card. (%Q is the untap symbol.)
Knight of the Mists Creature
Creature — Human Knight 2/2
Flanking
When this creature enters, you may pay %U. If you don't, destroy target Knight and it can't be regenerated.
Knightfisher Creature
Creature — Bird Knight 4/5
Flying
Whenever another nontoken Bird you control enters, create a 1/1 blue Fish creature token.
Knights of Dol Amroth Creature
4 versions
Creature — Human Knight 3/3
Whenever you draw your second card each turn, put a +1/+1 counter on this creature.
Knowledge Exploitation Tribal Sorcery
Kindred Sorcery — Rogue
Prowl %3%U
Search target opponent's library for an instant or sorcery card. You may cast that card without paying its mana cost. Then that player shuffles.
Knowledge Seeker Creature
Creature — Fox Spirit 2/1
Vigilance
Whenever you draw your second card each turn, put a +1/+1 counter on this creature.
When this creature dies, create a Clue token.
Kobayashi Maru Scenario Enchantment
3 versions
Enchantment
At the beginning of your upkeep, choose one that hasn't been chosen —
• Hail — Return up to one target creature an opponent controls with mana value 3 or less to its owner's hand.
• Sensors — Draw two cards.
• Transport — Create two 1/1 red Officer creature tokens.
• Abandon Ship — You lose the game.
Koilos Roc Creature
Creature — Bird 3/3
Flash
Flying
When this creature enters, create a tapped Powerstone token.
Kolinahr Priest Creature
Creature — Vulcan Monk 3/2
Flash
Koma's Coil Token  
3 versions
Creature — Serpent 3/3
Kopala, Warden of Waves Creature
4 versions
Legendary Creature — Merfolk Wizard 2/2
Spells your opponents cast that target a Merfolk you control cost %2 more to cast.
Abilities your opponents activate that target a Merfolk you control cost %2 more to activate.
Kozilek's Unsealing Enchantment
Enchantment
Devoid
Whenever you cast a creature spell with mana value 4, 5, or 6, create two 0/1 colorless Eldrazi Spawn creature tokens with "Sacrifice this token: Add %C."
Whenever you cast a creature spell with mana value 7 or greater, draw three cards.
Kraken Token  
6 versions
Creature — Kraken 9/9
Kraken Token  
4/14
Creature — Kraken 8/8
Hexproof
Kraken Token  
6/13
Creature — Kraken 8/8
Kraken Token  
#4
Creature — Kraken 1/1
Trample
Kraken Hatchling Creature
4 versions
Creature — Kraken 0/4
Kraken of the Straits Creature
Creature — Kraken 6/6
Creatures with power less than the number of Islands you control can't block this creature.
Krang, Master Mind Artifact Creature
2 versions
Legendary Artifact Creature — Utrom Warrior 1/4
Affinity for artifacts
When Krang enters, if you have fewer than four cards in hand, draw cards equal to the difference.
Krang gets +1/+0 for each other artifact you control.
Krang, the All-Powerful Artifact Creature
2 versions
Legendary Artifact Creature — Utrom Robot 3/3
If a player drawing a card causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
Whenever a player draws their second card each turn, put a +1/+1 counter on Krang.
Krovikan Sorcerer Creature
5 versions
Creature — Human Wizard Sorcerer 1/1
%T, Discard a nonblack card: Draw a card.
%T, Discard a black card: Draw two cards, then discard one of them.
Krovikan Whispers Enchantment
Enchantment — Aura
Enchant creature
Cumulative upkeep %U or %B
You control enchanted creature.
When this Aura is put into a graveyard from the battlefield, you lose 2 life for each age counter on it.
Kukemssa Pirates Creature
Creature — Human Pirate 2/2
Whenever this creature attacks and isn't blocked, you may gain control of target artifact defending player controls. If you do, this creature assigns no combat damage this turn.
Kukemssa Serpent Creature
Creature — Serpent 4/3
This creature can't attack unless defending player controls an Island.
%U, Sacrifice an Island: Target land an opponent controls becomes an Island until end of turn.
When you control no Islands, sacrifice this creature.
Kulrath Mystic Creature
Creature — Elemental Wizard 2/4
Whenever you cast a spell with mana value 4 or greater, this creature gets +2/+0 and gains vigilance until end of turn.
Kumena's Awakening Enchantment
2 versions
Enchantment
Ascend
At the beginning of your upkeep, each player draws a card. If you have the city's blessing, instead only you draw a card.
La Forge, Perceptive Engineer Creature
Legendary Creature — Human Artificer 1/4
Vigilance
%T: Add %U. Spend this mana only to cast an artifact spell.
La Forge, Thoughtful as Ever Creature
Borderless Scene - Enterprise-Q
Legendary Creature — Human Artificer 2/4
%T: For each permanent you control that you've put a counter on this turn, create a 1/1 blue Faerie creature token with flying.
Laboratory Brute Creature
3 versions
Creature — Zombie Horror 3/3
When this creature enters, mill four cards.
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